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Forums > CSDb Entries > Release id #166930 : Yoomp!64 +3PD
2018-08-02 23:35
hedning

Registered: Mar 2009
Posts: 4550
Release id #166930 : Yoomp!64 +3PD

Moved the discussion to the place for discussions. :)

User Comment
Submitted by hedning [PM] on 2 August 2018
Backup board is invoked if one of the main boards is down during the whole 24h. How would it make sense otherwise? If Reflections was down one hour 03 in the morning just when you tried to upload your crack, the rest of the groups wouldn't notice, and lose just because one board was down for some time during the 24h. 24h rule must mean 24h. If one board is gone for 24h, the backup board goes into effect. That is logical to me. Especially as the race isn't over until 24h have passed.

If two or three (our four?) boards all have hickups during the 24h you mean there are no boards to be counted? Your view of the rules does not make sense. I will count the boards and the releases after 24h have passed. That will show who won the race.

User Comment
Submitted by Jazzcat [PM] on 2 August 2018
We were first on all boards and sites initially. During that time both Antidote and The Hidden were down, according to the rules, the backup site RapidFire is then invoked and we were first there (and Reflections) thus we were first on the majority of boards using the 24 hour rule. Regards. Note: you cannot re-invoke downed boards. When they are down, backup is in play.

User Comment
Submitted by hedning [PM] on 2 August 2018
Antidote and The Hidden were down for some time, but came up within the counted 24h when we tried to upload our crack, and we were able to be first on both. We also went with Reflections and the backup BBS Rapidfire, even if the latter is a bit redundant, as we already were first on 2 out of 3 counted boards within the counted 24h. Cheers!
 
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2018-08-07 10:29
Goat

Registered: Oct 2007
Posts: 42
Quoting Raistlin
Times sure have changed... when the “publisher” of a game gets first-release status for cracking their own game, ...

It also happened in the past. Examples may be Zuul, Cross It, Rubicon, Solitax by your very own groups. ;-P
2018-08-07 13:19
hedning

Registered: Mar 2009
Posts: 4550
Quote: Quoting Raistlin
Times sure have changed... when the “publisher” of a game gets first-release status for cracking their own game, ...

It also happened in the past. Examples may be Zuul, Cross It, Rubicon, Solitax by your very own groups. ;-P


At least they tried to hide it back then. By a reason. The problem here is actually not the crackers. They do what they always do, even lame stuff. If anyone should be questioned it is the game companies that willingly leak the games they try to sell to specific cracking groups, without having the game coder accepting that.
2018-08-07 17:58
Tim
Account closed

Registered: Mar 2002
Posts: 467
Quote: Tim: go to sleep, you're too drunk to post.

Actually on a diet AND hungry non-stop giggle :)
2018-08-07 22:34
Jazzcat

Registered: Feb 2002
Posts: 1044
with the entries on this db.
is a beta a preview?
also, if the ons version doesnt contain a bug that is in the gp preview, do we mark the ons version with the 100% tag?

greetz
2018-08-07 23:56
Raistlin

Registered: Mar 2007
Posts: 548
Surely "100%" would only make sense if you're agreeing that the GP version was a release version and that a bug is being fixed/patched in that...

ie. surely either:-


(i) both versions are classed as "release" and it's agreed that the ONS version is a 100% patch;

(ii) the GP version is classified as an early-release/preview and the ONS version is simply release (no need for 100%).
2018-08-08 00:33
chatGPZ

Registered: Dec 2001
Posts: 11088
spot on
2018-08-08 01:41
Jazzcat

Registered: Feb 2002
Posts: 1044
Quote: Surely "100%" would only make sense if you're agreeing that the GP version was a release version and that a bug is being fixed/patched in that...

ie. surely either:-


(i) both versions are classed as "release" and it's agreed that the ONS version is a 100% patch;

(ii) the GP version is classified as an early-release/preview and the ONS version is simply release (no need for 100%).


Cool. Thinking on the DB integrity/consistency. Would be better for (ii) to mark the GP version as an early-release. As the ONS version is not fixing a bug but using the correct final build in the first place.
2018-08-08 09:23
hedning

Registered: Mar 2009
Posts: 4550
Quote: Surely "100%" would only make sense if you're agreeing that the GP version was a release version and that a bug is being fixed/patched in that...

ie. surely either:-


(i) both versions are classed as "release" and it's agreed that the ONS version is a 100% patch;

(ii) the GP version is classified as an early-release/preview and the ONS version is simply release (no need for 100%).


We live in interesting times when people believe a disabled Restore decides that a game is a preview, and not a full game. Which is the case here. It is the only thing that differs our original from the one Ons had. Yes, I have talked to the game coder. The only change between the versions is that he disabled Restore.
2018-08-08 09:47
Jazzcat

Registered: Feb 2002
Posts: 1044
So you agree that the GP version was not the final version of the original (e.g. beta)? I am sure the major byte differences are not just to disable Restore either.
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