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Slipstream   [2017]

Slipstream Released by :
Bauknecht [web]

Release Date :
25 February 2017

Type :
C64 Game

Released At :
BCC Party #11

Achievements :
Mixed Competition at BCC Party #11 :  #1

User rating:**********  9.8/10 (13 votes)   See votestatistics

Credits :
Code .... Mad of Bauknecht, PULS4R
Music .... dalezy of Triad
Graphics .... Nero of Bauknecht


SIDs used in this release :
Slipstream(/MUSICIANS/D/Dalezy/Slipstream.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


User Comment
Submitted by w4rp8 on 30 August 2023
Wow, just found out about this today… so great! Rez is one of my all time favorite so I give this one a 10 just for the cool attitude alone :-)
User Comment
Submitted by e5frog on 31 March 2017
Very impressive!
I had an object move behind the little whirl on the first level, looked odd.
User Comment
Submitted by Jak T Rip on 14 March 2017
Amazing presentation. Gotta dig more into the game to judge it.
User Comment
Submitted by Paul Bearer on 28 February 2017
Great game, incredible presentation, but why does my score decrease when I die? I absolutely hate that.
User Comment
Submitted by mad on 27 February 2017
@Frantic: Nero (of Bauknecht) did the graphics.

@Jammer: I think you mean the startup glitch. Didn't think about VSP. Will correct that for the Psytronik release.
User Comment
Submitted by Frantic on 27 February 2017
Nobody did the graphics? :)
User Comment
Submitted by mad on 27 February 2017
Wow, thanx for the nice comments.

@Groepaz: You need to enable the D030 option in the chameleon options. And it also should do it's work only in the original release not in the crack (there was a bug with it). The original release (with the bugfix, it should be this one, from the party) was never tested again against the bug with a physical Chameleon, though..

If the bug persisted I will submit a bugfix as soon as possible.
User Comment
Submitted by Jammer on 27 February 2017
Glitch effect is not really VSP friendly I can tell ;) Presentation is way above awesome and game immensely ambitious, however, framerate and unusual controls (without fire we move crosshair and our vessel follows it, with fire we move vessel directly - or at least it looked like :P) not as playable as I'd wish it to be ;)
User Comment
Submitted by chatGPZ on 27 February 2017
i wonder though... it detects the chameleon on startup, yet does not enable the turbo automatically - why?
User Comment
Submitted by balsi on 27 February 2017
amazing Game !
User Comment
Submitted by chatGPZ on 27 February 2017
I'm a big time REZ fan so i have no other chance than loving this one. awesome.
User Comment
Submitted by Richard on 27 February 2017
Impressive modern game for a classic home computer. Stunning effects. Great game.
User Comment
Submitted by lemming on 27 February 2017
Very cool game. Faster on the C128?
User Comment
Submitted by Yogibear on 27 February 2017
Pretty cool stuff!
User Comment
Submitted by hedning on 26 February 2017
Scarzix: One for the bird-plane-owl-spaceship and one for the aim. You can shoot and avoid to be shot at the same time. It's easier than holding the firebutton to move the birdie when needed.
User Comment
Submitted by Scarzix on 26 February 2017
Two joysticks? whats the second one used for? I played through first level with only 1 ?
User Comment
Submitted by hedning on 26 February 2017
This one blew me away. So stylish, and with two joysticks and my Chameleon turbo on to enhance the gameplay: wroom! Amazing!
User Comment
Submitted by c0zmo on 26 February 2017
Totally f***ing great stuff!!! I enjoyed this very much. Thank you for letting me co-play with you in the compo. Mad, dalezy - you are great blokes btw :)
User Comment
Submitted by TheRyk on 26 February 2017
Was a blast and an honor to have you and your game at the party, Mad!

As I may not create a C16 release here (which won the Other Systems Mixed Compo), the C16 version is also included in the ZIP.
User Comment
Submitted by spider-j on 26 February 2017
I'm a bad gamer, so I can't judge the gameplay, but the most awesome feature for me is that the sfx are aligned/synced to the music \o/
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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