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Powerglove [rgcd compo edition V1.2]   [2013]

Powerglove [rgcd compo edition V1.2] Released by :
Lazycow

Release Date :
7 December 2013

Type :
C64 Game

Website :
http://www.lazycow.de/powerglove

User rating:*********_  9.4/10 (13 votes)   See votestatistics

Credits :
Code .... Lazycow
Music .... Cyborgjeff
Graphics .... Lazycow
Design .... Lazycow


SIDs used in this release :
Powerglove(/MUSICIANS/C/Cyborgjeff/Powerglove.sid)

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by Lazycow on 7 December 2013
POWERGLOVE

a gun & run game by Lazycow, soundtrack by Cyborgjeff
(for the 2013 C64 16KB Cartridge Competition)


2230 a.d.

Fossil ressources are exhausted. Two polar subterran thermal reactors
saturate the increasing energy demand of mankind. While an explosion in
"thermal north" destroyed all primary and secondary energy connectors,
contact to various specialists and rescue robots have been lost.

Without energy supply, the death of billions is imminant!

We need the three control diamonds to engage backup systems.
Use the shielded suit and the powerglove to protect you against the
maintenance robots.

Help us, you're the only hope!


Features:
- over 100 rooms in 4 levels
- 7 different robos

Technical gimmicks:
- fullscreen softscrolling with status display in border
- 3 color hires hero sprite (using overlay sprites) with 24 anim phases
- NTSC support: same gamespeed and musicspeed in PAL and NTSC
- 40k game (22k code, 2k music, 5k game data, 11k graphics)
- programmer has survived the competition, jsr $fce2


History:

- V1.0: (30.11.2013)
- RGCD 16k-compo-2013 version

- V1.1: (03.12.2013)
- font no longer garbled on a real cartridge (doesn't show up in vice 2.4)
(thanks to Sauhund and Enthusi)

- V1.2: (06.12.2013)
- blocked the 68-life trick (thanks to Sotlio)
- fixed sprite glitches in vertical scrolling rooms
- fixed background glitches in vertical scrolling rooms


If all this is possible, where's the magic?
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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