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Forums > C64 Coding > ROM areas that are 100% identical across all versions??
2025-04-20 13:13
Starfox

Registered: Jul 2014
Posts: 45
ROM areas that are 100% identical across all versions??

Hello

The other day I was wondering if there was any areas of any of the ROMs that are 100% identical across all known versions and revisions of those ROMs? For instance, the Japanese ROMs are probably changed a bit (Charset etc.)

Let's say you wanted to make some weird routine that reads the data of those ROMs and uses the values in some way, where they must be exactly the same each time else the program will crash.

I know this is a weird question 😊
2025-04-20 13:17
wacek

Registered: Nov 2007
Posts: 526
The idea of using ROM data is used for some sample compression in my productions done together with Mojzesh few years back, fe. "Let's Get Brute'al" 4k.
2025-04-20 13:26
Starfox

Registered: Jul 2014
Posts: 45
Quote: The idea of using ROM data is used for some sample compression in my productions done together with Mojzesh few years back, fe. "Let's Get Brute'al" 4k.

Interesting 😎

I'll definetely check that demo πŸ‘EDIT: just did, that's fuckin' insane! 🀯🀯🀯

I guess I could write a small prog to compare the roms.
2025-04-20 14:46
chatGPZ

Registered: Dec 2001
Posts: 11500
Damn, you have already done it? Doing that has been on my todo list for a long time also :)

I wouldn't bother much to compare a lot of ROMs for this - C64 Demo platform has the stock kernal - and differences between the revisions are minimal (and well known)
2025-04-20 20:24
Gordian

Registered: May 2022
Posts: 91
I used data from Basic area in Neverending RESTORE-y [64b]
2025-04-20 21:35
wacek

Registered: Nov 2007
Posts: 526
Quoting chatGPZ
Damn, you have already done it? Doing that has been on my todo list for a long time also :)


Yeah, there is a whole writeup about it with the release.
We added a lot of "modifiers" to have even more variation based on the ROM data, for example EORing the sequence with a byte etc. It was fun :)
Also tested it for gfx data, but the results were much worse.
2025-04-21 00:08
Starfox

Registered: Jul 2014
Posts: 45
Quoting chatGPZ
Damn, you have already done it? Doing that has been on my todo list for a long time also :)

I wouldn't bother much to compare a lot of ROMs for this - C64 Demo platform has the stock kernal - and differences between the revisions are minimal (and well known)


I see, thanks :)

Quoting Gordian
I used data from Basic area in https://csdb.dk/release/?id=250197[/quote]

Pretty cool! :)
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