| |
AKA :
#258 Commando IFFL Fileloader and EasyFlash
Credits :
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by Fungus on 19 December 2015
Nostalgia only supports real hardware and accurate emulation. If something doesn't work take up with whoever made the faulty emulator/hardware. | User Comment Submitted by USID on 19 December 2015
Works finde on CC64S, but doesn´t work on MiST FPGA :-/ | User Comment Submitted by Yogibear on 2 September 2014
@TheRyk: I found out it works with Internet Explorer and not with Firefox. Thanks! | User Comment Submitted by Yogibear on 28 August 2014
OK! Will look at it later. Going Zzzzzzzzzzzzzz! | User Comment Submitted by TheRyk on 28 August 2014
depending on your browser, normally "full"
and be careful to remove/untick all those additional ticks in the shockwave installer like norton snake oil or google chrome as default browser etc. | User Comment Submitted by Yogibear on 27 August 2014
@TheRyk: Thanks! Should I use Full or Slim Other Browsers? | User Comment Submitted by TheRyk on 26 August 2014 User Comment Submitted by Rough on 26 August 2014
Already did. The miner is now 8 sprites on FLI background... not. | User Comment Submitted by Yogibear on 26 August 2014 User Comment Submitted by Rough on 26 August 2014
China Miner could also use some polishing... | User Comment Submitted by Yogibear on 26 August 2014 User Comment Submitted by TheRyk on 25 August 2014
also great that everything is controllable by joy port 2, so you can play it on DTV as well.
OT/DOTC @Yogi/Oswald: I basically agree with Oswald. Moreover, there is already the official "Defender of the Crown - Digitally Remastered Edition" around form some ten years. Some years ago even playable on browser. Apart from polished gfx & music it was pretty much the same game as the c64 classic | User Comment Submitted by Oswald on 25 July 2014
DOTC has one of the best ingame graphics already. Polished ifli gfx would just kill its charm & loading times and add nothing to the gameplay. | User Comment Submitted by Yogibear on 25 July 2014
How about a Defender of the Crown remake with IFLI pics?! | User Comment Submitted by F7sus4 on 24 July 2014
128% agreed with Frantic. | User Comment Submitted by fenz on 22 June 2014
What an amazing makeover! 10/10 | User Comment Submitted by Truss on 14 June 2014
Awesome! - A game like Ghost'n'Goblins could use the same makeover. Would be \o/ | User Comment Submitted by zap on 6 June 2014
Great game true too the orginal with some nice new levels well done. :) | User Comment Submitted by daison on 3 June 2014 User Comment Submitted by Sledge on 3 June 2014
This must be the coolest release in a very long time!!! | User Comment Submitted by aNdy on 2 June 2014
Quite simply outstanding. Respects to all involved. | User Comment Submitted by Fungus on 2 June 2014
@Shine Emulator bugs are not our concern, talk to the devs of CCS64. | User Comment Submitted by Steveboy on 31 May 2014 User Comment Submitted by Shine on 31 May 2014
CommandoArcade_N0S_FL_Universal.d64:
Hang (sometimes exception error) with CCS64 3.9 after the title screen. :( | User Comment Submitted by rainbowgfx on 31 May 2014
No one like you. You are the king of the scene. God bless you. Astonishing!! | User Comment Submitted by la_mettrie on 30 May 2014
Thumbs up!
If some people go on improving arcade conversions I suggest adding dial-controls for Ikari Warriors and Midnight Resistance (both use a dial-stick for choosing the shooting direction. Perhaps some keys could assume that function) | User Comment Submitted by Mix256 on 29 May 2014
Beyond awesome!
Now, if only someone could update the graphics for Green Beret. | User Comment Submitted by Frantic on 28 May 2014
Just a copy of the concept behind this very popular release:
HT Gold
;)
:P
:D
:( | User Comment Submitted by spider-j on 28 May 2014
Great music by 6R6! Fits perfectly to that version. If I'd want to hear Hubbard, I'd play the original version. | User Comment Submitted by slimeysmine on 27 May 2014 User Comment Submitted by cbmeeks on 27 May 2014
Thank you for this! And NTSC too!
Brings a tear to me eye. | User Comment Submitted by Martinland on 26 May 2014 User Comment Submitted by iceout on 26 May 2014 User Comment Submitted by STE'86 on 26 May 2014
here's a thought tho... Who Dares wins basic gameplay and level design with the admittedly better commando sprites bolted in and uprated graphics... | User Comment Submitted by STE'86 on 26 May 2014
I always liked Who Dares Wins myself.
It was far more tactical than Commando's button mashing, and the ability to throw grenades on the diagonal made it a very different game. | User Comment Submitted by Stinsen on 26 May 2014
Pretty much the only game I could complete without cheating. :) Great stuff indeed! | User Comment Submitted by Tom-Cat on 26 May 2014
Well, to me Who Dares Wins was always Commando in slow-motion :) It is a nice game with some nifty features, but the pacing of Commando was spot-on. | User Comment Submitted by Linus on 26 May 2014
Hah, what Burglar said! Who Dares Wins owns Commando ;)
Anyway - ten points from germany! | User Comment Submitted by BYB on 26 May 2014 User Comment Submitted by Burglar on 26 May 2014
<Burglar> nice job on the game btw ;)
<Burglar> kinda awesome :P
<Burglar> u guys pretty much went all out
<Burglar> but I still like who dares wins more ;)) | User Comment Submitted by psych on 26 May 2014
All I can say is RESPECT! | User Comment Submitted by Smasher on 26 May 2014
a cool trainer would have been: "would you like to play with the new fixed sprite multiplexer routine or keep the good old glitch"? :) I don't know what you think, but for me when in commando the action was intense and you started to shoot and throw bombs like hell that sprite glitch + music slowing down was a fantastic *feature* and part of the game, not a bug at all!... :)
I'm kidding, of course.. :) | User Comment Submitted by HOL2001 on 26 May 2014
Awesome! Many thanks for that! :) | User Comment Submitted by Rough on 26 May 2014
This is not a crack, but a new Commando. Great job! (btw, check out Barbarian/Death Sword (New!) on Amstrad - also lotsa cool efforts) | User Comment Submitted by Neo-Rio on 25 May 2014
AWESOME!
Yes, I agree. Other C64 games could do with more polish. Perhaps we will see updated versions of Street Fighter II, Double Dragon, and Cisco Heat!
*DUCKS AND HIDES* | User Comment Submitted by TWW on 25 May 2014
Congrats!
I'm sure there are more classics which would fare weel with a workover like this! | User Comment Submitted by Hoild on 25 May 2014
Congrats guys, Ultimate Commando! ;] | User Comment Submitted by E$G on 25 May 2014
Nice to see you back in high nostalgia standard! | User Comment Submitted by DAE on 25 May 2014
Unexpected and excellent! | User Comment Submitted by Dr.j on 25 May 2014
What Groepaz wrote. i can't think of a better crack than this version which is a milestone in cracking history. thumbs up !!! absolutely crazy work | User Comment Submitted by chatGPZ on 25 May 2014
this is so beyond anything released in the cracking scene for a long time, i have no words for it <3 | User Comment Submitted by Sounx on 25 May 2014
What's left to say... Nothing, but here goes once more: Absolutly Amazing!! | User Comment Submitted by Total Chaos on 25 May 2014 User Comment Submitted by lemming on 25 May 2014
Hubbard's _ICONIC_ original music and FX have of course been included like they should be :)
Tip for true shoot'em up freaks: Try this on NTSC! The 60fps action is mad! :D | User Comment Submitted by Asphodel on 25 May 2014
Last comment was meant for the title picture. sorry. VERY nice release though! and that's a bit of an understatement. | User Comment Submitted by Asphodel on 25 May 2014
Nice! Good use of greens and browns here; clean, without looking 'muddy'. | User Comment Submitted by Smasher on 25 May 2014
is it X'Mas already? :) fantastic release, 100/10! | User Comment Submitted by rez on 25 May 2014
What a great idea!
It's totally AWESOME! \:D/ | User Comment Submitted by Erol on 25 May 2014 User Comment Submitted by Oswald on 25 May 2014
brilliance! finally the speccy whores can stfu about the missing levels %) | User Comment Submitted by Scarzix on 25 May 2014
THAT WAS.... FUN!!! Awesome idea! havent tried the cheats yet, as I am used to completing the game 10 times in a row on the original, I expect to get back into shape and do this the right way sooner or later :-)
Awesome job, very well done. Nice loader picture, really high quality and cool tune too! I preferede the original music and SFX for the game though - but hey! I am a Hubbard fan and this is how Commando sounds in my mind, so - nothing wrong with the new version. Just my personal preferences.
Thumbs up team! | User Comment Submitted by GeoAnas on 25 May 2014
MaMa MiA !! :-O
Excellent ! Superb ! | User Comment Submitted by TheRyk on 25 May 2014
\o/
Awesome release! Thanks! | User Comment Submitted by Paulko64 on 25 May 2014
Great release! And I agree with Matt, Ghost n Goblins has the same problems as Commando (only limited levels, lots of flickering), and probably has lots of similarities code-wise. Bring it on! | User Comment Submitted by Adam on 25 May 2014 User Comment Submitted by encore on 25 May 2014
Very impressive and I love the idea of improving arcade conversions. :) What stood out to me the most was the nice chopper-scenes and the sprite multiplexer. So much stuff going on on the screen without the C64 breakin' a sweat! Amazing selection of versions (for different hardware) too.
(One idea I got when I played this was how it would sound with a 1 channel Hubbard bass/drums-track + new sfx in the other 2 sid-voices.) | User Comment Submitted by slimeysmine on 25 May 2014 User Comment Submitted by Max on 25 May 2014
AMAZING! love it.......great release.. | User Comment Submitted by Matt on 25 May 2014
absolutely amazing!
ghosts 'n goblins next please :-) | User Comment Submitted by Flavioweb on 25 May 2014
This is how the scene should work nowdays. Shining thumbs up. | User Comment Submitted by Cresh on 25 May 2014 User Comment Submitted by e5frog on 25 May 2014
Looks awesome, I'm looking forward to getting past the first level... ;-) | User Comment Submitted by Endurion on 25 May 2014
Holding more thumbs up than physically possible. Well done! | User Comment Submitted by Thierry on 25 May 2014
wow , looks good , im play this one in real machine ! | User Comment Submitted by Unkle K on 25 May 2014 User Comment Submitted by Yogibear on 25 May 2014 User Comment Submitted by Deev on 24 May 2014 User Comment Submitted by bepp on 24 May 2014 User Comment Submitted by jailbird on 24 May 2014
I know this supposed to be a cool game and you added new levels, so you guys are doing God's work! :) | User Comment Submitted by Comos on 24 May 2014 User Comment Submitted by Moloch on 24 May 2014
Wow, just wow! Very cool additions and improvements! Two thumbs up!
Of course, since I'm older than dirt the trainers come in handy. :D | User Comment Submitted by Rotteroy on 24 May 2014 User Comment Submitted by Fix on 24 May 2014
This is how it should be done... Great work. | User Comment Submitted by Sixx on 24 May 2014
This is just crazy, which game is up next? ;) | User Comment Submitted by Doc Strange on 24 May 2014 User Comment Submitted by The Gothicman on 24 May 2014 User Comment Submitted by Mr. SID on 24 May 2014
I wanna have your babies! :) | User Comment Submitted by celticdesign on 24 May 2014 User Comment Submitted by ccr on 24 May 2014
This release makes my penis harder. | User Comment Submitted by Didi on 24 May 2014
Knew there was too much silence from Nostalgia. Expected something big... and here it is! \o/ | User Comment Submitted by Joe on 24 May 2014
Utterly wicked and superb! | User Comment Submitted by Zyron on 24 May 2014 User Comment Submitted by STE'86 on 24 May 2014
gratz on the release and to schedule too! :) | User Comment Submitted by Tom-Cat on 24 May 2014
Also a note to different versions:
FL (FileLoader) version should work on all devices. It still has a custom loader for 1541, 1571, 1581, etc. most common devices though. It will work nicely on SD2IEC, IEC2ATA, IDE64, etc. and will use your speeder of choice (JiffyDos, Dolphin,...)
IFFL version will work on the most usual devices as all IFFL loaders do. It will be much faster on those devices too compared to the FL version. It is also the only version that supports REU (256kb required, whole game will be loaded to memory!)
EasyFlash version doesn't need much info. It will save highscores to cartridge of course and those highscores are compatible with FL version too!
Have fun ! | User Comment Submitted by 6R6 on 24 May 2014 User Comment Submitted by hedning on 24 May 2014 User Comment Submitted by dink on 24 May 2014
Excellent!! :) Great work Tom-Cat :) | User Comment Submitted by Tom-Cat on 24 May 2014
Ok, here is what we were up to for quite some time. An enhanced version of Commando. Short summary of what has been done:
* 5 new levels added. Game now has total of 8 levels like arcade
* New Barracks, Hangar, Chopper, Level transition, etc. graphics
* New Level features
* New glitch-free Sprite multiplexer
* New Scroller
* Chopper that drops you onto the battle field and picks you up
* Level Transition screen animations
* Score, Lives and Bomb counter fixes
* Code bug fixes - no more crashes
* High Scores in attract mode
* Game Over sequence added
* Two new Sound modes with new SFX and new tunes by 6R6
* Loading screen (by STE'86) and Loading tune (by 6R6) added
* Pause added with Quit option
* Easyflash version with High Score saver to flash and backup to disk
* Universal File version that should work on any device
* IFFL version with REU support
* PAL and NTSC supported
Remember ... press SPACE to select new Sound modes. You can long press FIRE to fire grenades.
Check the Summary and Docs for more info ... | User Comment Submitted by alwyz on 24 May 2014
|
|
|
| Search CSDb |
| Navigate | |
|
| Detailed Info | |
|
| Fun Stuff | |
· Goofs · Hidden Parts · Trivia (1)
|
|
| Forum | |
|
| Support CSDb | |
|
| |
|