| |
Website :
http://www.c64.cz/index.php?page=marblelogic
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Sad on 23 March 2009
Great game but there are several bugs in it, for example when cube is leaving in hiscore table it's overlay with some black progagly chars in the right. Sometimes No more move appears also when there is some move possible. My hiscore is 154798 :-) | User Comment Submitted by Jak T Rip on 28 November 2006
PCH&F6&TCH - what a great combination! Nice gameplay! | User Comment Submitted by markus sinalco on 22 July 2006
Great "Marble Logic" Logo ! | User Comment Submitted by Skate on 22 July 2006
Yes, there is a few bugs but game is ok. Graphics and game play is really nice. | User Comment Submitted by PCH on 21 July 2006
Do You tried you are press "SPACE" during playing games ??? :)
| User Comment Submitted by PCH on 21 July 2006
@TCH: Yes ... Exactly .. Bonus system works exactly like this.
And with a unreal great score ...
If you will stop in bonus color choice some color ... for example "red" marble, then every RED marble is for a 1000 points.
Then is no problem to have for 15 marble 15000 points ..
I don't know about some problem with score counting :( ... maybe ... hm ..
| User Comment Submitted by Tch on 21 July 2006
@Macx: from what I´ve noticed about those circles is this..
The 100 appears when you make a series,the marbles fall and there is formed another series.
The 250 appears when the above mentioned happens again..
I guess the 500 and 750 happen after a 3rd and 4th time.
So,lingering on the upper part,might not be such a good tactic. ;)
@PCH: is there a special bonus when you reach level 5 with the light-green marbles?
All of a sudden my score jumped to 447731.
EDIT: I think there is a problem with the score-counting.
Just got 348886 and I only got to level 3. | User Comment Submitted by macx on 21 July 2006
@CreaMD: Aaah, ok. So there is no time-limit or any set limitations of how many moves there are? The numbers in the circles then? 100 in the upper left and 250 in the upper right I saw last time. What is that?
What's your hi-score? :-) | User Comment Submitted by Richard on 21 July 2006
It's a corker :) Great game, cool music. | User Comment Submitted by PCH on 21 July 2006
This is maybe the best tactic .... :) | User Comment Submitted by CreaMD on 21 July 2006
If you don't have moves, that means there is no possibility to make any more "triplets". The best tactics I found so far is to try to keep doing it on top area of playfield until you have no other option than to combine some marbles on lower part of playfield. / Alih: Who? Rich? | User Comment Submitted by macx on 21 July 2006
Where's the instructions? The basic setup is pretty easy to grasp, but I wonder what the four circles (and numbers) represent. And where is the move-counter? It always come as a surprise for me that I don't have any moves left.. :)
Thumbs up though, a really good release! | User Comment Submitted by A Life in Hell on 21 July 2006
It's not a secret that I like this game :). But anyhow, I actually think rich had the right idea on the loading pic thing - the original version of grid zone remix that we recieved (before it was freeware) was actually on tape, complete with loading pic and music and all of the other things you'd expect from a tape ori.
Just a thought, in any case :). Did i mention that I like this game? | User Comment Submitted by CreaMD on 21 July 2006
An playing too. It has some little feature surprises later. E.g. when changing stage. It's fully finished neatly delivered project ;-) And btw. TCH, fabulous logo, I just miss some fulscreen "loader-pic" before the games starts ;-)) Any chance of drawing one? ;-) | User Comment Submitted by CenTraX on 20 July 2006
Finally something worthly seeing!
|
|
|
|
| Search CSDb |
| Navigate | |
|
| Detailed Info | |
|
| Fun Stuff | |
· Goofs · Hidden Parts · Trivia
|
|
| Forum | |
|
| Support CSDb | |
|
| |
|