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Forums > C64 Coding > Why wont it let me LOAD....
2018-07-19 22:38
Nova

Registered: Jun 2012
Posts: 13
Why wont it let me LOAD....

Screw it,
If i had solved my problem you would all have had to
watch 36 fucking parts of Retroholica by genesis project at X2012 so i guess there is a higher purpose to not letting me irq load with on the fly decompression...

I thought i saw the light when i discovered the
Plushsqueezer V2 and integrated that loader in several
of my unfinished demos but it keeps fucking up some of my stable interupts, not all and i cant see a pattern and i have kind of given up.

I am not a multi platform programer, i love oldschool coding on the 6502 but if you ask me to compile something in a linux environment or some weird C++ cross platform compiling there is just no way, and since life still gets in the way i will most likely give up because there are more fun things to do then failing at compiling a loader with on the fly decompression for a 35 year old fucking computer !!

I managed to compile Dreamload with just the "normal" unpacked irq loading and it worked great but diskspace will soon be an issue..

Could someone please come up with a guide for compiling
both the Krill and Dreamload loaders with decompression and flip disk options in a Windows 7 64bit enviroment..

Sincerly yours:
Nova.
 
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2018-07-20 12:59
Krill

Registered: Apr 2002
Posts: 2825
There's a new version of my loader to be released very soon. Should be a lot easier to build than previous iterations, too, not to say faster and all that.

Good documentation is basically the last thing missing. So i could send you a release candidate as soon as it's ready, and you can give feedback, so the actual release will have, well, actually good documentation. :)
2018-07-20 13:17
Krill

Registered: Apr 2002
Posts: 2825
However (quite an afterthought, but still): There won't be any basic walk-through of how the command-line or a modern assembler/compiler or makefiles work. This info exists in a zillion variations on the net.
2018-07-20 14:36
Dano

Registered: Jul 2004
Posts: 226
Quote: There's a new version of my loader to be released very soon. Should be a lot easier to build than previous iterations, too, not to say faster and all that.

Good documentation is basically the last thing missing. So i could send you a release candidate as soon as it's ready, and you can give feedback, so the actual release will have, well, actually good documentation. :)


Would be quite interested to test it out aswell. :)
2018-07-20 14:54
chatGPZ

Registered: Dec 2001
Posts: 11100
"Get Virtual box and make a https://lubuntu.net/ VM, this way all the linux crap stays in linux. You can just copy the file prgs back to windows and use them once built."
oh dear
2018-07-20 15:08
Oswald

Registered: Apr 2002
Posts: 5017
Quote: "Get Virtual box and make a https://lubuntu.net/ VM, this way all the linux crap stays in linux. You can just copy the file prgs back to windows and use them once built."
oh dear


that reminds me to

https://www.youtube.com/watch?v=VaU6pqhwur4
2018-07-20 15:52
Soren

Registered: Dec 2001
Posts: 547
Also… Why won´t she let me unload? :) Sorry, crap joke... ;)
2018-07-20 22:48
Golara
Account closed

Registered: Jan 2018
Posts: 212
I'm a linux user since 3 or 4 years, but I was always on Windows, so I wasn't born with it or anything like that. I find it weird that programmers such as yourself have difficulty with it, especially nowadays. I use Spindle and I had to compile it, because there's no binary for the linux. IIRC it was just make && make install and I doubt Krill's loader is much harder (if at all) than that. Frankly, if you can code just fine on Windows but struggle on Linux then you must have some weird habits / way of work, because programming anything is way easier on Linux. Idk, I don't want to come out mean but I just find it weird, you know ?



(when I say Linux i mean GNU + Linux but I refuse to use that retarded name, should call it gnulix or something lol)
2018-07-20 23:07
Oswald

Registered: Apr 2002
Posts: 5017
when you want to add a loader to your trackmo, you dont want to learn all the things that comes with linux, to compile something with lot of switches etc, and solve all the issues that come with it aswell (running it on windoes, hence you dont know linux for a reason, right?) you are not familiar with, it will take a LOT of time to do that from scratch (0.001% linux practice) and it already takes aeons to make a demo.
2018-07-20 23:28
Golara
Account closed

Registered: Jan 2018
Posts: 212
I've downloaded krill's loader and compiled it. I can make some video tutorial if one wants that.
2018-07-21 00:03
chatGPZ

Registered: Dec 2001
Posts: 11100
typing "make" really needs loads of practise. i still struggle at it at times >_<
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