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Text from The Megademo

Description:part10
Text:woo! freaks! cool music! and that drummer is the most perfect you've ever seen on the good old 64er. as you see by now, that drummer beats other drums for each sound effects, not only two drums, to symbolize the rhythm-sequences... well... as you hear, that's the most perfect rockmonitor type too, the digital effect player is running in the non-maskable interrupt (nmi, you know) , and the time-sharing is directing by the cia2 timers. that's the perfect way for the digital effects. but you see this way has got no only advantages... you know, the nmi is in priority over the irq and it wastes many system-tacts - the interrupt can be too slow for a raster-irq. ut as you see, there's 16 sprites on the screen. that demo you're listening to wastes almost the all system-tacts. that's a great thing, i think. now, listen to this fantastic music. it was made by me! i hope you like it so much! press space for greetings


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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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