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Forums > CSDb Entries > Release id #39893 : Ultima IV Gold
2006-09-11 18:18
FMan
Account closed

Registered: Dec 2003
Posts: 66
Release id #39893 : Ultima IV Gold

It's great that MV has released a new version of one of the greatest games of the 1980s! I wasn't serious saying it's useless and I did add *for me* only. :P

Maybe I should have tested the release first, before commenting on it. ;-) The savegame editor is cool, but I'd like a user's manual for it.

I love the fact that the original game manuals are online, but I missed some documentation for the added features. For example, what does "Avoid combat" mean? Or "Ingame keys"?

I couldn't get the game to work. It crashed, flashing the borders and nothing happens anymore. Is that when I should have flipped the disk? I'd like not having to guess...

MagerValp, you didn't say anything in your PM, so how about an MMC or REU version for completely diskfree playing experience now that you know everything about this game?
 
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2006-09-26 15:03
Trurl

Registered: Mar 2002
Posts: 59
Quote: Trurl: Press Z-tats. The game will sit on the stats screen until you press a key.

Style: Nope, sorry.



\o/ Thanks a bunch!

t
2007-06-03 02:19
FMan
Account closed

Registered: Dec 2003
Posts: 66
I am still waiting for the MMC version. Who exactly was supposed to be making it? If it was close to release last September, why hasn't it been released still?
2007-06-03 10:58
TNT
Account closed

Registered: Oct 2004
Posts: 189
Quote: I am still waiting for the MMC version. Who exactly was supposed to be making it? If it was close to release last September, why hasn't it been released still?

Me. Life happened. D64 mounter doesn't have write support.
2007-08-13 10:11
FMan
Account closed

Registered: Dec 2003
Posts: 66
I hope you can get it working. I'd much rather play the game from MMC. Besides, you don't really even need write support. Even though the game loads from memory card, you could still have it save onto disk - it doesn't write constantly, does it?

BTW, regarding this release itself "Ultima IV Gold", as I start the game, it leaves the disk drive motor on - why?
2007-08-13 12:58
MagerValp

Registered: Dec 2001
Posts: 1055
Quote:
I hope you can get it working. I'd much rather play the game from MMC. Besides, you don't really even need write support. Even though the game loads from memory card, you could still have it save onto disk - it doesn't write constantly, does it?


Pretty much - the game saves every time you enter or exit a location.

Quote:
BTW, regarding this release itself "Ultima IV Gold", as I start the game, it leaves the disk drive motor on - why?


It's a bug in the loader. It's fixed in U3 Gold, and I intend to backport it some day when I have time.
2015-02-03 01:12
MagerValp

Registered: Dec 2001
Posts: 1055
Someone emailed me years ago notifying me of some unfixed game bugs in Ultima IV. One was the shrine bug, but there was something about the wrong talk file for a merchant as well, and maybe something else?

Does anyone know what I'm referring to?
2015-02-03 20:02
bepp

Registered: Jun 2010
Posts: 262
Thread resurrect of the century? ;-D
2019-01-06 04:17
Highlander (HLD)
Account closed

Registered: Dec 2018
Posts: 3
This looks fantastic, and just trying to get it to work on the MEGA65 -- the problem I have is that it gets detected as a C128 with SuperCPU V2, and thus I think something somewhere is trying to do 65816 instructions which breaks.

Any pointers on how the system detection is done, or how I might force it to think it is on a stock C64?

Thanks,
Paul.
2019-01-06 17:18
hedning

Registered: Mar 2009
Posts: 4584
Quote: This looks fantastic, and just trying to get it to work on the MEGA65 -- the problem I have is that it gets detected as a C128 with SuperCPU V2, and thus I think something somewhere is trying to do 65816 instructions which breaks.

Any pointers on how the system detection is done, or how I might force it to think it is on a stock C64?

Thanks,
Paul.


You might wanna try MagerValp's update instead: Ultima IV Remastered V2.2.1
2019-01-06 18:48
MagerValp

Registered: Dec 2001
Posts: 1055
SuperCPU detection:

https://github.com/MagerValp/u4remastered/blob/551c5adee0791709..

C128 detection:

https://github.com/MagerValp/u4remastered/blob/551c5adee0791709..
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