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Forums > C64 Pixeling > Joe's 136 colors technique
2012-03-03 07:26
Joodas

Registered: Oct 2011
Posts: 8
Joe's 136 colors technique

Hi all,

I am looking for information about Joe's 136 colors technique. Any links will be appreciated.

Thank you for help
2012-03-05 15:28
jailbird

Registered: Dec 2001
Posts: 1576
About what?!?
2012-03-05 15:44
Fresh

Registered: Jan 2005
Posts: 101
I guess he means this:
Quote:

User Comment
Submitted by Joe on 3 April 2010
Don't forget the rule of those 136 colors which derives from the existing 16 if dithered as Crosshatched or Lined,
which then looks rather ok. At least to my own experience as a small thumb on the screen.
Though, the interlace is a bit tough as is with all horizontal lines of interleaved colors.
I'd guess on the real hardware and telly the thing works very well?!

And obviously enough on the real BIG THING ;D


Source: Daring Darling (unfinished)

Dunno what they were talking about though.
2012-03-05 15:58
jailbird

Registered: Dec 2001
Posts: 1576
Everyone on that comment-thread sounds like they were drunk or/and high. So I'd assume that Joe's 136 color rule comes from a mighty fine LSD trip. A local dealer might help you further on your quest. You're welcome, joodas.
2012-03-05 16:29
Conrad

Registered: Nov 2006
Posts: 833
xD... I haven't had a good laugh on CSDB for a long time! Thanks, Jailbird! :)
2012-03-05 20:19
bepp

Registered: Jun 2010
Posts: 263
:-D
2012-03-05 21:13
Joe

Registered: Apr 2002
Posts: 224
Well, first of all you should have in mind never to think when choosing color. A dark color could easily be set to a bright one, without anti aliasing. There are some artists which actually bother about what hue to pitch the surface, no-no-no! That's so old fashioned.

You are absolutely unrestricted to any convention. And heck, even if you use an original setup you might end up with some pleasant accidents you cant control, such as chromatic aberration or blind outs or dark outs, it's absolutely magic. Yes!

Even if one shots the eye of any diagonal hatching, scale differences of our thumbnail artwork on any web page would be so reassuring that we are dealing with a universe of colors! Imagine your tiny winy images on any smart phone, fantastic!

I love the joke though Jailbird, it certainly is no rocket science, I believe both me, Carrion, JHM and a quite few others managed to try it out. It does work occasionally. Sometimes it looks awkward on the projected screen and definitely on the real set. It's not as smooth as the old every second line glitch Lars is a master of.
2012-03-05 21:16
chatGPZ

Registered: Dec 2001
Posts: 11108
sounds to me like you are still on that trip - good stuff :o)
2012-03-05 21:17
Joe

Registered: Apr 2002
Posts: 224
;P
2012-03-05 21:27
jailbird

Registered: Dec 2001
Posts: 1576
Ah, now we get it! So, I've been further even more decided to use 136 colors even go need to do look more as anyone can. Can you really be far even as decided half as much to use go wish for that? My guess is that when one really been far even as decided once to use thumbnail artwork even go want, it is then that he has really been far even as decided to use even go want to do look more like. Well, all in all it's just common sense.
2012-03-06 13:41
Stainless Steel

Registered: Mar 2003
Posts: 966
You evil googletranslators.
 
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