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Forums > CSDb Entries > Release id #157477 : Galencia +2
2017-07-22 20:19
hedning

Registered: Mar 2009
Posts: 4720
Release id #157477 : Galencia +2

User Comment
Submitted by hedning [PM] on 22 July 2017
mrnop: why are you here, again? Do you have any clue about the scene? [edit] this will be moved to the discussion [/edit]

User Comment
Submitted by mrnop [PM] on 22 July 2017
Author spends at least 160 days on the game, solicits feedback and ideas from the public, posts updates and videos with progress.

Group comes along in less than 12 hours after game goes on sale and creates a release for the game. Can't be bothered to NTSC fix due to "being in a rush".

What was the reason for the rush again? :)

User Comment
Submitted by hedning [PM] on 22 July 2017
Sorry. We were in a rush, and we are also Europe's no.1, not Merca's no.1. Didi has a pathologic need to touch everything, and also unlimited free time it seems, so you could most certainly hold your breath and be safe. :P

User Comment
Submitted by alwyz [PM] on 22 July 2017
I very much hope this gets NTSC fixed. The preview worked decently, but this does not whatsoever. Hopefully Laxity gets this one cooking for ntsc machines. Are you planning it Didi??

User Comment
Submitted by iAN CooG [PM] on 22 July 2017
whinewhinewhine


User Comment
Submitted by mrnop [PM] on 22 July 2017
Pathetic how an author can't even release original work any more without some desperate group jumping on it the same day just to claim 'first release'.

Why create new software for C64 when you can just re-release 80's games and new releases from the 1% still making them.
 
... 16 posts hidden. Click here to view all posts....
 
2017-07-22 22:37
celticdesign

Registered: Oct 2005
Posts: 149
<3
2017-07-22 23:28
MagerValp

Registered: Dec 2001
Posts: 1074
Quote:
But no, sceners still want to live in their imaginary world where rushing to get something out first counts.


Well that is the game we're playing in this particular corner of the internet. It's perfectly fine to ignore it if you don't feel like playing.
2017-07-23 07:33
hedning

Registered: Mar 2009
Posts: 4720
Quote: Quote:
But no, sceners still want to live in their imaginary world where rushing to get something out first counts.


Well that is the game we're playing in this particular corner of the internet. It's perfectly fine to ignore it if you don't feel like playing.


Well put, Mager.

Also, mrnop: Boty Laxity and GP is in this game, they are no saints or heros, neither are we. Both groups do fast first releases, and both groups do quality jewel releases too, just check the group's entry lists, and you will find stuff like Ultima IV Remastered V2.2 and Labyrinth of Crete &DS &Map for example, stuff we spent months on doing. I hope that part of the scene will make you happy. If the first release scene irritates you, sorry. Ignore it, then. That race has been around since before your time. Yelling at its existance is just ahistoric and ignorant. The demo scene keeps delivering demos, the cracking scene keeps on delivering cracks. That is what makes the C64 scene alive, compared to the other sleepy old platform scenes, I believe.
2017-07-23 11:52
TheRyk

Registered: Mar 2009
Posts: 2218
CSDb is just a database

SCNR :P

My 2 cents

For sure, mrnop has a point in pointing out the pointlessness of speed/that whole 1stie jazz resulting in apologies for so-so versions done in a rush just to statwank around in some lists about 10 people give a fart about

But imho 21st century so-called C64 cracking does not really hurt dignity or sales. Any publicity is good publicity for game authors, and that includes their games being cracked no matter how successfully/fast by as many groups as possible :)
2017-07-23 12:02
chatGPZ

Registered: Dec 2001
Posts: 11350
at least this one, unlike so many others that have been "cracked" lately, is a game actually worth playing :)
2017-07-23 12:28
CreaMD

Registered: Dec 2001
Posts: 3047
<Post edited by CreaMD on 23/7-2017 14:30>

Quote:
...a game actually worth playing :)

And buying. ;-)
2017-07-23 12:29
chatGPZ

Registered: Dec 2001
Posts: 11350
yes :)

PS: v1.1 is out.
2017-07-24 00:45
Adam

Registered: Jul 2009
Posts: 323
Quoting mrnop
the great race to grab an overseas game first and put it on a BBS first to avoid someone else beating you, are over.


the racing never ended.. for all major platforms. replace bbs with internet. how detached are you from reality? making shit up as you go easier for you?

Quote:
TL/DR: There are so few people still producing games on the C64, why can't we show them even a week's grace period before rushing to slap our shitty intro on top of their work and beat our chests with joy.


tl;dr: read my first line.. also, get the fuck out of here if it offends you so much.
2017-07-24 16:30
Dr.j

Registered: Feb 2003
Posts: 277
Quote: Ahh yes the scene. The days where a game published by a company would be distributed across the world. Groups would get a copy of the disk or tape and remove the protection. They would then hurry to get their version up on the bulletin boards before anyone else, so that people would have their version. After the cracks were done, they'd even swap those original tapes with other groups so others could do their own versions.

Fast forward almost three decades. The distributors have dried up, the game companies have moved onto other platforms. All we have left now are independent authors and a few small companies who code mainly for the enjoyment. The bulletin boards and the great race to grab an overseas game first and put it on a BBS first to avoid someone else beating you, are over.

No more busy signals, no more 2400 baud, people from both sides of the ocean can download these FREE games. But no, bottom feeders have to take these unprotected free games and previews and still re-release them.

Add a trainer nobody will use. Author includes 3 cheats? Then make 5 cheats and re-release it yourself. Author includes 8 cheats? Then make 10 cheats and re-release it. Game has built in cheats galore, then re-release it with 4 sentences and say it has 'docs'.

Games used to be bugged because of the rush to get them out first. That era is over. People can take their time on jewel versions and 101% versions.

That is until one of the last remaining individual programmers out there puts out a game or even a preview.

Then it's a free for all, the sharks smell blood and everyone races to be the first release.

The irony of course is that now we archive all of the versions from everyone, so there's really no need to worry about first release or to rush. Take the time, do it right, and put quality into it.

Maybe Laxity comes out with an NTSC version and level skip because they take their time.

But no, sceners still want to live in their imaginary world where rushing to get something out first counts.

I'm not saying that we don't need cheats on games, for certainly a trainer wouldn't hurt this game (or others). My question is really... did we really need a fucking release in under 12 hours (downloadable here or there, or not)

Could there not be enough respect to give an author even a week's time to enjoy the accolades and comments on their product, not someone else's 30 second hack?


TL/DR: There are so few people still producing games on the C64, why can't we show them even a week's grace period before rushing to slap our shitty intro on top of their work and beat our chests with joy.


agree with every word , and i am well known to respect all the great cracking groups: Triad, G*p, Hokuto Force, Laxity and the rest (i did some cracks in the good old days) . i think the solution is to wait X time to release the "cracked" version so ppl can really get the game only from buying it .
2017-07-24 17:42
chatGPZ

Registered: Dec 2001
Posts: 11350
*TAP* *TAP* *TAP* is this still on? *BUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUURP*
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