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Party Horse   [2018]

Party Horse Released by :
Booze Design

Release Date :
21 July 2018

Type :
C64 One-File Demo

Released At :
Edison 2018

Achievements :
Mixed Demo Competition at Edison 2018 :  #3

User rating:*********_  9.2/10 (36 votes)   See votestatistics
**********  9.6/10 (11 votes) - Public votes only.

Credits :
Code .... HCL of Booze Design
  JackAsser of Booze Design
Music .... Dane of Booze Design
Graphics .... Jailbird of Booze Design


SIDs used in this release :
Party Horse(/MUSICIANS/M/Mitch_and_Dane/Dane/Party_Horse.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by KAL_123 on 13 September 2020
Superb onefile-demo. One of my favorites.
User Comment
Submitted by Bob on 2 August 2018
Sexy! me like..
User Comment
Submitted by Compyx on 29 July 2018
I like the screen wipe more than the actual part :)
User Comment
Submitted by iAN CooG on 26 July 2018
It's a good demo, hence PAL only :D
No, seriously, a pal&ntsc compatible demo it's really rare as finding a needle in a haystack. 99% of demos are PAL. Especially euro demos.
User Comment
Submitted by Giulio/Wolf on 26 July 2018
I don't want to be fussy here, but where it is stated that it's PAL ONLY? ;)
User Comment
Submitted by iAN CooG on 26 July 2018
uhm since when PAL demos are expected to work at all in NTSC ? =)
User Comment
Submitted by Giulio/Wolf on 26 July 2018
I watched this again and I realized it's really great. I probably made a mistake with my first vote, it should have been a full 10.
Though, is it expected a MAINCPU JAM with VICE in NTSC mode? It crashes immediately after the decrunching I guess.
User Comment
Submitted by Motion on 26 July 2018
Beautiful work guys! I fully appreciate your skills and this is a truly fine single file release!
User Comment
Submitted by Radiant on 26 July 2018
I guess the Y expansion is for memory reasons. I had to make the same tradeoff for the iPhone twister in The Social Demo, but was able to keep the top and bottom rows unexpanded for some fidelity. Probably not possible given this height.

Nice quickie, would've loved to see a couple more parts, but I guess not everyone can make a trackmo in a week... ;-) What's there is super polished however, and Jailbird's art is top notch.
User Comment
Submitted by ChristopherJam on 26 July 2018
Lovely!

The only jarring thing for me is the sprites for the ring being y-expanded, but then that's always been a bugbear of mine.
User Comment
Submitted by grip on 26 July 2018
Just great!
User Comment
Submitted by Yogibear on 24 July 2018
That cube that goes through the ring looks really cool!
User Comment
Submitted by Flex on 24 July 2018
Really cool! Hope you didn't use all your ammo with this one and we can hope to see something at X'2018. ;-)
User Comment
Submitted by Bob on 23 July 2018
Cool one!
User Comment
Submitted by Photon on 22 July 2018
Stylish quality one-screener, whetting my appetite for X :)
User Comment
Submitted by Raistlin on 22 July 2018
Love this! Really nice work. Lovely fade in, awesome vectors - and the helix. Wow. 3D isn’t my forte so I am in awe at this.
User Comment
Submitted by FATFrost on 22 July 2018
Always great to see new Jailbread pixels!!
Great Booze quality overall, I can’t wait for X now......
User Comment
Submitted by Dr.j on 22 July 2018
great one ! thanks Booze Design
User Comment
Submitted by chatGPZ on 22 July 2018
nice onefiler - not a big fan of those vector things on C64 usually, but this one did the trick.

now if dane would leave his comfort zone for a change and did something entirely new, that would be truely awesome.
User Comment
Submitted by grasstust on 22 July 2018
The fact that you also bothered to animate the ring, makes me a slave of this demo. Well done!
User Comment
Submitted by hedning on 22 July 2018
Kruthers: Probably just to make fun of all the guys at the party screaming "SPAACE" when they think enough is enough. :)
User Comment
Submitted by Kruthers on 22 July 2018
Curious that the scrolltext says SPAAAAAACE!! at the end but pressing space does nothing...
User Comment
Submitted by Joe on 22 July 2018
Looks great!
User Comment
Submitted by Cruzer on 22 July 2018
Top-notch gfx. The vector routine could use some optimization though.
User Comment
Submitted by leonofsgr on 22 July 2018
hi-res, mc, 2*2.... wtf?!
User Comment
Submitted by Adam on 22 July 2018
very nice work.
User Comment
Submitted by Giulio/Wolf on 22 July 2018
Impressive, but unfortunately on my real hardware with CRT TV I cannot see completely the "edison" logo at the top and idem for the sprites scroller at the bottom, which is cut off by 8 pixels I believe.
Globally, a nice one though.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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