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Hardsync 1st Mix   [2012]

Hardsync 1st Mix Released by :

Release Date :
4 November 2012

Type :
C64 Game

Website :

Released At :

User rating:**********  9.8/10 (17 votes)   See votestatistics

Credits :
Code .... Lft of Kryo
Music .... Danko of Fairlight
  Drax of Bonzai, Camelot, Crest, Maniacs of Noise, Vibrants
  Goto80 of Hack n' Trade, Oxsid Planetary, Phantasy, Up Rough
  Jeff of Bonzai, Camelot, Cosine, Crest, Viruz
  Jeroen Tel of Focus, Maniacs of Noise
  Johannes Bjerregaard
  Lft of Kryo
  Rob Hubbard

SIDs used in this release :
International Karate(/MUSICIANS/H/Hubbard_Rob/International_Karate.sid)
R-Type & Techno(/MUSICIANS/J/Jeff/R-Type_and_Techno.sid)

Download :

Look for downloads on external sites:

User Comment
Submitted by Hawk on 3 October 2015
Really hard.. with the xbox360 analog stick on vice playing... neat idea... good coding... pictures of the games,composers in the background changing or so also where an cool idea i think( sorry for bad english!!)!!
User Comment
Submitted by Hawk on 3 October 2015
Realy cool, i just tryed with an xbox 360 controller and vice emu... i think i should search for the real thing somewhere, an try this again on my real c64... with atari joy....
User Comment
Submitted by TheRyk on 26 March 2015
After our controlport dance mat finally had been fixed, our guests had lots of fun at BCC#9 with this :D

Thx a lot!
User Comment
Submitted by lft on 5 September 2014
You can use any controller that behaves like a normal joystick. So you could get a cheap dance mat, remove all the electronics, and connect the switches directly to a DB9 plug.
User Comment
Submitted by Lynx on 3 September 2014
Does it works with PSX64 only?Or can I take a different controller??
User Comment
Submitted by DeeKay on 14 November 2012
Oh, and lft: Really nicely done, this! 8) Do you feel like making a proper guitar hero clone? the Shredz64 one leaves much to be desired (e.g. a fucking fast loader!) and could look and feel so much nicer! ;-) I'd volunteer for GFX if you need any!
User Comment
Submitted by DeeKay on 14 November 2012
We tried to get this to work with the Shredz64/PSX64 interface on Saturday, to no avail!... It would react to the buttons on the mat, but not a single-press but repeatedly! Maybe the interface is in that "non-guitarcontroller" macro mode? How can we find out if there are macros preprogrammed? Bieno64, care to share what you did to make it work? 8)
User Comment
Submitted by lft on 8 November 2012
I've uploaded the sid file here, to keep everything in one place. When the HVSC update is out, feel free to delete the uploaded copy.
User Comment
Submitted by iAN CooG on 8 November 2012
Bieno: only the known sid tunes are listed, the missing menu tune and other subtunes by lft will be added in HVSC58, and after the update will be applied also here on CSDb, I will add the new file link
edit: done
User Comment
Submitted by lft on 8 November 2012
Adapter schematics and level making tools are now online. Just follow the 'website' link.
User Comment
Submitted by Bieno on 7 November 2012
Sorry but, what is the menu intro song of the game?
User Comment
Submitted by lft on 7 November 2012
Thanks for the nice comments! I didn't design it specifically for the shredz64 interface (because I don't have one), so it's great to see reports that it works.
User Comment
Submitted by Bieno on 7 November 2012
Amazing !!!!! It's a very nice idea and it works perfectly with Shredz64.
User Comment
Submitted by Yogibear on 7 November 2012
Great stuff!
User Comment
Submitted by DeeKay on 6 November 2012
Dance Dance Revolution for the c64? Awesome! So *does* this work with the Shredz64 interface, which I happen to have (and which i brought to X2010 btw, mrsid! ;-)?
User Comment
Submitted by X-jammer on 5 November 2012
This was as an absolute joy to play at Y and the production values here are amazing! Thumbs up lft!!
User Comment
Submitted by Mr. SID on 4 November 2012
This is absolutely amazing, well executed and such a great idea! It would've killed at X!
What about two player mode?
User Comment
Submitted by Karoshier on 4 November 2012
This is definitely not oldschool :/
But at least finally a dance game with *our* favourite tunes. Well done.
User Comment
Submitted by redcrab on 4 November 2012
Amazing! Rhythm-games are totally underrepresented for the machine with the best music around :)

Now. How do I mod my psx-mat to work with the c64? Is the synthetic dreams converter kit the best option here?

I really look forward to have the entire family bouncing to this at x-mas holidays :)
User Comment
Submitted by Luca on 4 November 2012
I've connected my dancemat at it works quite fine! Congrats!
User Comment
Submitted by hedning on 4 November 2012
Poison: Yup. lft will post more info about the project asap.
User Comment
Submitted by Poison on 4 November 2012
Dancepad? Is it some homebrew stuff?
User Comment
Submitted by mankeli on 4 November 2012
Awesome! And please do add songs like Pools of Poison to the next version. :)
User Comment
Submitted by dink on 4 November 2012
awesome! ... awesome!
User Comment
Submitted by Sixx on 3 November 2012
WOW, just freakin' wow. Only played it for 10 mins yet but this certainly will be among my top 3 releases of the year!

lft, you're a hero!

Off to have more fun, do you take requests for "mix 2"? ;)
User Comment
Submitted by hedning on 3 November 2012
This was frikkin' awesome! We played it for hours at Y (Mahoney is still jumping around on the mat 01.00). Great work lft! Pics and movies will probably show up soon. Move your body!
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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