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Forums > C64 Coding > Best practice IRQ recovery
2021-06-10 20:30
Trap

Registered: Jul 2010
Posts: 222
Best practice IRQ recovery

Hi,

Here's a little newbie question. Sorry, I'm still learning this shit and it's really complicated :(

I have kernel off ($01=$35) and I am running IRQ's using the normal $fffe/$ffff vectors.
I want to exit from this and call a prepacked piece of code (in this case something packed with TinyCrunch).

I tried restoring the IRQ vectors and jump to the packer. However, it just hangs. I tried some other things but all gave the same result. The only thing that worked was when I did this:

sei
lda #$36
sta $01
jsr $ff81
jmp unpacker

The problem of course is that it resets the VIC which isn't really great for my situation.

So, my question:

What is the correct/proper way to exit from a part and go to the next? preferably not using kernal routines :|

Thank you.

Trap
 
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2021-06-14 14:48
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: Yeah, repeating myself: if you need to set interrupt masks from within an ISR, you're most likely doing it wrong and asking for trouble. =)

I enable/disable NMs from raster IRQs by messing with the mask. F.e. have a stable 4 line timer that I just mask/unmask in top / bottom border to enable the $d011 trickery needed.
2021-06-14 14:52
Krill

Registered: Apr 2002
Posts: 2839
Quoting JackAsser
I enable/disable NMs from raster IRQs by messing with the mask. F.e. have a stable 4 line timer that I just mask/unmask in top / bottom border to enable the $d011 trickery needed.
Could the same effect be achieved by enabling/disabling the NMI handler's ack from a non-NMI context? (And acking previous NMI after re-enabling the handler's ack.)

Alternatively, have the 4-line timer not generate interrupts, but the other timer count just 1 underrun of the 4-line timer and generate interrupts. The latter can then be started and stopped from a non-NMI context without losing sync to VIC.
2021-06-14 15:45
chatGPZ

Registered: Dec 2001
Posts: 11108
I also did something like this in Mongobong to play samples in borders using NMI and then have FLI in the display area. Dont remember details, it probably _was_ stupid to do it like i did :)
2021-06-14 15:49
ChristopherJam

Registered: Aug 2004
Posts: 1378
Samples plus FLI? Now that is brave.
2021-06-14 16:16
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: Quoting JackAsser
I enable/disable NMs from raster IRQs by messing with the mask. F.e. have a stable 4 line timer that I just mask/unmask in top / bottom border to enable the $d011 trickery needed.
Could the same effect be achieved by enabling/disabling the NMI handler's ack from a non-NMI context? (And acking previous NMI after re-enabling the handler's ack.)

Alternatively, have the 4-line timer not generate interrupts, but the other timer count just 1 underrun of the 4-line timer and generate interrupts. The latter can then be started and stopped from a non-NMI context without losing sync to VIC.


Ofcourse u can, but less elegant and not really less error prone. A 4th line NMI is 100% predictable when it will trigger anyway.
2021-06-14 16:36
TWW

Registered: Jul 2009
Posts: 541
Quoting Groepaz
you cant just move it, you must sei first to prevent that an irq triggers right after the stx $dd0d and then enables the NMI again.

Enabling NMIs inside an IRQ... Never saw that myself, but not saying it doesn't exist.

Quoting Groepaz
(And then... not considering all of them is ... a bit lame :=P)


Lame yourself :-D
2021-06-14 17:48
Krill

Registered: Apr 2002
Posts: 2839
Quoting JackAsser
Ofcourse u can, but less elegant and not really less error prone. A 4th line NMI is 100% predictable when it will trigger anyway.
Sure, but my point was to avoid setting interrupt masks in ISRs (without drawbacks, except maybe elegance, which is somewhat subjective).
Avoid the main cause for disabling without SEI/ACK/CLI wrapper failing. =)
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