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Forums > C64 Coding > Relying on $ae/$af after load
2019-05-07 20:14
cadaver

Registered: Feb 2002
Posts: 1153
Relying on $ae/$af after load

Another slightly odd question .. are you aware of modified C64 Kernals or filebrowser programs that *don't* have the ZP location $ae/$af point to the load end address after load?

Practically, the usual method is to use it as a load pointer and increment after each received byte.

If there are any, would be interesting to know which.
2019-05-08 09:23
ChristopherJam

Registered: Aug 2004
Posts: 1378
Possibly tangential, but I had to add an option to nucrunch for setting 2d/2e after decrunch, as something was relying on those being set to load end address.
2019-05-08 11:43
tlr

Registered: Sep 2003
Posts: 1714
The original DTV2/DTV3 kernal sets $ae/$af correctly when loading from flash, but X/Y is incorrect.
2019-05-08 12:17
cadaver

Registered: Feb 2002
Posts: 1153
Quote: Possibly tangential, but I had to add an option to nucrunch for setting 2d/2e after decrunch, as something was relying on those being set to load end address.

I was more used to checking $2d/$2e after a load too. But think that's not set unless it's the actual Basic LOAD command getting called, and for example the SD2IEC filebrowser didn't go that route (but still sets $ae/$af as a byproduct of using the Kernal LOAD)
2019-05-08 13:13
tlr

Registered: Sep 2003
Posts: 1714
A lot of older packers rely on $2d/$2e being set up correctly when being run so if a loader does not set them up there will be compatibility problems. Relying on $ae/$af in the same manner isn't as common from what I have seen.
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