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Forums > CSDb Entries > Event id #2889 : Intro Creation Competition 2019
2019-11-04 17:55
Didi

Registered: Nov 2011
Posts: 478
Event id #2889 : Intro Creation Competition 2019

Preface: Please use this thread for questions, discussion and everything else concerning this competition.


Many people were asking about the competition being held this year. It turned out to be a good place to have it after the big X party each second year. But why not give it a try in between?

This time I decided to add a second category to the well known rules: 4kB intro! It is different to the 4kB intro category you know from demo parties. There the executable file has the limit of 4096 bytes and may allocate as much as you like during runtime. Rules here only allow to use 4kB overall for a different challenge. Please check the rules for more details. Result will show if that was a good idea.

Here you go...


Competition runs from November 4th, 2019, until January 5th, 2020. So you have a full 2 months to deliver your creations. This should be enough for an intro.

RULES for both categories:

Your intro entry...
- has to work on a plain stock C64 (PAL standard) without any extensions.
- has to be a one-part intro. Short fade-ins and fade-outs are OK.
- has to contain at least one Logo at whatever size you like.
- has to contain a changing or moving text message (e.g. scrolling text, different lines fading in & out, etc.)
- has to be interruptable any time by pressing SPACE-key (exception are short fade-in and fade-out).
- does not need to have exclusive graphics, charsets or music. But the code should be exclusive, so reuse of existing code with just exchanged graphics and music is not allowed.
- has not been publicly used before entering the competition.
- has to be handed in as executable format startable with RUN (.prg or embedded in .t64 or .d64).

Your 16kB intro...
- has a maximum RAM footprint of $4000 bytes at one block, at whatever location you like. Screen RAM counts as used memory. Exclusions are system addresses like VIC (inkl. Color RAM), SID, CIA, Stack, Zero-page, IRQ vectors. This means RAM besides chosen $4000 bytes area and exceptions has to be the same before and after running the intro. What happens during runtime is up to you.
- has to contain music (not just a humming sound, please).
- is linked to this competition as "C64 Demo" entry (sorry, no other fitting entry exists).

Your 4kB intro...
- has a maximum RAM footprint of $1000 bytes at one block, at whatever location you like. Screen RAM counts as used memory. Exclusions are system addresses like VIC (inkl. Color RAM), SID, CIA, Stack, Zero-page, IRQ vectors. This means RAM besides chosen $1000 bytes area and exceptions has to be the same before and after running the intro. What happens during runtime is up to you.
- does not have to contain any sound, but feel free to add some.
- is linked to this competition as "C64 4k Intro" entry.

You are allowed to enter maximum 3 entries per participant and category, so you are can enter 6 entries at best. Entries might be taken back from the compo until deadline. That means if you want to remove one of your works from the compo to make space for another entry from you, this can be done until deadline.
Deadline for entry submission is Sunday January 5th, 2020 at 23:59:59 (11:59:59 pm) CET.
Voting closes at Sunday January 12th, 2020 at 23:59:59 (11:59:59 pm) CET.
Voting platform is CSDb (with all disadvantages it may have), therefore entries have to be posted here.
Entries will be ranked by weighted average of CSDb votes. Entries with the same weighted average are ranked by their percentages of 10s, 9s, etc.

No prices to win, just the fame. May the best creation win!
 
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2019-11-04 20:37
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Woohoo!

Love this 'ere competition, looking forward to seeing what everyone comes up with and have a few entries on the go myself. =-)
2019-11-04 21:40
spider-j

Registered: Oct 2004
Posts: 443
Quoting Didi
- is linked to this competition as "C64 Demo" entry (sorry, no other fitting entry exists).

Forgot about "Onefile-Demo"?!? ;-)

Anyway: great idea with the 4K category. I'll see if I find the time to come up with something.
2019-11-04 22:05
MCM

Registered: Apr 2018
Posts: 21
Amazing ! I am working on a demo since the last competition. I hope i can spare some time to get ready a least one for every categorie.
2019-11-05 16:10
aNdy

Registered: Jan 2004
Posts: 41
Plucking up the courage to give this a go now I've actually learned some 6502.
2019-11-05 16:57
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Quoting aNdy
Plucking up the courage to give this a go now I've actually learned some 6502.


And totally not because I've nagged you or anything...
2019-11-05 17:36
Raistlin

Registered: Mar 2007
Posts: 549
I'm holding out for the 64kb intro competition. Speedcode and 16k don't go well together...
2019-11-05 19:16
Krill

Registered: Apr 2002
Posts: 2822
Quoting Raistlin
I'm holding out for the 64kb intro competition. Speedcode and 16k don't go well together...
Please feel welcome to submit an entry in any of the existing 4K demo competitions at regular demo parties. 4K executable size unfolding to the entire 64K goes very well with speedcode and whatnot. =)
2019-11-05 20:20
0xDB

Registered: Aug 2015
Posts: 27
Yes! Been waiting for this. :D

Question though:
Quoting Didi

This time I decided to add a second category to the well known rules: 4kB intro! It is different to the 4kB intro category you know from demo parties. There the executable file has the limit of 4096 bytes and may allocate as much as you like during runtime. Rules here only allow to use 4kB overall for a different challenge.

Ok... so that says usage of RAM outside that 4kB area is forbidden but then...
Quoting Didi

Your 4kB intro...
- has a maximum RAM footprint of $1000 bytes at one block, at whatever location you like. Screen RAM counts as used memory. Exclusions are system addresses like VIC (inkl. Color RAM), SID, CIA, Stack, Zero-page, IRQ vectors. This means RAM besides chosen $1000 bytes area and exceptions has to be the same before and after running the intro. What happens during runtime is up to you
...this says, usage of RAM outside that 4kB area is allowed if it gets restored (however that might be technically im/possible/limited by the amount one can store for restoration in the original 4kB area).

Please clarify. Only one of the rules can be right because they seem to contradict each other.
2019-11-05 22:06
Smasher

Registered: Feb 2003
Posts: 512
thx Didi for organising the ICC once again!
question: will there be 2 rankings at the end (16k and 4k)? or just a big one?
2019-11-05 22:07
Didi

Registered: Nov 2011
Posts: 478
Clarification: You may use RAM outside the 4k/16k area but you have to restore it on exit.

I remember last year some people thought about realtime compression. But the RAM outside your intro is random filled and maybe already complessed, so the idea was withdrawn.
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