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King R.A.T    (?? - 1990)

N/A 
Ex member of :
Rubidium (1988 -> 1990), Skull Posse Developments (1989 -> 1990), The Mosh Masters (1988 -> 1990)
Functions :
Co-Organizer, Coder, Graphician, Logo Graphician
Founder of :
Skull Posse Developments, Rubidium

Trivia :
And, not ever disclosed before, Me and Russ were also members of [The Airwolf Team] (remember the airwolf intro Russ/Ironfist made?). We used the nicks Cloak and Dagger and made a few releases - then the guys from the group shifted from cracks. It was only something we did whilest waiting for EBES to take off.

Currently I'm leeching off all the C64 sites and sorting through them - so if you run a FTP/HTTP site and see someones raping your bandwidth - that'll more than likely be me.

Last year I found out I had Aspergers Syndrome which will - if you Google the symptoms - explain why I was completely nuts. I still am. Ah well.

Lastly, to my knowledge, i'm the only person to have ever written a demo using all 3 interrupts. People claim that impossible, but if you end an NMI with "and #$00, tay, tax, brk" - work it out ;)

Yup - forgot the TeKLord of PoWerAge too - some of the files for that nick are found at http://www.geocities.com/warlocktmm/shs ... including the incomplete "Penguin Towers" and Level Editor I knocked up for it.
When I wrote the "I got bored" demo, I made the plasma part first as i'd seen many and coded it different (cant remember THAT far back - it's like nearly 10 years or something!). Then I made that Picture (from Paul Kubiszyn) with music by Wanderer as the depacker thingy to show off more. The LevelCruncher thingy - set the steps to $ff and pack with it - a few times it's beaten AB level Cruncher and I'm still waiting for FXJ to pay up ;)

In 1995 ASL/Ewen stated that he was in Genesis Project UK, and some releases exist where he borrowed old G*P graphics from Scope. He even states in A Lesson in Psychology that he is the only coder left in G*P, and that he "also have to run the archives, design projects and finance the network". He was however not a member of G*P. See reference in G*P:s production We Are Dead from 1995.


Other handles used by this scener :(Display all info for all handles)
Warlock Arkhinos Ratazmus(Currently used handle)
Trisect
Teklord
The Diamond Studd
Ewen Gillies
ASL
E3

Country :
United Kingdom

Credits :
DownloadRB Util Disk #2 by Rubidium ...  1990 Tool Collection  (Code, Idea)
DownloadMicrowraith V1.2 by The Mosh Masters ...  1990 Tool  (Code, Idea)
DownloadRubidium Intro Maker 2 by Rubidium, Skull Posse Developments ...  1990 Tool  (Code)
DownloadFarewell Life by Rubidium ...  1990 One-File Demo  (Code, Music, Graphics, Text)
DownloadSpeak English or Die! by Rubidium ...  1989 Demo  (Code, Graphics, Text, Ripping)
DownloadSimplistic by Rubidium ...  1989 One-File Demo  (Code)
DownloadPower Demo by The Mosh Masters ...  1989 One-File Demo  (Code, Graphics, Ripping)
DownloadOn Me Todd by Rubidium ...  1989 One-File Demo  (Code, Music, Graphics, Idea, Text)
DownloadStar-Cruncher V1.2 by Rubidium ...  1989 Tool  (Code, Idea)
DownloadRat-Pack V1 by Rubidium, Skull Posse Developments ...  1989 Tool  (Code, Idea)
DownloadRubidium Intro Maker 1 by Rubidium, Skull Posse Developments ...  1989 Tool  (Code, Design, Text, Charset)
DownloadArmalyte Level-Packer 1 by Skull Posse Developments ...  1989 Tool  (Code)
DownloadFast Disk Scratcher V1 by Rubidium ...  1989 Tool  (Code)
DownloadRB Mega-Packer V1.0 by Rubidium ...  1989 Tool  (Code)
DownloadA&B Cracktro by The Mosh Masters ...  1988 Intro  (Code)
DownloadF.L.I.X by The Mosh Masters ...  1988 Misc.  (Code)
DownloadSavage Rip Demo by The Mosh Masters ...  1988 Music  (Code, Text, Ripping)
DownloadMy Death by The Mosh Masters ...  1988 One-File Demo  (Code, Graphics, Idea, Text, Ripping)
DownloadThe Curse of Sherwood + by Rubidium ...  ???? Crack  (Crack, Trainer)

Attended :
PCW Show 1989

User ratings :  
As Co-Organizer:awaiting 5 votes (5 left)
As Coder:awaiting 5 votes (5 left)
As Graphician:awaiting 5 votes (5 left)
As Logo Graphician:awaiting 5 votes (5 left)
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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