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Forums > C64 Pixeling > P1
2006-08-29 10:23
Oswald

Registered: Apr 2002
Posts: 5017
P1

Project One V0.5

post bugreports, questions, feature requests here, should be a better place than the comment area of the release.
 
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2007-02-21 13:14
korshun
Account closed

Registered: Apr 2002
Posts: 11
Hey, Oswald - a great tool , indeed.
Although I hasn't read the whole thread, I just have to mention, that the missing shortcuts don't hurt much, but Ctrl+Z would be vital. :- /

Furthermore it crashes for some reasons when editing the brush. And it closes down without displaying any error message.

The converter : perhaps there is a need for a user scalable color-schemes for converting color fades?
OK. how should I explain, what I mean ? *thinking*
An example: A "blue fade" in the imported bmp will be converted to the c64 colors
blue - violet - light blue - turquoise - light green - white
But I would prefer a dark grey between blue and violet ... OK . never mind . It was just an idea .
2007-02-21 14:01
Oswald

Registered: Apr 2002
Posts: 5017
I get what you mean by the converter idea, I was thinking of it aswell, but scrapped the idea as I thought noone would use it :)

the brush... strange behaviour, no1 reported so far this one. I have no idea maybe try to remove xp themes, or whatever thing you might have installed most other ppl dont use.

atmo I dont have time for p1, but I'll get back to it after Breakpoint.
2007-02-21 14:09
Scout

Registered: Dec 2002
Posts: 1568
I reported in the comments P1 doesn't work with Vista (Ultimate).
I'm investigating this and things point to the new msvcrt.dll shipped with Vista.

2007-02-21 14:21
korshun
Account closed

Registered: Apr 2002
Posts: 11
After bp? hmmm .. looking forward. Will you first include the discussed sprite exporter then?

To the crashes : it is not reproducable, p1 crashes from time to time, but not everytime..

another suggestion might be to enable importing psd files?
2007-02-21 14:32
Scout

Registered: Dec 2002
Posts: 1568
Okay, Project One WORKS in Windows Vista!

The problem, in my case, was that v0.5 was installed in a directory with a previous version of Project One (with obsolete DLL's).

Message to all: do an install in a CLEAN directory!
2007-02-21 17:48
Oswald

Registered: Apr 2002
Posts: 5017
thanx scout, now thats a relief, the first time in my life I'm thankful for something for MS :)
2007-02-21 17:58
Oswald

Registered: Apr 2002
Posts: 5017
Gournment, importing .psd files is way over the editor's scope and goal and my programming capabilities). try timanthes (Timanthes) that might suit more your needs. or try use copy paste the picture instead of loading .psd directly :)

the date of sprite support gone out into the invisible future, as the task is much more complex than I thought, and even the speed (slowness) of visual basic seems to be limiting here.
2007-02-21 19:51
algorithm

Registered: May 2002
Posts: 702
Good tool osward, Would be good if you can get rid of the ufli bug. Sprite date seems to be overlaid rather than underlaid, etc etc. but none the less good start.
2007-02-21 19:57
korshun
Account closed

Registered: Apr 2002
Posts: 11
Ok. It was just an idea ^^ despite the random crashes P1 is great and I will keep on using it for pixeling, as I'm no Lamer With Conversiontools .. :-P
2007-02-22 15:48
korshun
Account closed

Registered: Apr 2002
Posts: 11
another problem occured :
when using another background color than black, the pixeling in it with using left or right mouse button does adding this color to the 3 block colors. so the only way of using the background color is backspacing ...
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