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Forums > CSDb Entries > Release id #9284 : Relaunch64
2008-02-27 05:46
null
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Registered: Jun 2006
Posts: 645
Release id #9284 : Relaunch64

it seemed like a nice editor, until it decided not to run my compiled sources in vice, but instead, only manually compiled sources... ( yes, I am pretty sure I set up the compiler/emu properly.. )

Also, the whole program decided to shit itself after reloading a file... now the highlighting colours are fucked up, and the icon-toolbar is gone... o.O

maybe it's just me doing something wrong, and if yes, please help me out! :_)


( sorry for the bitchy tone, It's still early and I need moar coffee )

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2008-02-27 06:38
Marauder/GSS
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Registered: Jul 2006
Posts: 224
Good morning Knoeki,

guess the toolbar is hidden now, try to use menu "Einstellungen" -> "Weitere Einstellungen" -> "Toolbar verstecken"

to turn on/off Syntax Highlighting use menu "Einstellungen" -> "Syntax Highlighting" -> "Syntax Highlighting aktivieren"

or check configuration-file "Relaunch64.ini" in same directory:

[Einstellungen]
...
Toolbar=1
Shl=1

0 = off, 1 = on ... Shl is the highlighting option...

about the colors, you can edit them in menu "Einstellungen" -> "Syntax Highlighting" -> "Syntax Highlighting editieren"

for color-settings you can also check the configuration-file "Highlight.ini" in same directory with Notepad, it should look like this (I think I didn't use highlighting, so they should be default-settings)

[Farben]
BINA=0 64 128
STANDARD=0 0 64
SYMBOLS=0 0 128
LOCALLABEL=128 0 0
VALUE=0 128 128
HEXA=128 64 0
COMMENT=128 128 128
STRING=128 0 128
OPENSTRING=128 128 0
DIRECTIVE=0 128 0
ZAHL=128 128 64
[Settings]
Aktiv=1 1 1 0 1 1 1 1 0

the settings-section could be different, depending on your settings...

if it all doesn't help, extract both configurations-file from zip again and replace them...

hope this helps a bit, now I need a coffee... hehe
2008-02-27 07:36
null
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Registered: Jun 2006
Posts: 645
meh, I already re-installed..

anyways, I found out something about the compiling troubles... apparently, ACME doesn't actually compile.. but the cmd-promt doesn't show long enough for me to check for any errors.. is there a way to display ACME output in some window in Relaunch? or am I maybe overlooking some setting?


( btw, I'm using the english version.. )
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2008-02-27 07:45
Marauder/GSS
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Registered: Jul 2006
Posts: 224
sorry, didnt have the english version...hehe
but reinstall is also fine, just replace files... (c;

Use the option -V1 INPUT in the parameter-settings of the compiler..

-v# is the verbosity-level of ACME compiler, 1 is minimum... for more detailed output, you can use -v2, -v3 etc.
2008-02-28 13:47
null
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Registered: Jun 2006
Posts: 645
okay, something is strange. I have ACME set up. I even placed it in the Relaunch64 dir as recommended in the help files. but, in the short short time the prompt pops up, I can only read..:

Cannot open toplevel file '>'
Cannot open toplevel file 'c64errors.txt'


if I use command prompt, and start acme like that, it works fine.

Also, a way to have the prompt stay open after assembling would be nice.

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2008-02-28 18:55
Marauder/GSS
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Registered: Jul 2006
Posts: 224
yes, would be fine if cmd-prompt would stay open... but at least with the -v1 param it shows you the output in a separate window after compiling, which stays open...

I guess the problem about not finding 'toplevel file/source' might be source-files are in different dir as ACME, at least I think I had same problem (though not quite sure) and all my test-sources are in same directory as ACME (which is not in the same dir as Relaunch64, btw)... (c;

like...

/Relaunch64/Relaunch64.exe
/ACME/acme.exe
/ACME/source.asm

maybe give it a try... and remember that Relaunch64 is beta (or was it alpha *gg*) and still got some errors I guess myself... (c;
2008-02-28 19:14
Danzig

Registered: Jun 2002
Posts: 429
use kickassembler instead... works like a charm with relaunch and makefiles ;)
2008-02-28 19:43
null
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Posts: 645
Quote: use kickassembler instead... works like a charm with relaunch and makefiles ;)

kickass is java, right? problem with that is that Java is too bloated for my taste... I mean, okay, if I had multiple apps using Java, whatever.. but to install 400MB of scheisse for an assembler... no thanks. correct me if I'm wrong though :_)

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http://zomgwtfbbq.info
2008-02-28 19:49
Burglar

Registered: Dec 2004
Posts: 1031
Quote: kickass is java, right? problem with that is that Java is too bloated for my taste... I mean, okay, if I had multiple apps using Java, whatever.. but to install 400MB of scheisse for an assembler... no thanks. correct me if I'm wrong though :_)

------------------------------------
http://zomgwtfbbq.info


dude, the jre isn't 400 mb.

and kickass rocks
2008-02-28 20:01
null
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Registered: Jun 2006
Posts: 645
also, -v1 does NOT work. command prompt window still disappears. :/ and tried the whole directory thing, but no such luck..

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2008-02-29 07:35
SIDWAVE
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Registered: Apr 2002
Posts: 2238
i have:
relaunch/
relaunch/acme
relaunch/sources

and run relaunch from icon that starts in /relaunch/
it works with sources in /sources and /sources/more.....

if an asm error occurs, it comes in a window after assembling
2008-02-29 08:10
null
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Posts: 645
can someone *please* explain what this c64errors.txt file is? because I appear to be unable to find it ANYWHERE. ( yes, I searched my whole system, no-where to be found.. )

------------------------------------
http://zomgwtfbbq.info
2008-02-29 08:49
Marauder/GSS
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Registered: Jul 2006
Posts: 224
Quote: can someone *please* explain what this c64errors.txt file is? because I appear to be unable to find it ANYWHERE. ( yes, I searched my whole system, no-where to be found.. )

------------------------------------
http://zomgwtfbbq.info


I think the c64errors.txt file is the redirected output of the command-prompt/ACME output, which Relaunch64 uses to display then in a separate window after compiling... I assume Relaunch64 is using some redirects when calling the ACME-compiler, like:

ACME.exe > c64error.txt

Just create that file and put some text in, and after compiling+run (F6) you should see that text in that error-log window of Relaunch64, at least it does here...

However the cmd-prompt will always(!) disappear, that's why I assume that Relaunch64 rely on that file to display compiling results... if it doesn't find that file, then now window pops up and compiled file will be run in winvice f.e.

Strange is that it worked for me, but now after playing around with the compiler-parameters, it seems I have same problem as you have... bitchy thing *grr*

guess I have to check that out on weekend again, 2night I'm off for the 'Eskobar' concert... (c;
2008-02-29 09:38
null
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Posts: 645
okay, I'll try this.

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2008-02-29 09:43
Devia

Registered: Oct 2004
Posts: 401
this sounds like a current/working dir issue.. if ACME is indeed run with >c64errors.txt that file should exist _somewhere_ on the disk, if the problem is not that there are no write permissions to wherever it tries to store it.
2008-02-29 09:49
null
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Registered: Jun 2006
Posts: 645
Quote: this sounds like a current/working dir issue.. if ACME is indeed run with >c64errors.txt that file should exist _somewhere_ on the disk, if the problem is not that there are no write permissions to wherever it tries to store it.


well, I just created a file called 'c64error.txt' ( not c64errors.txt ) and that fixed the problem for a part. I still have a "cannot open toplevel file '>'" error. :/


Devia: What kind of permissions do I set then? I mean, *I* have full access in the whole Acme/Relaunch64 folders... so why doesn't the program? what do I do to fix the permissions ( if that really is the problem.. )?

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2008-02-29 10:14
Marauder/GSS
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Registered: Jul 2006
Posts: 224
Quote: this sounds like a current/working dir issue.. if ACME is indeed run with >c64errors.txt that file should exist _somewhere_ on the disk, if the problem is not that there are no write permissions to wherever it tries to store it.


Devia, I assume the same... a current/working dir issue!

though I think the file does not need to exist on redirects, it will be created on both cases of redirect > and >>
guess maybe also a permission problem like you've mentioned, I can't test at the moment as I'm at work (c;


and sorry Knoeki for the 'S', to fast tapping in the morning due to the black hot brew... *gg* (c;
2008-02-29 11:14
null
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Posts: 645
Quote: Devia, I assume the same... a current/working dir issue!

though I think the file does not need to exist on redirects, it will be created on both cases of redirect > and >>
guess maybe also a permission problem like you've mentioned, I can't test at the moment as I'm at work (c;


and sorry Knoeki for the 'S', to fast tapping in the morning due to the black hot brew... *gg* (c;


the 'S' thing was my own mistake ;_)

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2008-02-29 11:31
Devia

Registered: Oct 2004
Posts: 401
Baahh.. just tried with the latest relaunch and acme 0.90 for win32.. cant get shit to work. Dunno wtf is going on, but I have a working relaunch back home someplace.. I'll take a look at it later tonight.

If you're an admin, it's not a permissions issue unless you've been playing around ;-)
When you do a blacommand.exe > someshit.txt in MSDOS or CMD that file will be created if it doesn't exist and it will be replaced if it does (if permissions allow it of course).
2008-02-29 11:40
Marauder/GSS
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Registered: Jul 2006
Posts: 224
Quote: Baahh.. just tried with the latest relaunch and acme 0.90 for win32.. cant get shit to work. Dunno wtf is going on, but I have a working relaunch back home someplace.. I'll take a look at it later tonight.

If you're an admin, it's not a permissions issue unless you've been playing around ;-)
When you do a blacommand.exe > someshit.txt in MSDOS or CMD that file will be created if it doesn't exist and it will be replaced if it does (if permissions allow it of course).


hehe Devia... funny thing, eh? (c;
and like I've already mentioned before, it also worked for me, until I've played around with the compiler-params and target-outputdir in Relaunch (or so)... don't know exactly what I've changed now, need to compare, but this morning it didn't work anymore *gg* I will also check out that bloody thing 2morrow again...


2008-03-02 10:08
Marauder/GSS
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Registered: Jul 2006
Posts: 224
ok, now I have found out why it doesn't work with the separate error-log window in Relaunch64. There were 2 reasons why it didn't work properly:

The first problem was I haven't set the target-output dir in the compiler settings (menu options -> compiler-settings -> change output directory...)
That caused the c64error.txt file was created (in my case) on root of drive d:\ and then Relaunch64 couldn't find the file.
So I set up the path to the ACME directory and it worked.

Next problem was the -v1 param on the compiler-settings.
-v1 shows minimum details on output when compiling with ACME, hence only errors and warnings will be displayed (if you use -v2, -v3 or higher you've got more detailed output)

Using -v3 for example showed me the error-log window, but still didn't work properly, even on errors winvice was started.
When using -v1 Relaunch64 doesn't show that error-log window. But why? Because the c64error.txt was empty after compiling, which I thought it was strange... so I did a test in dos-prompt:

acme.exe -v1 source.asm >error.txt

and indeed it's empty. The reasons is because error and warnings got redirected to STDERR instead of STDOUT and that's why Relaunch64 think there was no error.

So I just wrote a little batch-file 'compile.bat' and redirected STDERR to STDOUT:
_________

@echo off
acme.exe %1 %2 %3 %4 %5 %6 %7 %8 %9 2>&1
_________

and used this one in the compiler-settings instead of ACME.exe and it works now fine for me also with -v1 param...
The important part of the line is 2>&1 which redirects STDERR to STDOUT...
(if it doesn't find ACME.exe then add the path to environment varibles or just use it with a full qualified path in the batch-file)

just give it a try and I hope it works for you aswell... (c;

____

anyway this is still strange for me because I'm sure I didn't redirect STDERR before (and I thought both, STDOUT and STDERR, will be redirected to console on default), just used the acmeloop.bat of ACME for compiler-settings. I'll try to find out why, maybe it has something to do with compatibilty-mode or similar...


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