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Forums > CSDb Discussions > Anyone knows what happened to vice.pokefinder.org?
2017-05-23 08:47
Dano

Registered: Jul 2004
Posts: 226
Anyone knows what happened to vice.pokefinder.org?

Seems like there is no new build on http://vice.pokefinder.org/ since the 08.05.2017.

I already mailed them but did not get a reply back.

Anyone knows what's up with the site? I guess it's the only site to get daily builds of the latest WinVice?
 
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2018-10-12 14:09
chatGPZ

Registered: Dec 2001
Posts: 11088
you are just lazy =)
2018-10-12 14:11
JackAsser

Registered: Jun 2002
Posts: 1987
Quote: you are just lazy =)

=)
2018-10-12 14:11
JackAsser

Registered: Jun 2002
Posts: 1987
Quote: you are just lazy =)

checking for a 64-bit only build... no
checking for a 32-bit only build... no
checking for a supported OS... ok (darwin18.0.0)
checking for the kernel version... unsupported (18.0.0)
configure: error: Valgrind works on Darwin 10.x, 11.x, 12.x, 13.x, 14.x, 15.x, 16.x and 17.x (Mac OS X 10.6/7/8/9/10/11 and macOS 10.12/13)
2018-10-12 14:11
JackAsser

Registered: Jun 2002
Posts: 1987
Quote: checking for a 64-bit only build... no
checking for a 32-bit only build... no
checking for a supported OS... ok (darwin18.0.0)
checking for the kernel version... unsupported (18.0.0)
configure: error: Valgrind works on Darwin 10.x, 11.x, 12.x, 13.x, 14.x, 15.x, 16.x and 17.x (Mac OS X 10.6/7/8/9/10/11 and macOS 10.12/13)


I have tons of excuses to choose from! \\o/
2018-10-12 14:13
chatGPZ

Registered: Dec 2001
Posts: 11088
haha =)
2018-10-12 14:34
Compyx

Registered: Jan 2005
Posts: 631
The sprite bugs reported by Dano have been fixed in trunk. While fixing some -Wshadow bugs in the viciisc code I missed a shadowed var reference and that made the updating of $d027-$d02e fail. /o\

Sorry about that.
2018-10-12 15:09
Dano

Registered: Jul 2004
Posts: 226
Thanks for the instant fixing! \o/
2018-10-12 15:23
Compyx

Registered: Jan 2005
Posts: 631
You're welcome, sorry for fucking up the code :)
2018-10-12 16:58
Compyx

Registered: Jan 2005
Posts: 631
I think I managed to fix the monitor breakpoint bug. Seems the inclusion of <stdbool.h> in gtk3/archdep.h caused trouble with the monitor code, probably due to lex/yuck having a bool of a different size. Tested this on a 32-bit Linux VM and the breakpoint stuff works again.

Haven't been able to test it with a win32 Gtk3 build via msys2, somehow linking against C++ code fails, though this works fine with Win64 builds. Another thing to look into.

Anyway, next time these bugs occur, we would very much appreciate it if these bugs are also reported on our bug tracker. There's a few VICE devs lurking on CSDb, but not all.
Ofcourse if you won't/can't use our bug tracker, at least post here, without bug reports we can't fix bugs.
2018-10-12 17:23
Raistlin

Registered: Mar 2007
Posts: 548
Awesome, if there's another Nightly update will the fix be in?

We should chat at X... maybe we can get my laptop hooked up and compiling Vice?

I'd like to see if I can get Vice compiling on my system .. that way I can report bugs and possibly fix them at the same time ;-) ... i have some cool tools available to me that might highlight hard-to-find problems and/or performance issues in the code, too (tools that we've developed here ourselves that aren't publicly available)... but only if I can get the code compiling on my Win64 laptop/PC ;-)
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