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Commoduck   [2009]

Commoduck Released by :
Vision

Release Date :
13 September 2009

Type :
C64 Graphics  (MultiColor)

AKA :
Background Duck à l'Orange

Released At :
Black Birdie 2009

User rating:**********  9.6/10 (32 votes)   See votestatistics
**********  9.7/10 (19 votes) - Public votes only.

Credits :
Music .... Mermaid of Vision
Graphics .... Mermaid of Vision


SIDs used in this release :
Commoduck(/MUSICIANS/M/Mermaid/Commoduck.sid)

Download :
http://csdb.dk/getinternalfile.php/79112/commoduck.zip (downloads: 558)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jak T Rip on 20 October 2009
I like the M!
User Comment
Submitted by duce on 22 September 2009
Duck and cover, this is a real bomb! Nice depth of field effect.
User Comment
Submitted by Joe on 16 September 2009
I love all tools which comes handy these days. Back in the 90:ies-00 I used to do spraycan butter-Steinberg
people asked me why I didn't use a scanner instead. Well, for sports I'd say and still do!

Nice Vanja!
User Comment
Submitted by PAL on 16 September 2009
I guess this is the pitfall... Because artists do use tools too, and when an artist release something that is better than what one really think the hardware or skills do let be in quality we often say that there has to be some automatics here. I have created a peice that maybe some will say looks like machine calculations in there but that will be based on totally different values than in this image with more random pixels put... Over time I think mairmaid has done quite good and prooven that she is using difernt thought patterns in graphics and pixelating than alot others... mine is more mathemathical correct, because in zoom mode that is what I am... abit more math orientadet... I can not compute in mind all the colurs and combinations of colors that alot of c64 artists do use and I often do not see human brain logic when they sway from pixel patterns to line patterns and so on, but I see that with clever alterations in p1 and thimantes I often get simular results like they have in their images...

With vanja it is different... first of all the images themself tel a story and often do not make me think, hey I have seen this before... I think they are hers... and then from her scetshes I guess only the one in the sky knows how to get to the final result but to me if she say they are hand pixeled and done propper I do beleive her...

Over time... over time an artist will portray as the artist he or she is and too me it feels like vanjas creations were created with her skills and with her workflow in a way... originals I would call those peices..

PAL, NTSC, SECAM or what ever!
User Comment
Submitted by Mermaid on 15 September 2009
Quoting DeeKay
algo: not to belittle Merm's pixelskills, but: Timanthes enables you to work with these colors automatically, like solid colors! 8) Great feature IMHO, especially that extra-dark grey really is *very* useful quite often..
<_mirage_> he is talking nonsense

There you have it, from the man himself, there is no such function in Timanthes!
User Comment
Submitted by Mermaid on 15 September 2009
DeeKay: It does? Must be a newer version than what I'm using then, I never saw that function anywhere and all my stuff is done "by hand" so no credit to Timanthes for that in this case I'm afraid.
User Comment
Submitted by DeeKay on 15 September 2009
algo: not to belittle Merm's pixelskills, but: Timanthes enables you to work with these colors automatically, like solid colors! 8) Great feature IMHO, especially that extra-dark grey really is *very* useful quite often..
User Comment
Submitted by Steppe on 14 September 2009
Aha, yeah, stop fooling us already! These colours don't exist! :-)
User Comment
Submitted by algorithm on 14 September 2009
Great picture and I love the way you have utilised the PAL color mixing to generate 'extra' colors deliberately :-)
User Comment
Submitted by NecroPolo on 14 September 2009
You do have a spectacular, amusing style!
User Comment
Submitted by DeeKay on 14 September 2009
I luv this! ;-) Just like to point out the beautiful rendition of the C= hardware, especially the Action Replay in a space that tiny made my day!
User Comment
Submitted by Conjuror on 14 September 2009
Tiled on my desktop nice work!
User Comment
Submitted by Motion on 14 September 2009
Like Sheep, this is another example of solid pixel alchemy. A moment of wonder... thanx Vanja! My son will love this! :)

The way you've achieved depth is just brilliant.
User Comment
Submitted by Mace on 14 September 2009
Hmm, canard à l'orange, yummy!
User Comment
Submitted by Fungus on 14 September 2009
<3 QUACK! :3
User Comment
Submitted by Kristian on 14 September 2009
This is great stuff!
User Comment
Submitted by Archmage on 14 September 2009
Hell yeah! Copy party! \O/ This is definite proof that you don't need any superduperresolution to make detailed gfx on the c64.
User Comment
Submitted by Malmix on 14 September 2009
love at first sight
User Comment
Submitted by Moloch on 14 September 2009
Commoduck rocks! Maybe we'll see some color versions of his buddies in the background?
User Comment
Submitted by Medicus on 13 September 2009
This would perfectly fit on a t-shirt :).
User Comment
Submitted by Groepaz on 13 September 2009
<3
User Comment
Submitted by Steppe on 13 September 2009
Incredible, I'm out of words! I rarely copy C64 graphics to my SD card to watch it on the real thing right away. I rarely yell down two floors to my wife to get her ass up to my 64 to watch that freaking unbelievable picture. You made my day, thanks Vanja!
User Comment
Submitted by WVL on 13 September 2009
Somehow Mermaid's pictures are getting worse and worse! While the previous one was only missing a snake and a sword, this new picture has neither dragons, chicks, snakes or swords!

Honestly, I love it :D
User Comment
Submitted by Skate on 13 September 2009
I was just kidding Vanja, take it easy. I just wanted to see this reaction, that's it :)

yes, it's a happy day for me, I don't know why.
User Comment
Submitted by Mermaid on 13 September 2009
omg, I didn't blame you - I just thought you hadn't seen it yet, silly!
User Comment
Submitted by Skate on 13 September 2009
I've given my vote but haven't commented on this one. Somehow Vanja caught me on a zx spectrum irc channel (which I normally never visit) with a different handle and blamed me for not seeing and commenting on this picture :p ok, here it is Vanja. YOU ROCK!!! (Quack Quack) :D
User Comment
Submitted by Zyron on 13 September 2009
Amazing, as always.
User Comment
Submitted by oys on 13 September 2009
better motive, amazing technique and all that, simply stunning! you rule!
User Comment
Submitted by PAL on 13 September 2009
Another fantastic image... its just yours... it is mairmaid who did this... Wery nice style you have got.

Your NTSC
User Comment
Submitted by Jazzcat on 13 September 2009
Beautiful! I love the two ducks chatting and the one in the background looking on... true party spirit! QUACK!
User Comment
Submitted by riskej on 13 September 2009
absolutely outstanding! 10/10
User Comment
Submitted by Marauder/GSS on 13 September 2009
ha...quaaack...quack...lovely! :) your style is unique! luv it!
and I like how you always "hide" your signature in the pictures.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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