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Forums > C64 Coding > Alt-history no-cost design changes with great value
2021-05-01 22:49
Krill

Registered: Apr 2002
Posts: 2825
Alt-history no-cost design changes with great value

Which things in the C-64 could have been implemented or connected differently without conceivable extra cost, for coding advantages?

Thinking of things like shuffling the chip register bits like VIC's $d011 and $d016 differently (such that some effects can be achieved with fewer register writes or less twiddling).
Or putting some IO register to $01 (and move the memory configuration somewhere else, somehow).
Maybe also having different PLA memory configurations (not necessarily more).
Or connecting external signals to the CIA port pins in a different order.

Discuss! =)
 
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2021-06-09 12:44
Oswald

Registered: Apr 2002
Posts: 5017
but there is extra overhead of having to make 2 bytes per edge, so why not just per pixel horizontal HW fill ?
2021-06-09 13:08
ChristopherJam

Registered: Aug 2004
Posts: 1370
Cheers, Oswald.

Well, for vertical fill you still need two writes if you're going to get a pattern fill - and tracking the pattern phase for that one hurt my brain too much haha.

Per pixel HW fill would be fine if you just want solid colour, but why not go the extra six bits and get patterns :)

The extra cost of the second write is fairly low compared to calculating the X offset anyway.
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