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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
WANTED: Someone to convert ANSI to PETSCII
Howdy.
I have commissioned some BBS screens in ANSI format that are simply amazing. Unfortunately, the artist doesn't know anything about doing PETSCII.
I am willing to pay to have these screens converted from ANSI to PETSCII. The graphics are not heavily shaded nor full of dual-color cells.
The URL to the graphics is:
https://drive.google.com/open?id=0By1chBa0OtQpVzhNdlNvYXJJbHBfQ..
If you're interested in the job, please PM me with a price and when you could have it done. |
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Adam
Registered: Jul 2009 Posts: 321 |
Quoting King DurinI have commissioned some BBS screens in ANSI format that are simply amazing. Unfortunately, the artist doesn't know anything about doing PETSCII.
get your artist to check out this: Petscii Editor V4.5
Quote:I am willing to pay to have these screens converted from ANSI to PETSCII. The graphics are not heavily shaded nor full of dual-color cells.
you could just do it yourself? it's not terribly difficult :) |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
I will do it if need be. It's yet another long task for me as I am not speedy with PETSCII tools. The artist that did the ANSI uses PabloDraw (which is incredible for ANSI stuff) and doesn't know CBM at all, so getting him set up with VICE, teaching him to use a C64, etc, etc, etc.... |
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Frantic
Registered: Mar 2003 Posts: 1627 |
There are PETSCII editors that can be run on a PC, without running emulators etc. Don't remember the name right now though, but somebody else can fill me in. |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
C64aae is supposed to be a good one, but the download link is broken on their site. It's the only one I know of that outputs SEQ.
If anyone knows of a tool that converts a screen and color map to a SEQ file that'd be incredible as the screen tools out there are pretty damn good. |
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chatGPZ
Registered: Dec 2001 Posts: 11108 |
all petscii editors/paint programs i have seen can output SEQ files *shrug* |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
@groepaz
http://petscii.krissz.hu/
You were saying?
Can you name a Windows or Online PETSCII editor that does output SEQ? |
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Moloch
Registered: Jan 2002 Posts: 2893 |
C64aae you say?
C64 ASCII Art Editor |
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chatGPZ
Registered: Dec 2001 Posts: 11108 |
Quote:Windows or Online
ugh, no. what a funny idea though :) |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
Quote: C64aae you say?
C64 ASCII Art Editor
Thank you, Moloch. |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
Quote: Quote:Windows or Online
ugh, no. what a funny idea though :)
Um, did you read the part about the author of the ANSI not knowing anything about C64, or was that detail too non-l33t for you? |
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ChristopherJam
Registered: Aug 2004 Posts: 1378 |
Biggest issue with the screens provided is they're 80 columns wide.
Scale down to 40 columns, and suddenly there are many many blocks that have two non-background colours.
Any conversion's going to have to lose either detail or colour fidelity. |
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chatGPZ
Registered: Dec 2001 Posts: 11108 |
petscii and typical ansi gfx is made very differently anyway, so anything but a complete remake wouldnt work at all (or look like crap) |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
Quote: petscii and typical ansi gfx is made very differently anyway, so anything but a complete remake wouldnt work at all (or look like crap)
https://drive.google.com/open?id=0By1chBa0OtQpQlFxclpCa0E5ME0
That took me about 4 hours. I'm sure a more competent artist could do it much more quickly. Now I don't know about you, but I'd say that's a pretty fair approximation of the original. |
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OEP
Registered: Jun 2002 Posts: 60 |
nicely done King Durin! |
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chatGPZ
Registered: Dec 2001 Posts: 11108 |
well, thats not a very advanced ansi screen to begin with - when they almost only use filled blocks like this one, you can even do it with a script :) |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
Quote: well, thats not a very advanced ansi screen to begin with - when they almost only use filled blocks like this one, you can even do it with a script :)
Such a script would be a great service the community. Care to put your skills where your mouth is? |
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bugjam
Registered: Apr 2003 Posts: 2476 |
@King Durin: Yes, well done. But I'd say don't give up so easily on the original artist: anyone who does ANSI should be nerdy enough to be interested in PETSCII as well. Of course it would be cool to introduce him to the real machine - e.g. with a nice PETSCII gfx collection like Tales of Esgaroth ; I could imagine that it does catch his interest. Of course if you find a suitable PC editor, to make it easier for him to play around a bit, all the better. Sooner or later he'll get himself a breadbin anyway, I'm sure. :-) |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
OK,
I created a tool Petscii Converter 1.0.0 to convert the JSON from http://petscii.krissz.hu/ to SEQ. |
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goto80
Registered: Jan 2002 Posts: 138 |
A lazy and non-1337 option for the more complex ANSIs might be Playscii. It supports both ANSI and PETSCII, so perhaps you are able to convert it somehow. I didn't try it myself though. |
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TheRyk
Registered: Mar 2009 Posts: 2062 |
Did not ever try, but wouldn't it be an option to downscale with Photoshop/Gimp/whatever pre-wiring to 40 tiles width, save as BMP and then use tool by algorithm?
Bmp2pet
In case colors clash, rework manually with
Petscii Editor 4.6 by fieserwolf
No idea if this works out, just saying |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
I found an AWESOME tool for Windows simply called "PETSCII" that provides a really good editor with the ability to output a C file. I've updated my PetsciiToSeq tool to allow input of the C file as a source and write it to SEQ and vice-versa. |
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Marq
Registered: Sep 2011 Posts: 47 |
Quote: I found an AWESOME tool for Windows simply called "PETSCII" that provides a really good editor with the ability to output a C file. I've updated my PetsciiToSeq tool to allow input of the C file as a source and write it to SEQ and vice-versa.
Pressing Q in the editor should create a SEQ directly. It's almost untested, though, and might not work with lowercase. |
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King Durin Account closed
Registered: Oct 2007 Posts: 85 |
Yeah, I tried that and the results were less than optimal. Plus, it cannot read an existing SEQ file, which is pretty vital for modifying your existing works. |
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Digger
Registered: Mar 2005 Posts: 421 |
Posting again after GOTO80 http://vectorpoem.com/playscii/ kinda neat cross platform editor. It has one very handy feature (that all other editors are lacking) press SPACE to show the character menu :) |
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Seven
Registered: Jan 2002 Posts: 201 |
Quote: Posting again after GOTO80 http://vectorpoem.com/playscii/ kinda neat cross platform editor. It has one very handy feature (that all other editors are lacking) press SPACE to show the character menu :)
It will also allow you to mix glyphs from the uppercase and lowercase CBM character set, and thereby result in a screen of utter nonsense. |
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Digger
Registered: Mar 2005 Posts: 421 |
Quote: It will also allow you to mix glyphs from the uppercase and lowercase CBM character set, and thereby result in a screen of utter nonsense.
Well, you can whine, or you can take action Seven ;-)
I've contacted the author and here's what I got:
Quote:
I'd forgotten that the "c64_petscii" set was not in fact the same layout as a real C64! Just pushed this:
https://bitbucket.org/JPLeBreton/playscii/commits/e5de4975ee834..
You should be able to drop those 4 files into your Documents\Playscii\charsets\ folder and use them until v0.9.8 where they'll be built-in...
Hope it helps! |
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Seven
Registered: Jan 2002 Posts: 201 |
Not whining, just stating a fact.
I ran into that editor because most of the screens in Galza-23: Propaganda (C64 Edition) were originally created with it, but since neither Otium nor I have used it since I didn't care enough as it is rather obvious that the editor's primary goal is NOT to create retro hardware compatible screens. |