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Forums > CSDb Discussions > What is Onefile Demo, what is Graphics...
2017-06-27 16:38

Registered: Sep 2005
Posts: 244
What is Onefile Demo, what is Graphics...

I recently started to go through a lot of art on here to put on my SD card for enjoyment on real hardware purposes.

Then I came across Industrial Dawn which is just a picture with music. I don't see anything else going on. (That said, it is really nice, both music and pic).

It is entered as One-File Demo, while a lot of pictures with music (could link a whole bunch by Mermaid for example, but also loads others), which are just entered as Graphics.

I guess there is no super easy way to draw a line here. Any thoughts?

IMO, demo would include at least some kind of effect, or a scroller maybe. But then people had a discussion about this when I released my Headache pic in the gfx compo at X'10.
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2017-06-30 16:32

Registered: Sep 2005
Posts: 244
I personally make C64 stuff because I like it, and one reason I like it is the different modes that are possible.

If I would do pixelart only because I want to win compos I would do way way less stuff.

If you can't be bothered to do a simple search for latest gfx releases that's on you :P
2017-06-30 16:39

Registered: Apr 2004
Posts: 822
Quote: not convinced here...
the best pictures in last 12 months were released at compos. we dont do these kool pics for demos where we are restricted by coders/rastertime/loadtime etc

we do these pics for competitions. denying it makes you ignorant.
ofcoz I have nothing against pure multicolor/hires/char compos at parties, as Hein suggested.
introduce it slowly to the audience (as JB suggested with tags) or making it another ranking in parallel with normal gfx compo.

I suggested what? :) I just walked in, minding my own business.
2017-06-30 18:22

Registered: Apr 2017
Posts: 8
Quoting lft
But CSDb is an attempt to document what goes on at demoparties. It's not the other way around. We can't ask compo organisers to do things differently just because it would fit the current database scheme better.

You're right, I just got carried away thinking about that whole subject :)
So to the original question (..put on my SD card for enjoyment on real hardware purposes): for an own collection I wouldn't bother if the release was meant to be a One-filer or whatever. If you like it only for the pictures then put it in the 'graphics' folder.
Here on CSDB there should of course be stated in which category a production was handed in at a demo party.

@all: please note that I did not suggest allowing only static native modes. I wrote 'pure data in a well documented format'. That could also be one that allows border sprites or whatever. The important point is that no coder should be involved.

Apart from this, an own 'Native Mode' compo might make sense, since the technical possibilities of new and native modes differ so vastly. (An 'Oldschool-compo' at a C64-Party.. Sounds weird ;) )
2017-06-30 18:30

Registered: Sep 2005
Posts: 244
C64-Oldschool and C64-Newschool, lol.
2017-06-30 20:20

Registered: Jan 2005
Posts: 336
I think Hein's post makes the most sense.
2017-06-30 20:31

Registered: Dec 2001
Posts: 8549
and what about middleschool? PAH
2017-06-30 20:52

Registered: Apr 2004
Posts: 822
May I suggest listening to Bob's wise words about Onefile Demos and Graphics.
2017-06-30 21:04

Registered: Dec 2001
Posts: 8549
what the actual fuck? ^_^
2017-07-02 09:42

Registered: Mar 2011
Posts: 7
As long as the graphics are the main reason for the release of the product, it will be graphics. I suggest adding two separate categories: "Graphics" for traditional graphic formats (hires, multicolor, fli, ifli, afli, nufli and others) and "Expanded graphics" (for graphics with music, additional sprites, open borders, multiscreens).
2017-07-02 12:34

Registered: Sep 2005
Posts: 244
That is a bit of an arbitrary difference. NUFLI has sprites by default for example. Some border stuff like on my WAT or Mermaid's Elsewhere are quite basic, etc.

If you would make the distinction I think going really obvious like pure MCOL and HIRES vs everything else.
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