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bugjam
Registered: Apr 2003 Posts: 2579 |
Unknown Realm - new C64 RPG on Kickstarter!
I know it is a bit lemony, but I have been excited ever since Mermaid posted the news on fb (no, she is NOT doing the gfx; or is she? ;-), so I couldn't resist sharing it here as well:
https://www.kickstarter.com/projects/stirringdragongames/unknow..
This sure looks AWESOME! |
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Carrion
Registered: Feb 2009 Posts: 317 |
@Mermaid
Wow! That's great news. \o/
Which mode are you going to choose? Hires? Mcolor? |
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Mermaid
Registered: Jan 2002 Posts: 338 |
Multicolour :) |
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bugjam
Registered: Apr 2003 Posts: 2579 |
Naaajs!!! <3 |
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Copyfault
Registered: Dec 2001 Posts: 474 |
Was secretly hoping for AFLI (rendering the socalled "PC-Retro-look" completely ugly;)).
At least the discussion about "Is this stuff scene related" is now put to an end with Mermaid doing GFX for this game (and maybe Huelsback doing a soundtrack).
So yesterday I decided to back it (my first Kickstarter!). Think the GFX alone is worth it ;) |
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TDM
Registered: Aug 2006 Posts: 10 |
Any updates on the status of this game? |
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bugjam
Registered: Apr 2003 Posts: 2579 |
Not really. SDG posted an update for xmas, but without any details re: game progress or current status. But they are working on it. |
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MagerValp
Registered: Dec 2001 Posts: 1074 |
Sadly they show all the warning signs of a project that is failing and not knowing how to communicate about it. They’re a year late, and they haven’t posted a single substantial detail about the game’s development. They found the time to produce a Christmas demo, but somehow can’t find the time to post a screenshot. Their twitter feed is just motivational poster junk.
I’m not hopeful at this point. |
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jailbird
Registered: Dec 2001 Posts: 1578 |
If they give me half of the collected fund (which is about 3x my yearly salary), I swear I'll learn how to code and compose and finish it myself. |
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iAN CooG
Registered: May 2002 Posts: 3186 |
it's exactly what most those kickstarters do: they swear to do something, few actually do. |
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cadaver
Registered: Feb 2002 Posts: 1160 |
If only it was a C64 game, but it's also a PC game, and then there's the production of the physical items + other backer rewards, and all this gets in the way of getting the actual game done, particularly with a small team. |
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