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JackAsser
Registered: Jun 2002 Posts: 2014 |
Eye of the Beholder
Resumed. Easy Flash.
https://youtu.be/dvWrimZUk40 |
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Dymo
Registered: Jun 2016 Posts: 120 |
Awsome.. keep it up Jackasser and everyone else involved... :) |
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Oswald
Registered: Apr 2002 Posts: 5076 |
Quote: Just got new monsters. Halfway through with the intro. Ending sequence in progress. All game features implemented. Automapping added.
<3 |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: <3
5 hours of play testing today. Found 5 bugs, all fixed. |
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Compyx
Registered: Jan 2005 Posts: 631 |
Assuming you didn't just move back and forth, please consider taking over Bethesda =) |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: Assuming you didn't just move back and forth, please consider taking over Bethesda =)
Got the intro for the next elder scrollers already! ;) |
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Smasher
Registered: Feb 2003 Posts: 515 |
ze masterpiece will be easyflash only, rite? in case of an official/unoffocial disk edition, how many floppies (front/back) will it take? |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: ze masterpiece will be easyflash only, rite? in case of an official/unoffocial disk edition, how many floppies (front/back) will it take?
Not possible to run on floppy regardless of side. But 8 disk sides approx |
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Smasher
Registered: Feb 2003 Posts: 515 |
Quote: Not possible to run on floppy regardless of side. But 8 disk sides approx
thx for the reply. I thought "not possible" wasn't in your dictionary :)
4 floppies isn't that much and floppy swapping is cool/sexy/whatever! :) "please insert diskside 8" - whooa, it means I'm doing good and the end is near... :) |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: thx for the reply. I thought "not possible" wasn't in your dictionary :)
4 floppies isn't that much and floppy swapping is cool/sexy/whatever! :) "please insert diskside 8" - whooa, it means I'm doing good and the end is near... :)
You would need to swap disks while rendering each frame. There is not enough ram to hold both graphics, game state and render code. So with ROM code is swapped in an out ALOT to render a single frame. |
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Count Zero
Registered: Jan 2003 Posts: 1882 |
Just a matter of patience and a strong arm near the drive! :) |
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