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Paragon   [1988]

Paragon Released by :
Prime

Release Date :
15 May 1988

Type :
C64 One-File Demo

User rating:awaiting 8 votes (7 left)   See votestatistics

Credits :
Code .... Tycoon of Prime
Music .... Jeroen Tel of Maniacs of Noise
  Ward Selles of Prime, Quasar Soft
Graphics .... Dazz
  Tycoon of Prime
Text .... Jackanapes of Prime
  Tycoon of Prime


SIDs used in this release :
JT in Space(/MUSICIANS/T/Tel_Jeroen/JT_in_Space.sid)
Spriffs II(/MUSICIANS/S/Selles_Ward/Spriffs_II.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by HBH.ZTH on 14 July 2022
Nice picture trick, converting one half into sprites.

There is another way as well. You could split $d016 in the middle and make the picture go bounce both ways. Possibly the middle char will look buggy due to $D016 split timing, so it need to be 1 sprite overlay to mask (or copy correct chardata into the sprite memory) to get idential trick as with 8 sprites. Also require to compress a 3 colour bitmap ito charset. If lots of repeating data you can sqeeze a bitmap into a fontbank depending on image used.
User Comment
Submitted by Celtic on 23 March 2012
This is the first demo by Prime, anouncing their formation.
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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