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Forums > CSDb Entries > Event id #2967 : 25Hz Music Compo 2020
2020-07-01 20:53
Jammer

Registered: Nov 2002
Posts: 1288
Event id #2967 : 25Hz Music Compo 2020

Welcome to the first and hopefully not the last edition of 25Hz Music Compo!

Basic premise is to create a piece of music with player that updates SID registers at rate of 25Hz or to put it in other words - every 2nd frame. There are very few tunes out there playing at such slow speed but maybe it's the right time to change it? :) Here are couple of examples:

Low Frequency
Half-Funk


Compo rules:

1. No covers and remixes allowed.
2. No upper limit for playtime.
3. No limit of tunes per author but playtime of each has to be at least 2 minutes.
4. Use any editor that allows you to use such playback rate or go for custom player if you need. Goat Tracker surely offers 25Hz playback (Multispeed 0).

Good luck and have fun! <3
 
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2020-08-03 14:48
Jammer

Registered: Nov 2002
Posts: 1288
I'd like to thank all participants for so many gorgeous tunes. Overall level made my jaw drop <3
2020-08-08 23:30
TheRyk

Registered: Mar 2009
Posts: 2035
First of all, really impressive outcome! Coders are currently working on how to make use of that extra frame ;)

But next time I demand 24 Hz. Why? For the simple reason that the human eye can't see more than 24 fps anyway.
2020-08-09 01:10
Jammer

Registered: Nov 2002
Posts: 1288
Quoting TheRyk
human eye can't see more than 24 fps anyway.


That's actually bollocks ;) If human eye saw everything in full frames, maybe that would be true. But human eye works different, patching image out of fragments, and speed of detecting changed fragments easily surpasses 100fps ;)
2020-08-09 10:39
F7sus4

Registered: Apr 2013
Posts: 112
@Jammer: Ever heard about sarcasm? ;-)
2020-08-09 12:01
Jammer

Registered: Nov 2002
Posts: 1288
Quoting F7sus4
@Jammer: Ever heard about sarcasm? ;-)


I know what his point is but it refers to quite widespread yet inaccurate info hence I correct it, smartass ;)
2020-08-09 12:30
F7sus4

Registered: Apr 2013
Posts: 112
@Jammer: Yes, now you do. ;-)

Anyway, thank you for the compo and for keeping people motivated. It was simple yet pertinent idea to stimulate creativity even more with additional boundaries.
2020-08-09 18:19
Oswald

Registered: Apr 2002
Posts: 5007
Quote: First of all, really impressive outcome! Coders are currently working on how to make use of that extra frame ;)

But next time I demand 24 Hz. Why? For the simple reason that the human eye can't see more than 24 fps anyway.


you can easily see that 24 fps is choppy check some fps comparison videos on yt like

https://www.youtube.com/watch?v=zquClG3j9so
2020-08-09 19:38
ChristopherJam

Registered: Aug 2004
Posts: 1359
Hmm. Safer to build a zoetrope than to trust in YouTube frame rates. Of course, you’d need some way to calibrate its RPM ;)
2020-08-09 21:15
TheRyk

Registered: Mar 2009
Posts: 2035
Oswald probably I need new eyes, watched it and hardly noticed any difference at higher framerate ^^ might be due to YT though as CJ hints
2020-08-09 21:47
Jammer

Registered: Nov 2002
Posts: 1288
Anyway... Last 2 hours to send your precious votes :D
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