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I Love My 64   [2005]

I Love My 64 Released by :
Fanta

Release Date :
27 March 2005

Type :
C64 Music

Released At :
Breakpoint 2005

Achievements :
Mixed Music Competition at Breakpoint 2005 :  #1

User rating:*********_  8.8/10 (18 votes)   See votestatistics
**********  9.5/10 (9 votes) - Public votes only.

Credits :
Code .... Warp 8 of Phantasy
Music .... Fanta of Oxyron, Plush


SIDs used in this release :
I Love My 64(/MUSICIANS/F/Fanta/I_Love_My_64.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by Jucke on 13 August 2008
I seem to have completely missed out on this one until Burglar played a little sidmix he had done last night where this one was included. Very nice!
User Comment
Submitted by psych on 10 December 2007
FANTAstic !!!!!
User Comment
Submitted by warp8 on 1 April 2005
i agree, the tune is c64-pop-muzik at a certain level.

technically it was really nothing so new. plain $d418-trashing. big thanx to Krill/Plush for giving me 7cycles/write at the party, so it was possible to mix the digi-channels at 11khz instead of only 9. It's also crap, that the sid-filter is still very limited when playing samples, so Fanta had to cut a lot of fx from the original tune.

but anyway, it had enough emotion inside, to be that popular.
and it prooooves, that Love still hits Technology :-/
see that nice amiga500 track by eph/spb on a 1kB-Bootblock.
so for me it was the revenge to a fuckedup windoze-mbr at that party, but thats another story...


morph: handshakez to sweden!

regards,
w4rp8
User Comment
Submitted by Morpheus on 31 March 2005
I agree, nice tune. Great to see Warp 8 still is coding too. :)
User Comment
Submitted by Edhellon on 31 March 2005
I love your C64 Fanta aswell, if it helps you to produce such fabulous tunes! :-) Keep up the good work, really amazing song! One seldom hears digisamples placed in such a perfect harmony to the sid-voices we all love. :)
User Comment
Submitted by Fanta on 30 March 2005
ok sorry guys. i probably was wrong about the realtime thingy...
User Comment
Submitted by MB 7447 on 30 March 2005
yeah, 2 channels digi realtime is nothing new, I did a rockmonitor clone using it in 1987 ;)
User Comment
Submitted by deizi on 30 March 2005
I Love My 64.. ;)
User Comment
Submitted by tlr on 30 March 2005
Nice tune! Have to agree with earlier comments about 2 channel samples already being done though. Check Netherworld by Yip (1988) it supposedly has 4 voices of samples + sid (http://www.c64hq.com/?type=3&id=146)
User Comment
Submitted by Soren on 30 March 2005
Alex: I think other people have already done 2 channel samples +sid.. As far as I know, Maniacs of Noise use that in Turbo Outrun, or atleast they must have had several volume settings for samples.
I think it's 2 channels though.
User Comment
Submitted by HCL on 30 March 2005
@Fanta: "should be the first tune on 64 with 2 (!) digi voices that are realtime calculated to one.." <- think you should check through the pile of Censor Design demos before you claim that. Great tune anyways..
User Comment
Submitted by RRR on 30 March 2005
Fanta, Fanta, weil's Spaß macht und schmeckt! Great tune and I am looking forward to what you have announced here. Keep up the great work.
User Comment
Submitted by Slator on 30 March 2005
great technique, wished I could have seen the look in the faces of those partyfellas :-D thumbs up alex, even while you hate me ;-D waiting for the final version... "I love mine, too"
User Comment
Submitted by Ninja on 30 March 2005
As promised at the party, here is my 10. For a great tune and lots of positive feelings it gave me!
User Comment
Submitted by Fanta on 30 March 2005
thanks for the nice words so far. please more! :) did nobody noticed the speciality about the digi routine? should be the first tune on 64 with 2 (!) digi voices that are realtime calculated to one + 3 sid voices. so virtually 5 voices at the same time are in usage! thank you warp 8! the samples are not at it´s best quality, the composition is not either and the routine is by far not finished. so to be honest this is only a teaser of whats still to come. for now, we are rather happy we could finish this shit in about 3 days of composing, sampling, programming and i promise to blow away everything on next breakpoint or maybe earlier somewhere. :D and yes, it was a pleasure to kick that amiga tune to the second place with quite some distance. ;) see you...
User Comment
Submitted by CreaMD on 30 March 2005
Hat off, Alex. You kicked some major ass ;-)That delicate slide around the middle of the tune was fabulous. Playful and witty. The most amusing C64 song I have heard this year.
User Comment
Submitted by Soren on 30 March 2005
Great tune! I was amazed of the vocoder samples. Didn't know it was possible to do them in such a good quality. You make me want to work with samples on c64 :-)
User Comment
Submitted by LordNikon on 29 March 2005
congrats ... a very nice one !
User Comment
Submitted by SIDWAVE on 29 March 2005
Yaesus! what a COOL tune!
User Comment
Submitted by eq on 29 March 2005
What a wicked sound with those samples!! Congratulations Alex!
User Comment
Submitted by ne7 on 29 March 2005
its hard to explain -just how- wonderful it was hearing this first time on the big soundsystem. when that vocal kicked in people went NUTS! wicked tune!!!!
User Comment
Submitted by Oswald on 29 March 2005
why no screenshot yet ?! ;)
User Comment
Submitted by booker on 28 March 2005
Congrats Alex, you beat'em all.
User Comment
Submitted by gilligan on 27 March 2005
Awesome! deserves the 1st place :)
Although the speccy tune was suprisingly good sound for the shitty AY chip..
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