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Forums > CSDb Entries > Release id #164858 : VICE 3.2
2018-05-20 12:20
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Registered: Dec 2001
Posts: 8973
Release id #164858 : VICE 3.2

So, finally, we pushed it out. The GTK3 port isn't 100% done yet, but usable enough for testing it. It has a couple known issues and open ends - which are listed here: http://vice-emu.pokefinder.org/index.php/Todo#GTK3_UI - grab experimental binaries here: https://sourceforge.net/projects/vice-emu/files/experimental%20..

Due to the massive amount of features, we need help with testing the damn thing, especially on platforms other than linux.

It would also be great if those who offered to set up nightly builds for OSX would step up and do it :)
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2018-06-14 01:36

Registered: Jan 2005
Posts: 419
See this post WANTED: older (Windows) VICE builds for details on ReSID commits that actually changed things in the SID emulation.

Some of the WinVICE builds in the dir groapaz mentioned will not be the exact revision due to trunk breakage. So some revisions in the old-versions dir may be a few commits ahead, or I backported some code to get as close to the ReSID commit revision as possible. I didn't touch the ReSID code however.
2018-11-26 14:53

Registered: Nov 2008
Posts: 180
Is there an build I can actually use on my Windows 10 64 bit PC ?
I don't know anything about makefiles and stuff like that... :(
2018-11-26 14:57
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Registered: Dec 2001
Posts: 8973
use the nightly builds from vice.pokefinder.org

(also nice to see that in almost 6 months noone bothered to actually help with those filters. guess its not quite that important then afterall)
2018-11-26 15:31

Registered: Jul 2004
Posts: 167
Don't know that those values are actually there for, but if i turned that filter bias up to like 2100 from -3000 it sounded way way better on tunes like "loopin" from MCH.

Can't help you with this C thing either. I just know that Vice2.x sounded better, and tools like Sidplay2.6w do too, which are pretty dated. So it seemed to worked some time ago. Who broke it shall fix it again.

Besides that i think everybody who uses 3.2 would prefer a proper sounding Vice again. And if you and the other devs don't care aswell, people will just stick with Vice versions that worked for them.
2018-11-26 15:45

Registered: Nov 2008
Posts: 180
Quote: use the nightly builds from vice.pokefinder.org

(also nice to see that in almost 6 months noone bothered to actually help with those filters. guess its not quite that important then afterall)

2018-11-26 15:57
Account closed

Registered: Dec 2001
Posts: 8973
dano: i dont know what gives you the idea that we dont care. infact we spent a ridiculous amount of effort into fixing it in the last months (look on the bugtracker). however, when ppl (at least here) prefer whining over helping (and how has been told right here, it doesnt require C, it doesnt require compiling, it doesnt require understanding reSID, it only requires a bit of effort) then well... dont expect anything. the emulation _has significantly improved_ in the past few versions (look at the test programs) - however, regressions are normal and obviously need fixing. and that can only be done if ppl who think something is wrong actually tell *exactly* what the problem is *and how to reproduce it*. if you dont bother spending time on this. oh well. use 2.4 for all i care.
2018-11-26 23:59

Registered: Aug 2003
Posts: 121
2.4 is what i use :) lovely version :)
2018-11-27 00:01

Registered: Aug 2003
Posts: 121
On a more serious note, the only annoying thing i found out with the new Vice is that it seems to work bad with the windows UAC. All other problems i had in the past was solved by getting the right configuration.
2018-11-27 09:39

Registered: Dec 2001
Posts: 463
What UAC issue? Do you have it in program files or something?
2018-11-27 11:10
Account closed

Registered: Dec 2001
Posts: 8973
As always, please report a bug. I have never heard about UAC issues so far. Actually, since we are now putting the config where it belongs (not in the application directory) it should work with less hazzle than before. ie it should actually work right even in the program directory :)
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