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Forums > C64 Coding > COMPO: BORDERLINE 2021 COMPO
2020-12-24 22:05
Motley
Account closed

Registered: Mar 2002
Posts: 10
COMPO: BORDERLINE 2021 COMPO

COMPO: DEMOS IN BORDERS ONLY

Borderline 2021 Compo

- Stock C64 Category (NORMAL)
- REU C64 Category (REU BASED)

Competition Rules:

* All visual effects must be contained inside The BORDERS ONLY.
* MAINSCREEN can be in any, ONE color ONLY.
* REU is allowed.
* ALL REU entries will be put in a special REU BORDER Category.

May the best one win in each category.

Best seasonal greetings from
Motley/F4CG/STARZ, Qdor/FLT and Jackasser/BOOZE DESIGN
 
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2021-01-06 11:20
itch

Registered: Aug 2006
Posts: 23
Hi JackAsser, When i have a finished "product", Just upload it to CSDB or to you? It's official the second it's uploaded?
2021-01-06 13:46
TheRyk

Registered: Mar 2009
Posts: 2052
Quote: Restricting to VICE "full borders" should be sufficient, i guess.

+1
as this is pretty much what you can see on a real Sony Trinitron CRT with overscan
after smasher's debug border scroll, the debugging border releases fun's done, anyway imho :)
2021-01-07 00:25
JackAsser

Registered: Jun 2002
Posts: 1987
Quote: Hi JackAsser, When i have a finished "product", Just upload it to CSDB or to you? It's official the second it's uploaded?

Just upload it and connect it to be released in this compo. You can alway pull it if you want to submit another entry. Your old entry will ofc always linger on CSDb but will not be part of the compo.
2021-01-07 00:25
JackAsser

Registered: Jun 2002
Posts: 1987
Quote: +1
as this is pretty much what you can see on a real Sony Trinitron CRT with overscan
after smasher's debug border scroll, the debugging border releases fun's done, anyway imho :)


Agreed
2021-01-07 13:10
chatGPZ

Registered: Dec 2001
Posts: 11090
BTW, you still need to consider a couple pixels "safe area". see my comment here. contrary to socis statement it is not the emulators that are wrong - it is the monitors being different, which is why safe areas exist :) (and the screenshot is not showing how it looks in VICE)
2021-01-07 16:05
JackAsser

Registered: Jun 2002
Posts: 1987
Quote: BTW, you still need to consider a couple pixels "safe area". see my comment here. contrary to socis statement it is not the emulators that are wrong - it is the monitors being different, which is why safe areas exist :) (and the screenshot is not showing how it looks in VICE)

It’s not about the borders but about touching the inner normal screen which has very well defined limits. A couple of pixels here and there to handle timimg is ok. How far out in the borders are up to you. I do recommend not to extend further than VICE full borders though.

Or did I miss your point Groepaz?
2021-01-07 16:25
Honcho

Registered: Apr 2020
Posts: 32
Given the one single effect vs. game with a title screen debate for the Only Sprites compo, worth being a bit more prescriptive on what "all visual effects" means, or can it be as elaborate and extensive as you want as long as the mainscreen isn't used?
2021-01-07 19:32
chatGPZ

Registered: Dec 2001
Posts: 11090
Quote:
I do recommend not to extend further than VICE full borders though.

The point is, "full borders" show the maximum area a Monitor will show. Chances are, actual monitors should less than this - hence make sure it still "work" with "normal borders", even slightly less.
2021-01-07 20:01
Raistlin

Registered: Mar 2007
Posts: 548
Quote: Quote:
I do recommend not to extend further than VICE full borders though.

The point is, "full borders" show the maximum area a Monitor will show. Chances are, actual monitors should less than this - hence make sure it still "work" with "normal borders", even slightly less.


It’s worth remembering as well that 20% of Youtubers like to record demos - even those with DYPPs running through all borders - in “borderless” mode... which basically means your whole demo is invisible ;-)
2021-01-08 00:46
JackAsser

Registered: Jun 2002
Posts: 1987
Quote: Quote:
I do recommend not to extend further than VICE full borders though.

The point is, "full borders" show the maximum area a Monitor will show. Chances are, actual monitors should less than this - hence make sure it still "work" with "normal borders", even slightly less.


Yup point taken but let’s just have that as general information. I thought you meant specific additional rules.
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