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Oswald
Registered: Apr 2002 Posts: 5017 |
P1
Project One V0.5
post bugreports, questions, feature requests here, should be a better place than the comment area of the release.
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Isildur
Registered: Sep 2006 Posts: 274 |
Sadly, PNG is no longer supported.
In fact, BMP is good enough. |
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enthusi
Registered: May 2004 Posts: 675 |
From a programmer's point of view I totally see why PNG is a pain and BMP is so nice, but... its 2010!
Are there not plenty of PNG-libs etc?
JPG is just a no-go for pixel-gfx IMHO. |
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Archmage
Registered: Aug 2006 Posts: 185 |
Put me on the wishlist for PNG. :) |
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Perplex
Registered: Feb 2009 Posts: 254 |
Quoting enthusiFrom a programmer's point of view I totally see why PNG is a pain
Why?
http://www.imagemagick.org/script/api.php
No reason to reinvent the wheel.
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enthusi
Registered: May 2004 Posts: 675 |
@Perplex, yeah I know. Its just that you can easyly access PPM and BMP without any libs at all, which is why apparently it is still widely used. In particular in 'homebrew' software.
Personally I dont support PNG unless I code in python :)
But I think BMP really really needs to be abandoned. |
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S-O-L-O Account closed
Registered: Oct 2010 Posts: 1 |
Thanks for a great tool Oswald. I am not using it to pixel but rather as an image converter (via paste) to koala format to be edited later with real C=64 hardware and software. I have the best result using the paletted brightness colour filter, replacing colours and adjusting contrast, brightness and hue. P1 also converts to hires nicely but I have yet to figure out all the addresses so I can custom save it to open in Art Studio 1351. I know the bitmap starts at $2000, color RAM at $3f40, and background color appended at the end, but I have not been able to get it display correctly.
One more thing: I must applaud you for your patience with all the user requests in this thread. |
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