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Forums > C64 Composing > to sid or 3sid
2020-05-28 16:37
Mixer

Registered: Apr 2008
Posts: 421
to sid or 3sid

Has anyone done 3 sid versions of existing sid music? instead of one osc per voice, a full sid per voice.
 
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2020-05-29 00:43
chatGPZ

Registered: Dec 2001
Posts: 11100
many moons ago (1996ish) TePe lend me a C64 with 4 SIDs in it... it sat on my shelf for years, never did anything with it, then sent it back to him.

i am not very fond of "many SID" stuff myself - it only becomes boring generic synth music to me (like this 8sid stuff released some time ago). To me the whole charm of SID tunes is the limitations, the arpeggios, the "stuffed" bass+drums, etc pp. i havent heard many stereo tunes that i liked either for that matter :)
2020-05-29 04:59
map

Registered: Feb 2002
Posts: 27
Back then around '97/'98 I also build a 4-SID C64-Prototype where Cosowi supplied the extra SID's. It was finally provided to Crossbow, who should create the Player/Editor for Cosowi. Not sure, but that prototype might be still on the shelf. Nevertheless it also had the memory layout with $d400,$d500,$d600,$d700, so far I remember.
Though I enjoy multiple SIDs music (eg. Raindropsies [2sid]) and it is simple to emulate more than one SID, the challenge stays on the real thing/stock C64.

Searching on https://deepsid.chordian.net/ for '3sid' gives just 21 entries, like 3SID_Tracker_Demo_3.sid from Hermit which might be one example of what the OP was asking for.
2020-05-29 07:25
JCH

Registered: Aug 2008
Posts: 193
Quote: many moons ago (1996ish) TePe lend me a C64 with 4 SIDs in it... it sat on my shelf for years, never did anything with it, then sent it back to him.

i am not very fond of "many SID" stuff myself - it only becomes boring generic synth music to me (like this 8sid stuff released some time ago). To me the whole charm of SID tunes is the limitations, the arpeggios, the "stuffed" bass+drums, etc pp. i havent heard many stereo tunes that i liked either for that matter :)


Most of the time I agree with this. The charm of composing SID is to see how far you can get inside the confines of the three voices. After all, isn't that also the point of making demos on the C64 too, to see what awesomeness we can reach using its graphical limitations?

Sometimes I also feel the same about multispeed and digi.

That being said, I'm as curious as the next guy and might still fiddle with multiple SID at a later time. So yeah, double standards.
2020-05-29 09:40
Oswald

Registered: Apr 2002
Posts: 5017
given more time Bob Yannes could have fitted easily 6 or more voices on the SID, so why not try out what it could have been :)
2020-05-29 09:44
Mixer

Registered: Apr 2008
Posts: 421
There are of course many multisid combinations and tunes made for them. However, one can imagine using a full sid per one sound instead of maximizing the number of tracks one can get. So, just looking for improved sounds to existing single sid tunes. The sound routine could be much more like synthesizers have. Well, it sounds awesome in my mind at least. Perhaps one day.
2020-05-29 13:50
Frantic

Registered: Mar 2003
Posts: 1627
@mixer: i'd be curious to hear, for sure.
2020-05-29 13:57
chatGPZ

Registered: Dec 2001
Posts: 11100
mixer: its pretty much what lman did in his 8-SID track, no?
2020-05-30 11:27
ChristopherJam

Registered: Aug 2004
Posts: 1370
Interestingly, the Ensoniq ESQ-1, (which was also designed by Yannes), has basically one SID for each of its eight voices, albeit with 32 different sampled waveshapes replacing the SID's noise/saw/triangle/modulated pulse, and a few extra envelopes as modulation sources.
2020-05-31 11:13
MKC
Account closed

Registered: Oct 2008
Posts: 7
Here you will find a ZIP that includes BOM, Gerbers and instructions to build a SwinSID x8 and x16 for C64. Now we are only missing a x16 SID tune :-)

https://www.forum64.de/index.php?thread/91691-maximal-sinnvolle..
2020-05-31 12:52
chatGPZ

Registered: Dec 2001
Posts: 11100
At this point you can just use your favourite SID-VST
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