Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Beer-Font   [2019]

Beer-Font Released by :
Raiders of the Lost Empire [web]

Release Date :
8 September 2019

Type :
C64 1K Intro

AKA :
Never draw a Charset BEFORE buying new beer... =)

Released At :
The 256b Sprite Font Compo

User rating:**********  9.8/10 (11 votes)   See votestatistics

Credits :
Charset .... Holy Moses of Raiders of the Lost Empire

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by CyberBrain on 17 September 2019
I realize this is a joke, but it looked impressive when i first saw it! But come to think of it, this idea fits the 256 byte format pretty well. After all the graphics have been put into memory, there would still be a massive $21 bytes left for code. :)
Don't know if you're gonna do a real version, but no matter what: Real nice idea!!
User Comment
Submitted by Slammer on 10 September 2019
Isn't it a joke? I mean quote: "Good News: I have new beer. Bad News: It's unpacked surely more than 256 bytes, so kick this #@$%÷×!!!". Or perhaps he was drunk when he tried to upload.
User Comment
Submitted by Shadow on 10 September 2019
Jammer: I moved it to out-of-compo as the .prg file on the disk is 1.6kb, and looking at the code from $0900-$09ff it seems to be just my placeholder code there, so I'm not sure what is going on.
I've PM:d the author so he can clarify if I've misunderstood something.
User Comment
Submitted by Jammer on 10 September 2019
BTW, why out of compo? :(
User Comment
Submitted by Holy Moses on 9 September 2019
Good News: I have new beer. Bad News: It's unpacked surely more than 256 bytes, so kick this #@$%÷×!!!

Thanks for all.

Was a pleasure.
User Comment
Submitted by celticdesign on 9 September 2019
Flaschbier!!!!
User Comment
Submitted by Smasher on 9 September 2019
great one! but... does it fit in $0900-$09ff? (haven't checked)
User Comment
Submitted by Oswald on 9 September 2019
even the chars look generated and NOT from the ROM cset ? feels like I couldnt make this in 256 byte :)
User Comment
Submitted by HCL on 9 September 2019
Splendid! How come i didn't get that idea!? :)
User Comment
Submitted by Jammer on 8 September 2019
LOL! :D
User Comment
Submitted by Joe on 8 September 2019
HAHAHAHAHAHA!!
User Comment
Submitted by Raistlin on 8 September 2019
Hehe, nice! I think the only thing i’d change would be the vertical line to the left of the bottle label... it looks like an I/1. Otherwise, love this.
User Comment
Submitted by TheRyk on 8 September 2019
great idea :)
User Comment
Submitted by ChristopherJam on 8 September 2019
HAHAHAHA that’s gold!
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries
· User Comments (14)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.082 sec.