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Forums > C64 Coding > COMPO: BORDERLINE 2021 COMPO
2020-12-24 22:05
Motley

Registered: Mar 2002
Posts: 5
COMPO: BORDERLINE 2021 COMPO

COMPO: DEMOS IN BORDERS ONLY

Borderline 2021 Compo

- Stock C64 Category (NORMAL)
- REU C64 Category (REU BASED)

Competition Rules:

* All visual effects must be contained inside The BORDERS ONLY.
* MAINSCREEN can be in any, ONE color ONLY.
* REU is allowed.
* ALL REU entries will be put in a special REU BORDER Category.

May the best one win in each category.

Best seasonal greetings from
Motley/F4CG/STARZ, Qdor/FLT and Jackasser/BOOZE DESIGN
 
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2021-01-07 13:10
Groepaz

Registered: Dec 2001
Posts: 9741
BTW, you still need to consider a couple pixels "safe area". see my comment here. contrary to socis statement it is not the emulators that are wrong - it is the monitors being different, which is why safe areas exist :) (and the screenshot is not showing how it looks in VICE)
2021-01-07 16:05
JackAsser

Registered: Jun 2002
Posts: 1795
Quote: BTW, you still need to consider a couple pixels "safe area". see my comment here. contrary to socis statement it is not the emulators that are wrong - it is the monitors being different, which is why safe areas exist :) (and the screenshot is not showing how it looks in VICE)

It’s not about the borders but about touching the inner normal screen which has very well defined limits. A couple of pixels here and there to handle timimg is ok. How far out in the borders are up to you. I do recommend not to extend further than VICE full borders though.

Or did I miss your point Groepaz?
2021-01-07 16:25
Honcho

Registered: Apr 2020
Posts: 11
Given the one single effect vs. game with a title screen debate for the Only Sprites compo, worth being a bit more prescriptive on what "all visual effects" means, or can it be as elaborate and extensive as you want as long as the mainscreen isn't used?
2021-01-07 19:32
Groepaz

Registered: Dec 2001
Posts: 9741
Quote:
I do recommend not to extend further than VICE full borders though.

The point is, "full borders" show the maximum area a Monitor will show. Chances are, actual monitors should less than this - hence make sure it still "work" with "normal borders", even slightly less.
2021-01-07 20:01
Raistlin

Registered: Mar 2007
Posts: 291
Quote: Quote:
I do recommend not to extend further than VICE full borders though.

The point is, "full borders" show the maximum area a Monitor will show. Chances are, actual monitors should less than this - hence make sure it still "work" with "normal borders", even slightly less.


It’s worth remembering as well that 20% of Youtubers like to record demos - even those with DYPPs running through all borders - in “borderless” mode... which basically means your whole demo is invisible ;-)
2021-01-08 00:46
JackAsser

Registered: Jun 2002
Posts: 1795
Quote: Quote:
I do recommend not to extend further than VICE full borders though.

The point is, "full borders" show the maximum area a Monitor will show. Chances are, actual monitors should less than this - hence make sure it still "work" with "normal borders", even slightly less.


Yup point taken but let’s just have that as general information. I thought you meant specific additional rules.
2021-01-08 00:48
JackAsser

Registered: Jun 2002
Posts: 1795
Quote: Given the one single effect vs. game with a title screen debate for the Only Sprites compo, worth being a bit more prescriptive on what "all visual effects" means, or can it be as elaborate and extensive as you want as long as the mainscreen isn't used?

The latter. I didn’t create the compo but afaik it specifically mentions demo and do not restrict to one part.
2021-01-09 14:53
Groepaz

Registered: Dec 2001
Posts: 9741
Quote:
I thought you meant specific additional rules.

NO, not at all. just a hint ;)
2021-01-10 03:22
Honcho

Registered: Apr 2020
Posts: 11
is "inverted" use of ghostbyte OK, i.e. $ff to make the mainscreen black as long as borders are not black, including top/bottom?
2021-01-10 10:12
JackAsser

Registered: Jun 2002
Posts: 1795
Quote: is "inverted" use of ghostbyte OK, i.e. $ff to make the mainscreen black as long as borders are not black, including top/bottom?

Yes, that would qualify as a black center area. Also a smart move, combined with sprites under chars, to get automatic clipping with open borders but disabled display.
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