| |
AKA :
Glass och ballong!
Released At :
LCP 2011
Achievements :
C64 Demo Competition at LCP 2011 : #1
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
Goof Info Submitted by JackAsser on 8 August 2011
Regarding the VSP-bug. I'll hand in a test-case to the VICE-coders and let them figure out what happens inside the VIC-chip. :)
Short explanation and how to trigger it: 1) Put the VIC-chip into idle-state so that it displays ghost bytes ($3fff etc), via a simple FLD (inc $d011). Then trigger a bad-line on the middle of a raster line (dec $d011 aka VSP). This will of course terminate the idle-state and enter display-state. The very last ghost-byte is not fetched from the usual location though, but somewhere else. Where? Short checking in the middle of the night at the party rules out left overs on the data bus as well as the first byte of the last char in the current font. But we were tired also so it can be totally wrong... | Goof Info Submitted by Dane on 8 August 2011
One of the chords in the end tune is fucked up. I guess party conditions got the best of me when I was packing it. The uploaded .sid of Good Enough is however 100% correct. | Goof Info Submitted by HCL on 8 August 2011
There are two known bugs caused by VSP not shown by current versions of Vice or Hoxs64:
* In the color-tech part between the scroll and the lower logo.
* In the vector part following the scroller.
Perhaps we would have been able to remove them but we didn't have the right gear with us at the party, plus neither Roland nor John were there :(. |
|
|
|
| Search CSDb |
| Navigate | |
|
| Detailed Info | |
|
| Fun Stuff | |
· Goofs (3)
· Hidden Parts · Trivia
|
|
| Forum | |
|
| Info on other sites | |
|
| Support CSDb | |
|
| |
|