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Forums > C64 Pixeling > Best program to draw C64 graphics with on a PC and on a MAC?
2009-11-25 21:53

Registered: Feb 2004
Posts: 148
Best program to draw C64 graphics with on a PC and on a MAC?

One of the very best artists from days gone by wants to dabble with C64 pixels again, so I'm asking on his behalf.

Cheers, Morph
... 43 posts hidden. Click here to view all posts....
2009-12-01 14:41

Registered: May 2004
Posts: 670
use the plugin cbmplugs or something like that.
It allows to save in many formats. Koala included.
Also it provides a 'nice' palette already.
That save-plugin will warn you about color clashes (but not where they are ;-).
The latter can be simple fixed in the plugs-source...

There you go.
- Palette
- Layers
- Grid
- "preview" (if you disable dot-for-dot display)
- zoom on mouse-wheel
2009-12-01 14:50

Registered: Apr 2002
Posts: 4852
I doubt getting bugged warnings about non c64 conform color usage only at the save stage is very user friendly :)
2009-12-01 14:55

Registered: May 2004
Posts: 670
I save as gimp-project file usually and go for clashes in the end. When there should be none - in this pic I found 8 clashes when I thought there were none :-)
After all its pixeling with restrictions!
I sure am no artist in comparison to others but hell, I love the 2 cols per 8x8 area mode. I wouldnt want the program to bleep and nagg about me making clashes or even forbidding me what to do.
I mean thats what the grid is for ;)
2009-12-01 14:58

Registered: Apr 2002
Posts: 4852
for that purpose any editor would do which can display a 8x8 grid. then, when you're done you can import your work to a tool which looks at the restrictions. :) (certainly a very bad way doing it, is to have some text messages of wrong pixel/char postions:)
2009-12-01 15:34

Registered: Oct 2004
Posts: 302
@enthusi: thanks, that works fine. :)
2009-12-01 18:07

Registered: Feb 2009
Posts: 309
Just to add few cents to the discussion...
I sometimes play with photoshop when i want to test something new with NUFLI. I do the same with Timanthes and even GIMP.

My point is if I know that I'll use NUFLI converter (I know it's not public yet but it will I hope so we can discuss more) i can use anything that exports BMP 24bit with more or less acurate c64 palette. I try to follow the limitations 3 colors per 8x2 - more or less - and then later convert it and fix in Xbows editor... This approach (photoshop, timanthes, gimp, whatever) makes NUFLI experiece a bit more pleasent ;)
2009-12-10 21:36

Registered: Oct 2004
Posts: 302
okay, now i understand why gimp isn't very famous. spent the last 2,5 hours searching for reasons why my pic isn't koala-compatible... didn't find anymore color- or resolution problems for the last half hour but still ain't able to save as koala :(
2009-12-10 22:02

Registered: Oct 2004
Posts: 302
hehe... just a minute after this post i found the last fucking pixel that was not compatible with koala-format... :)
2009-12-10 22:56

Registered: May 2004
Posts: 670
I know that very well....
patch the cbmplugs - NOW.
Will save you alot of time.
Very simple to find the correct spot in the source.
2009-12-11 00:40

Registered: Oct 2004
Posts: 302
guess you're right that i should do this "NOW", but i spent too much time anyway on my "very basic" pixel-work though at the moment my first priority should be how to implement some predicate logic correctly in swi-prolog. :)
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