Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in 
Fanboy(s) of the Asteryk   [2010]

Fanboy(s) of the Asteryk Released by :
TheRyk

Release Date :
27 February 2010

Type :
C64 One-File Demo

AKA :
Phanboys of the Asteroid or Phantoms Tribute

Released At :
BCC Party #4

Achievements :
Mixed Competition at BCC Party #4 :  #2

User rating:******____  5.5/10 (9 votes)   See votestatistics

Credits :
Code .... TheRyk of C64 Club Berlin
Music .... FeekZoid
  Rob Hubbard
Graphics .... Martin Ellis
  TheRyk of C64 Club Berlin
Charset .... TheRyk of C64 Club Berlin
Ripping .... TheRyk of C64 Club Berlin


SIDs used in this release :
Phantoms of the Asteroid(/MUSICIANS/H/Hubbard_Rob/Phantoms_of_the_Asteroid.sid)
Phantoms of the Asteroid Remix(/MUSICIANS/F/Feekzoid/Phantoms_of_the_Asteroid_Remix.sid)

Download :
http://csdb.dk/getinternalfile.php/85965/bcc#4partydisk.d64 (downloads: 366)
http://csdb.dk/getinternalfile.php/85981/fanboys.prg (downloads: 170)
ftp://ftp.scs-trc.net/pub/c64/Party/2010/BCC_Party_4/BCC_Party_Disk.zip (downloads: 101)

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by TheRyk on 1 March 2010
@Ninja... Can't please everybody. Don't want to bath in credz, removed a few self-evident ones, but if I remove more, next comment might complain "Boohhh, it's a RIP! Baahhh, not even Credz!" Since both gfx and zak have been RE-ripped before further overhaul/relocating, I should rather give MORE credz than less, e.g. to
Ernie & Bert Crackings:
Rob Hubbard 6
or Alpha Flight 1970:
Rob Hubbard Mover
User Comment
Submitted by Ninja on 1 March 2010
too much credits
User Comment
Submitted by TheRyk on 1 March 2010
Well, if my Schleswig-Holstein compatriot Yazoo gets warm oldskool feelings in the cold North and Groepaz as one of my ASM senseis sees any coding progress - what more could I ask for (coding ASM only for about 5 months).

@Yazoo: Thx 4 yer warm words, if only 1 person in the world thinks this way, it was worth releasing it imho. Of course it is oldskewl (which I freely admit) for at least 2 reasons. One is my personal taste which might be outdated/fossil/80s. Moreover, I am far from "new school coding skills". I simply wanna do one step at a time, i.e. instead of thinking big and start coding fancy plasma stuff with open borders and twelve zillion rasterbars or the like, I was content to present 2 screens and 2 .SIDs and fool around with stretch sprites and zoom scroll this time. Learned a little again in doing so, I guess. I do this 4 fun, not 4 ambition or 2 be loved by everyone in the csdb. I guess I will never really be a "new school/elite" coder. But I don't care. Can't and won't force ppl to love it, have a realistic idea of my current personal skill at coding, I guess. :)

@Groepaz: Thx 4 the compliment, though there is much to optimize as we both know, e.g. I am aware that both the scroll and the sprite routines could be coded in a more economical and less complicated way. As mentioned, I try to learn and improve step by step. With regard to part 2 gfx, I don't want to adorn myself with borrowed plumes. I hope I stated very clearly (even for those not knowing the game, for the others it should be obvious) that it is an overhaul of a RIP. If sb really wants to assess my own part in it, just compare it with the original, e.g. here:
Phantoms of the Asteroid +3
User Comment
Submitted by Groepaz on 28 February 2010
nice one, i see you are making progress! solid code atleast, and the picture in the second part is certainly not bad either.
User Comment
Submitted by Yazoo on 28 February 2010
this gives me a warm oldschool-feeling - which is always a good thing.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
Summaries (1)
User Comments (5)
Production Notes (1)
Fun Stuff
Goofs
Hidden Parts
Trivia (1)
Forum
Discuss this release
Sponsored links
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2014
Page generated in: 0.507 sec.