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Forums > C64 Composing > Which tracker?
2017-07-28 22:52

Registered: Jul 2017
Posts: 25
Which tracker?

I'm an old bloke. Part of a local group way back. Used to make stuff on Huelsbeck's Soundmonitor and later the Rockmon.
Then moved on to Amiga and then the ST - attached to a bunch of Synthies.
But now I'm back to the scene and want to do something "Sidish," because that particular sound never left my heart.
The Gretchenfrage is: Which tool? I've loaded up the Soundmonitor and was puzzled how it works. Seems 30 years of
absence has wiped my memory *laughs*
Surely there are better tools? And what about digi-drums? I liked that Rockmon.
Stuff like Goat-Tracker for convenience? Is it true to the sound? Or does it sound different on VICE and a real thing?
(Yeah, I know that every SID sounds a bit different...)
... 29 posts hidden. Click here to view all posts....
2017-08-08 17:02

Registered: May 2005
Posts: 222
Quoting Nibelung

Anyone else as mad as me?

Nope. You're the mad man.
2017-08-08 19:40

Registered: Jan 2002
Posts: 42
Give SID-Wizard a shot! It's awesome, and has a good manual that you can print.
2017-08-08 21:02

Registered: Mar 2003
Posts: 1345
Oh I just looooooove printed manuals!!!
2017-08-09 10:12

Registered: May 2015
Posts: 28
MG Tracker V0.80 :) :)

Just kidding, I think there are better trackers out there... however as far as I've been recently contacted by Matt he's indeed using my tracker for his new SIDs for Reformation... it seems mainly to keep that specific sound style. We'll see how it goes anyway.
2017-08-09 15:35

Registered: Feb 2004
Posts: 56
My opinion:
If you're on multi platform and you wish to work in a protracker form I'd recommend GoatTracker or CheeseCutter.
GoatTracker is easy to get into and has an easy orientated workflow and clean interface. You'll feel like home if you're used to use the proTracker series, FastTracker/ScreamTracker/Impulse Tracker.
If you're used to work a bit differently with blocks and sectors you'd like to check out CheeseCutter. Eventhough, CheeseCutter is tracker based it has some inits that you'll need to understand but once at it, it's a powerful tracker.

When it comes to native C-64 I'd look into SID-Wizard, due it's elegant and easy to use. It has all the modern feel to it and it's fast to get comfortable with. However, if you're up for a great alternative with smart design Blackbird is the way to to. It's a very powerful tracker with lot's of options, clean interface and many optimized features. Also using very little rastertime.
and If you're crazy enough and want to get super modern check out Virtuoso. Super effective tracker with extremely smart layout and rocket kicking sound-design. It takes a bit of tried to get used to the workflow but once you're at ut, you'll feel the power!

Then we come to the mid-rage land.
DMC and DMC pro - Due they are very competent and got a smart way to optimize your songs. The pro -series can be a tricky to understand, but once you get it, no return.
X-Tracker - Also one hell of a competent tracker with wavetable magic to make really advanced instruments.
TFX 3.x - A blend of tracker and editor, with crazy logic operators to make your sounds really crazy, with direct-access to the SID registers.
To round of things still, JCH Editor is one of the best! Especially with the different NewPlayers with different options for each player.

Okay that's my thoughts :)
2017-08-12 17:03

Registered: Jul 2017
Posts: 25
@Sla: Will try, thanks!

@Xiny6581: WtF?! Whoa, that's a novel! But *loads* of info in it. I like good novels...
Will check them all out. Why the hell must the concept "free time" be sooo sparse these days?
2017-08-12 17:08

Registered: Jul 2017
Posts: 25
@Frantic: Yeah? Come, get some :)
2017-08-12 19:04

Registered: Sep 2003
Posts: 206
@Slajerek, which tracker is that?
2017-08-26 14:24

Registered: Jul 2017
Posts: 25
Ok, got some spare time today. Sitting before RockMon VI
now, experimenting with noises and trying to create some
instruments. RockMon is ok, had only 5 mins in there to
remember and find my way around. Possibly moving on to
something more advanced itf, but for now it's ok.
Well, I *will* post the stuff I'm doing now...But it's
*highly* experimental. Currently re-discovering grinding
noises and some very weird screeches :)
Fans of "Einstürzende Neubauten" or "Bauhaus" and Gothics
alike will find themselves pleased...)
2017-08-26 17:08

Registered: Jul 2017
Posts: 25
The load/save system of Rockmon is interesting :p
Good chunk of work is lost now, since this crappy stuff
doesn't inform you if the disk is full...
Ok, ok. Just learning. The sound itself is in Ordnung. The
program does its job. But 157 blocks for a save?!
Am I overlooking something or are the samples that large?
There's a demo song attached, but I simply started at be00,
limited the loop to my 4 or 5 edits and saved. I hope it
won't save the former Rattenschwanz too.
I have no clue how it was on the Soundmonitor or the original
Rockmon (I guess I was using v1 way back) but I guess I'd
remember if the stuff was THAT large.
Any hotkey to wipe the memory? Does anybody know? The
class? Bueller? :)
What I don't remember is where I should start in memory.
I'm no coder, so...Any clues from where to where?
Rockmon saves from 4000-d000. WtF?

Conclusion: Sound ok, program: Crap :p
Well, I wanted it that way...
Yep, it's that fourth voice, yay!
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