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Forums > C64 Coding
Showing topic 151 to 175 of 1361.

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TopicStarterRepliesViewsLast Post
Scriptable c64 emulatorBones9987232019-01-16 21:56 / Digger
Misaligned Char reads ?!Oswald1523322019-01-05 17:18 / Oswald
Disabling AR freeze button6R693146382019-01-02 21:26 / Groepaz
Question about Kickassembler 5.2 compilation processAntu Manthureie511732018-12-29 11:02 / Antu Manthureie
Code optimizationmhindsbo2325012018-12-28 10:06 / ChristopherJam
VIC idle graphics / ghostbytes in sideborderspider-j38702018-12-19 22:29 / spider-j
Tape loaders using more than two pulse widths for dataChristopherJam3337502018-12-17 23:07 / Hoogo
Play SFX with KickAssemblerdarro9979272018-12-17 19:04 / darro99
Blitz!/Austro-comp/Austro-speed variants?tlr04302018-12-16 21:52 / tlr
Covert Bitops Loader Questionsalwyz26902018-12-11 00:35 / alwyz
Tape loader working on c64, not on c128, why?tlr26132018-12-09 13:29 / tlr
Static sprite multiplexing under moving FLDDigger1316002018-12-09 05:43 / oziphantom
C64GS devkitAlexC512892018-12-08 00:59 / AlexC
100% versions..? Party versions..? etc..?Raistlin5854672018-11-24 14:16 / Golara
SID POPoziphantom1621122018-11-18 21:55 / Pex Mahoney Tufvesson
1541 force immediate job code handlingKrill1015022018-11-18 14:18 / Krill
vertical scrolling and rastersStrepto511032018-11-06 16:21 / Groepaz
3rd Line FLICruzer3034872018-10-29 21:49 / Groepaz
32bit Decimal convertionJackAsser2720472018-10-23 14:48 / Zirias
Saving routinesThundax2527382018-10-15 15:58 / Krill
Can anyone identify the assembler?Six412542018-10-12 20:49 / Rastah Bar
White Screen Bleeding Into AudioRaistlin1618392018-10-12 08:56 / Grue
Reading the directory - raw modeJackAsser2423682018-10-11 12:03 / Krill
Kernal save (again)JackAsser1813812018-10-08 18:15 / JackAsser
Secondary addressJackAsser46822018-10-07 17:11 / JackAsser

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