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Forums > CSDb Entries > Release id #32484 : Pinball Dreams C64 Preview
2007-11-30 01:57
Matt

Registered: Apr 2002
Posts: 589
Release id #32484 : Pinball Dreams C64 Preview

what's the latest?
2007-11-30 10:26
WVL

Registered: Mar 2002
Posts: 885
Not much news at the moment, sorry :P
2012-07-23 19:56
Bago Zonde

Registered: Dec 2010
Posts: 29
Hello! What about this amazing project? Is there any possibility to finish it? I was searching for source code but I found only dead links. Somebody could help me find sources for this crazy stuff?

Thx!
www.commocore.com
2012-07-24 16:51
Leticia
Account closed

Registered: Nov 2011
Posts: 21
Still searching the source? Then try out this link http://web.archive.org/web/20101114084405/http://www.interstyle..
2016-10-28 08:51
Burglar

Registered: Dec 2004
Posts: 1031
http://www.pouet.net/prod.php?which=68387

amstrad pinball dreams, better get busy WVL :)
2016-10-28 09:00
Shadow
Account closed

Registered: Apr 2002
Posts: 355
I wonder if the CPC version took any inspiration from the C64 source code? Sure it's Z80 vs 6502 but I imagine that some of the ball physics stuff could have been useful. But they might have written everything from scratch as well.
2016-10-28 12:19
WVL

Registered: Mar 2002
Posts: 885
Darn. What timing. Now I'm sure to be harassed during X16... Aargh!

Looks really nice though! I also wonder what they're doing. Keep in mind they have a faster processor (4mhz) and more memory (128kb) though..
2016-10-28 12:52
Mr. SID

Registered: Jan 2003
Posts: 419
Some would argue that a 4MHz Z80 isn't really faster than a 1MHz 6502...
2016-10-28 13:03
MagerValp

Registered: Dec 2001
Posts: 1055
Something seems off with the ball physics in the CPC version. In WVL's C64 version (and of course the Amiga original) the ball curves smoothly around the ramp bends, but in the CPC version the ball jerks and loses speed. Also when the ball launches it just falls like a dead fish.

Compare:

https://youtu.be/HVv-oBN6AWA?t=3m29s
https://youtu.be/GvmmCv8_GSU?t=4m10s

They've nailed the graphics engine and the music though, so with some physics tweaks it looks like a really nice port.

PS: Mr SID, they'd be wrong, especially if you do 16-bit math and addressing. IIRC a 4 MHz Z80 should have at least 50% more grunt compared to a 1 MHz 6502.
2016-10-28 14:16
WVL

Registered: Mar 2002
Posts: 885
Must talk to Jackasser...
2016-10-28 14:32
Iapetus/Algarbi/Wood

Registered: Dec 2004
Posts: 71
I can't stand the YM sound though. yuck
 
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