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Last Post
How to load/start TASM on c64 (VICE) ?
danulk
8
7630
2006-10-12
23:06
/ The Phantom
png graphics format
Pitcher
7
1498
2006-10-01
22:54
/ Jammer
Who really invented 4x4 mode?
trident
31
5246
2006-09-26
09:10
/ Oswald
Raster Line?
Pitcher
11
2675
2006-09-23
16:19
/ chatGPZ
Test-file generator?
tlr
7
839
2006-09-23
00:36
/ Style
Right-most sideborder sprite bug
JackAsser
26
4201
2006-09-08
17:09
/ Oswald
New modes/VIC manipulation questions.
Jetboy
15
2753
2006-08-29
16:16
/ Viktor
FLI Bug
MRT
14
5157
2006-08-29
15:11
/ Jetboy
Best crossdev tools?
Viktor
13
3059
2006-08-29
12:47
/ chatGPZ
Hijacking LOAD, SAVE and the others
BastetFurry
8
1130
2006-08-24
06:06
/ chatGPZ
Creating angle/radius tables
Shadow
23
3203
2006-08-23
05:12
/ Style
coder required for some simple code :)
Wile Coyote
9
998
2006-08-21
19:28
/ Wile Coyote
volksForth 3.8 re-released
cas
0
769
2006-08-19
22:40
/ cas
Timing with y-moving sprites
Mantiz
25
4167
2006-08-19
19:04
/ Mantiz
plasma/linedoubling
Trifox
26
4535
2006-08-14
14:57
/ chatGPZ
bitmap display/extraction
Trifox
32
5805
2006-08-12
11:42
/ Trifox
160x100 pixels screenmode
AmiDog
20
2758
2006-08-08
12:43
/ MRT
convert between MC sprite data and MC Font data?
Trifox
3
851
2006-08-05
16:34
/ Hein
How to players and trackers usually deal with these modulation issues? --> Bit-scaling? (sid related, but not nescesarily, not a question related to the battlestar galactica music btw;-)
stunt
26
5326
2006-07-26
21:25
/ stunt
Code, how to get started?
Sixx
32
10897
2006-07-26
16:55
/ Jetboy
Scan the keyboard
stunt
16
5734
2006-07-25
18:32
/ stunt
how to delete a file with rom routines?
Trifox
5
923
2006-07-19
22:27
/ TNT
3D projection on the C=64 (or...how do I divide?)
Scout
35
8487
2006-07-18
13:54
/ Krill
calculating of square roots ?
Trifox
102
12747
2006-07-14
06:33
/ Monte Carlos
Multicolor Bitmapped plotting problem #1
The Phantom
6
941
2006-06-27
18:49
/ The Phantom
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