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Forums > CSDb Discussions > VICE threaded UI test builds
2020-05-18 16:10
chatGPZ

Registered: Dec 2001
Posts: 11293
VICE threaded UI test builds

In this thread i will post test builds of the (hopefully) soon to be merged threaded ui rewrite.

Linux and OSX users can always grab the current state from dqh's git repo here: https://github.com/dqh-github/vice-experiments/tree/threaded-ui.. (make sure to checkout the "threaded-ui-exp" branch after cloning the repo)

Please test and report back positive and negative results. Especially interesting right now are rendering errors/problems and unexpected crashes. Please tell exactly what OS you are using, and what GPU.

I will keep posting new windows builds here - starting with todays: https://sourceforge.net/projects/vice-emu/files/experimental%20..

64bit only right now - i'll have to figure out how to build proper 32bit binaries on my box (not that you should be still using a 32bit OS in 2020).
 
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2020-06-10 17:38
chatGPZ

Registered: Dec 2001
Posts: 11293
I am fixing the broken mapping mode (that noone should use) in AR and RR atm - thats important enough for you? =P
2020-06-10 17:43
JackAsser

Registered: Jun 2002
Posts: 2014
Quote: I am fixing the broken mapping mode (that noone should use) in AR and RR atm - thats important enough for you? =P

:) Not the slightest! The only carts I use in VICE are those I wrote myself. :D
2020-06-10 18:29
tlr

Registered: Sep 2003
Posts: 1762
Quote: I am fixing the broken mapping mode (that noone should use) in AR and RR atm - thats important enough for you? =P

The one that is different in Atomic/NR? What was wrong in the AR and RR implementation in vice? I might have known but don't remember anymore unfortunately.
2020-06-10 18:38
Burglar

Registered: Dec 2004
Posts: 1069
just recompiled latest threaded-ui-exp (commit f381f0f8d32df215f11005c53f1b49c8ac4de364) on linux.

runs pretty great! but two minor bugs got introduced (longer ago, also my prev builds have the bug): the drive led doesnt work and track/sector display only shows "18.5".

must say, I truly appreciate all the recent work you guys are doing, improvements are huge, keep it up! :)
and feel free to reach out if you need someone to test something on linux, happy to pull 'n build whenever.
2020-06-10 19:54
dqh
Account closed

Registered: Jun 2019
Posts: 46
Thanks Burglar, you're the first to mention the drive LED and related not being updated :) They're disabled on purpose at the moment because of needing a non-trivial change to make it safe to update those from the non-UI thread. But they'll be sorted out soon.
2020-06-10 20:09
Burglar

Registered: Dec 2004
Posts: 1069
good to hear it's a known thing :) thanks for the quick response!
2020-06-10 21:51
chatGPZ

Registered: Dec 2001
Posts: 11293
Quote:
The one that is different in Atomic/NR? What was wrong in the AR and RR implementation in vice?

yes, mode $22 - you'll see the fix soon, i'll also commit elaborate test programs soonish. (AR is already fixed and prints warnings to the log...)
2020-06-10 22:05
tlr

Registered: Sep 2003
Posts: 1762
Quote: Quote:
The one that is different in Atomic/NR? What was wrong in the AR and RR implementation in vice?

yes, mode $22 - you'll see the fix soon, i'll also commit elaborate test programs soonish. (AR is already fixed and prints warnings to the log...)


Cool! But mode $22 for Atomic/NR was correct already, yes?
2020-06-11 00:35
chatGPZ

Registered: Dec 2001
Posts: 11293
nope =P it was broken everywhere (aka: nobody uses nordic power), including 1541U and chameleon. see https://sourceforge.net/p/vice-emu/patches/230/ (please lets continue there....)
2020-06-11 20:43
cadaver

Registered: Feb 2002
Posts: 1159
Happy to see it run very smooth on Win10, I've been using offensively old VICE versions for a long time. Only thing I noticed was that sometimes after startup and loading a disk, audio latency was high (> 1 sec). This got fixed by fiddling with the sound buffering settings, now have smallest fragment size and "adjusting" sync method, and the high latency hasn't reappeared so far.
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