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Forums > C64 Pixeling > Best program to draw C64 graphics with on a PC and on a MAC?
2009-11-25 21:53
Morpheus

Registered: Feb 2004
Posts: 148
Best program to draw C64 graphics with on a PC and on a MAC?

One of the very best artists from days gone by wants to dabble with C64 pixels again, so I'm asking on his behalf.

Cheers, Morph
 
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2009-12-01 14:41
enthusi

Registered: May 2004
Posts: 670
use the plugin cbmplugs or something like that.
It allows to save in many formats. Koala included.
Also it provides a 'nice' palette already.
That save-plugin will warn you about color clashes (but not where they are ;-).
The latter can be simple fixed in the plugs-source...

There you go.
- Palette
- Layers
- Grid
- "preview" (if you disable dot-for-dot display)
- zoom on mouse-wheel
2009-12-01 14:50
Oswald

Registered: Apr 2002
Posts: 4825
I doubt getting bugged warnings about non c64 conform color usage only at the save stage is very user friendly :)
2009-12-01 14:55
enthusi

Registered: May 2004
Posts: 670
Oswald:
I save as gimp-project file usually and go for clashes in the end. When there should be none - in this pic I found 8 clashes when I thought there were none :-)
After all its pixeling with restrictions!
I sure am no artist in comparison to others but hell, I love the 2 cols per 8x8 area mode. I wouldnt want the program to bleep and nagg about me making clashes or even forbidding me what to do.
I mean thats what the grid is for ;)
2009-12-01 14:58
Oswald

Registered: Apr 2002
Posts: 4825
for that purpose any editor would do which can display a 8x8 grid. then, when you're done you can import your work to a tool which looks at the restrictions. :) (certainly a very bad way doing it, is to have some text messages of wrong pixel/char postions:)
2009-12-01 15:34
spider-j

Registered: Oct 2004
Posts: 301
@enthusi: thanks, that works fine. :)
2009-12-01 18:07
Carrion

Registered: Feb 2009
Posts: 307
Just to add few cents to the discussion...
I sometimes play with photoshop when i want to test something new with NUFLI. I do the same with Timanthes and even GIMP.

My point is if I know that I'll use NUFLI converter (I know it's not public yet but it will I hope so we can discuss more) i can use anything that exports BMP 24bit with more or less acurate c64 palette. I try to follow the limitations 3 colors per 8x2 - more or less - and then later convert it and fix in Xbows editor... This approach (photoshop, timanthes, gimp, whatever) makes NUFLI experiece a bit more pleasent ;)
2009-12-10 21:36
spider-j

Registered: Oct 2004
Posts: 301
okay, now i understand why gimp isn't very famous. spent the last 2,5 hours searching for reasons why my pic isn't koala-compatible... didn't find anymore color- or resolution problems for the last half hour but still ain't able to save as koala :(
2009-12-10 22:02
spider-j

Registered: Oct 2004
Posts: 301
hehe... just a minute after this post i found the last fucking pixel that was not compatible with koala-format... :)
2009-12-10 22:56
enthusi

Registered: May 2004
Posts: 670
I know that very well....
patch the cbmplugs - NOW.
Will save you alot of time.
Very simple to find the correct spot in the source.
2009-12-11 00:40
spider-j

Registered: Oct 2004
Posts: 301
@enthusi:
guess you're right that i should do this "NOW", but i spent too much time anyway on my "very basic" pixel-work though at the moment my first priority should be how to implement some predicate logic correctly in swi-prolog. :)
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