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Forums > C64 Pixeling > Making BIG chars
2019-06-17 10:16

Registered: Feb 2002
Posts: 79
Making BIG chars

Hello guys!

What is the best way these days to build a 14 chars high and 14 chars wide BIG charset for a scroller use ? Hires will do...
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2019-06-17 16:55

Registered: Jan 2002
Posts: 118
Would CharPad do it? (just search here)
2019-06-17 18:45
Stainless Steel

Registered: Mar 2003
Posts: 965
I'd go with charpad, really.
2019-06-17 20:21

Registered: Nov 2007
Posts: 369
I'd use CSAM for that, really - to make the process automatic.
2019-06-17 21:52

Registered: Apr 2002
Posts: 1440
Not sure if you're wanting to design the font yourself or simply convert one.

If the latter, take a look at FreeType and possibly its Python companion freetype-py to render TrueType fonts at arbitrary sizes into bitmaps. Then you can convert those bitmaps to your own format using your own scripts.
2019-06-17 23:35

Registered: Sep 2006
Posts: 248
Pixcen - the easiest way. Just import prepared png and save as chargen (indexed map - imap).
2019-06-18 01:34

Registered: Feb 2002
Posts: 79
Thanks for the tips so far.

No converting job involved here. Just building those big letters char by char is my goal.
2019-06-18 02:23

Registered: Jan 2005
Posts: 521
What would those huge chars be? Simple three-color stuff which perhaps can be converted to a charset, or bitmap?

In either case I would not use charpad. Pixcen can be used, but copy/pasting to/from multiple buffer blows. You'd actually be best off using native tools, any mc bitmap editor that supports two buffers will do.

Just create the font and then export all bitmaps and write a script to reduce the result to either a charset (requires a lot of repetition in the font) or a bitmap converted to some kind of "charset".
2019-06-18 07:04

Registered: Apr 2002
Posts: 4562
I have used this one back in the days to build logos / big chars char by char, its extremely user friendly given its a native tool, if you have the patience to learn keyboard shortcuts and read through the help you will find it handy:

Graphic Editor

(it can even copy plaste selected any size areas)
2019-06-18 08:16

Registered: Jan 2004
Posts: 105
Quote: Do you still have that tool? Or remember the name?

Got it from TSM or Hein back then.. it hasn't any interface whatsoever. Just simply a charset compress script, which checks repetitive areas. You can make it yourself perhaps?
2019-06-18 10:24

Registered: Apr 2003
Posts: 1963
Quote: Got it from TSM or Hein back then.. it hasn't any interface whatsoever. Just simply a charset compress script, which checks repetitive areas. You can make it yourself perhaps?

No need, just wanted to have it preserved here. Not sure if it would be worthwhile to dig out?
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