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Forums > CSDb Discussions > Run multi-file discs with codenet
2020-12-14 22:46
rupy

Registered: Mar 2020
Posts: 17
Run multi-file discs with codenet

Does any1 know if it would be possible to add files from a disc to the SD2IEC root and have the .prg be able to fetch them after being hot-deployed over codenet with RR-Net? How would you have to modify the .prg?

Removing the ".prg" file type from data files seems to work a little bit (games can see the files and start loading them) but so far I haven't successfully loaded anything (tried rainbow islands after first boss and r-type)...
2020-12-15 13:02
Krill

Registered: Apr 2002
Posts: 1741
I guess all the program needs to do is use the plain KERNAL interface ($ffd5) to load files.
2020-12-15 17:14
Count Zero

Registered: Jan 2003
Posts: 1222
Grab some noter with a bunch of added charsets or musics on the disk and see if you can load those from within the note writer. Those often use simple IO-routines. Whenever you can save some result as well you should be off ok.
2020-12-22 20:52
rupy

Registered: Mar 2020
Posts: 17
I managed to get Mr Heli working, so I think it's the SD2IEC being unreliable that makes it fail...
2020-12-23 15:37
Count Zero

Registered: Jan 2003
Posts: 1222
Sigh - just naming some game that works and some that don't won't get you any good responses here.
Link directly to the versions you tested and people will easily tell you about why fail/why rocks (for you).
It *IS* likely the IEC vs. fastload routines matter.

Also - how does RR-Net puzzle into all of this?
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