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1991   [2011]

1991 Released by :
Booze Design

Release Date :
7 August 2011

Type :
C64 Demo

AKA :
Glass och ballong!

Released At :
LCP 2011

Achievements :
C64 Demo Competition at LCP 2011 :  #1

User rating:*********_  9.1/10 (50 votes)   See votestatistics
*********_  9.2/10 (22 votes) - Public votes only.

Credits :
Code .... HCL of Booze Design
  JackAsser of Booze Design
Music .... Dane of Booze Design
  RaveGuru of Booze Design
Graphics .... Archmage of Andromeda, Booze Design, EN0NE, Nostalgia, SHAPE
  Dane of Booze Design
  HCL of Booze Design
  Jailbird of Booze Design
Design .... HCL of Booze Design
Idea .... HCL of Booze Design
Text .... Dane of Booze Design
  HCL of Booze Design
  JackAsser of Booze Design
Charset .... HCL of Booze Design
  Univerz
Linking .... HCL of Booze Design
  JackAsser of Booze Design
Concept .... HCL of Booze Design
Bug-Fix .... HCL of Booze Design
  JackAsser of Booze Design
Loader .... HCL of Booze Design


SIDs used in this release :
Dane vs Danko(/MUSICIANS/M/Mitch_and_Dane/Dane/Dane_vs_Danko.sid)
Dane vs Deek(/MUSICIANS/M/Mitch_and_Dane/Dane/Dane_vs_Deek.sid)
Dane vs Scortia(/MUSICIANS/M/Mitch_and_Dane/Dane/Dane_vs_Scortia.sid)
Dane vs Zardax(/MUSICIANS/M/Mitch_and_Dane/Dane/Dane_vs_Zardax.sid)
Funky Desert Dawn(/MUSICIANS/R/Raveguru/Funky_Desert_Dawn.sid)
Good Enough?(/MUSICIANS/M/Mitch_and_Dane/Dane/Good_Enough.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


Goof Info
Submitted by JackAsser on 8 August 2011
Regarding the VSP-bug. I'll hand in a test-case to the VICE-coders and let them figure out what happens inside the VIC-chip. :)

Short explanation and how to trigger it: 1) Put the VIC-chip into idle-state so that it displays ghost bytes ($3fff etc), via a simple FLD (inc $d011). Then trigger a bad-line on the middle of a raster line (dec $d011 aka VSP). This will of course terminate the idle-state and enter display-state. The very last ghost-byte is not fetched from the usual location though, but somewhere else. Where? Short checking in the middle of the night at the party rules out left overs on the data bus as well as the first byte of the last char in the current font. But we were tired also so it can be totally wrong...
Goof Info
Submitted by Dane on 8 August 2011
One of the chords in the end tune is fucked up. I guess party conditions got the best of me when I was packing it. The uploaded .sid of Good Enough is however 100% correct.
Goof Info
Submitted by HCL on 8 August 2011
There are two known bugs caused by VSP not shown by current versions of Vice or Hoxs64:

* In the color-tech part between the scroll and the lower logo.

* In the vector part following the scroller.

Perhaps we would have been able to remove them but we didn't have the right gear with us at the party, plus neither Roland nor John were there :(.
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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