Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user EviL ! (Registered 2018-07-21) You are not logged in 
CSDb User Forums

Forums > CSDb Entries > Release id #11584 : Dutch Breeze
2004-09-29 15:01
Account closed

Registered: Dec 2002
Posts: 1559
Release id #11584 : Dutch Breeze

I once had a beta/test/preview version (I got it from Thunder/BML) of Dutch Breeze containing other music during the Cow loader and Flip the Flop.
I lost it tho... :-(
Does any1 have this version?

... 21 posts hidden. Click here to view all posts....
2009-02-03 19:49

Registered: Apr 2004
Posts: 822
Quote: Hein, I couldn't find it. Isn't it the tune Dutch_Breeze_The_Cow ?

I think you forgot to read the thread here. You're right, that's Reyn final tune, but the thread was about the DB previews.
2009-02-03 20:04

Registered: Sep 2008
Posts: 304
Quote: I think you forgot to read the thread here. You're right, that's Reyn final tune, but the thread was about the DB previews.

Ohhh..? Sooo??? Did you find those previews?
2009-02-03 20:16

Registered: Apr 2004
Posts: 822
No, even if I did, I'm not going to upload them, because they look like crap.

I can assure you, no Reyn/Jeroen music in those that's not released. Only this: FLI scroll at first contained the same music made in MoN routine, Falco converted it to his player. The MoN routine version is not released. Same goes for The End part, the Deadlock version is MoN routine, the DB version is 20CC routine.

The G.F.X. II part at first contained the same music, only small differences (melody mainly).

The other music by Reyn (Kramer, Cow, Flip Flop) were made for a game (I think Turbo Charge) but he released them in DB.

lotsa pointless trivia after all.
2009-02-03 20:22

Registered: Jan 2002
Posts: 2035
There's no such thing as pointless trivia. :)
2009-02-03 20:43

Registered: Sep 2008
Posts: 304
I was thinking more about the demo. Not the music. Anyway. I think the trivia came to an end on this topic.
2010-01-15 09:48

Registered: Feb 2002
Posts: 920
Hey guys,

The test version for Dutch Breeze that Scout and Hein are talking about can be found on side two of Domination #13 released in 1999. However, I've created a separate entry for Loader for Dutch Breeze also.
2011-12-18 10:32
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 580
Dutch Breeze is without doubt one the best demos on the C64, and would make my Top 10 every time.
If Dutch Breeze were to be released in 2011 would it have the same impact as it did in 1991 ?

When I think about Dutch Breeze, the parts I remember include:
The Intro with ‘that’ music, and the Dragon flying over a well drawn landscape.
The funny Cow Loader.
The part with the 5 impressive pictures with the very cool fade on / off effect.
The FLI Elite style scroller (probably the most impressive part)

If seeing Count Zero’s post, I decided to check out Dutch Breeze for the 1st time in years. I had forgotten about the part featuring the many pictures (taken from well known images by various artists). ‘The End’ part with the good logo and great text effect. The demo is shorter than I remember, feeling like it uses just over a single disk side. As great as the graphics and code are, for me the real star of the show is the music - it hasn’t aged one bit.

What are the chances of a Dutch Breeze II ?

On a nostalgic point, I always remember Riot/Entropy receiving Dutch Breeze via snail mail and showing it to me. It was the best thing we’d had ever seen on C64.
2011-12-18 11:13

Registered: Apr 2004
Posts: 822
I don't think Black Mail has/had plans to start with Dutch Breeze II.
2011-12-18 13:48
Stainless Steel

Registered: Mar 2003
Posts: 960
I'd like to hear more about why the tunes were converted from the MON to the 20CC routine ? technical reasons ? rastertime usage ?
2011-12-18 14:18

Registered: Apr 2004
Posts: 822
Quote: I'd like to hear more about why the tunes were converted from the MON to the 20CC routine ? technical reasons ? rastertime usage ?

Both players used about same rastertime and both players were available as source code.

I think Falco thought it to be a fun hobby to recreate the tunes. For the Deadlock tune he even made a Pepsi challenge demo, asking BML members to point out the 20CC version.
Previous - 1 | 2 | 3 | 4 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Users Online
Heavy Stylus/RGCD
The Dark Judge
Zardax/Artline Designs
Guests online: 46
Top Demos
1 Uncensored  (9.7)
2 Edge of Disgrace  (9.7)
3 Coma Light 13  (9.6)
4 Comaland 100%  (9.6)
5 The Shores of Reflec..  (9.6)
6 Wonderland XII  (9.6)
7 Lunatico  (9.6)
8 We Come in Peace  (9.5)
9 Incoherent Nightmare  (9.5)
10 Wonderland XIII  (9.5)
Top onefile Demos
1 FMX Music Demo  (9.6)
2 Daah, Those Acid Pil..  (9.5)
3 Pandemoniac Part 2 o..  (9.5)
4 Treu Love [reu]  (9.5)
5 Merry Xmas 2017  (9.4)
6 Arok 20 Invitation  (9.4)
7 Dawnfall V1.1  (9.4)
8 In Memoriam BHF  (9.4)
9 Dawnfall  (9.4)
10 Synthesis  (9.4)
Top Groups
1 Oxyron  (9.4)
2 Booze Design  (9.4)
3 Censor Design  (9.4)
4 Finnish Gold  (9.4)
5 Crest  (9.3)
Top Fullscreen Graphicians
1 Joe  (9.9)
2 Veto  (9.8)
3 Mirage  (9.7)
4 Jailbird  (9.6)
5 Hein  (9.5)

Home - Disclaimer
Copyright © No Name 2001-2018
Page generated in: 0.058 sec.