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The Magical Dance   [2015]

The Magical Dance Released by :

Release Date :
27 April 2015

Type :
C64 One-File Demo

User rating:******____  5.5/10 (17 votes)   See votestatistics

Credits :
Code .... Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension
Music .... Moon of Flash Inc.
Graphics .... JSL of Autumn Soft, Covenant, Creators, Protovision, Raiders of the Lost Empire, Software of Sweden, Tropyx
Idea .... JSL of Autumn Soft, Covenant, Creators, Protovision, Raiders of the Lost Empire, Software of Sweden, Tropyx

SIDs used in this release :
Find the Way(/MUSICIANS/M/Moon/Find_the_Way.sid)

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User Comment
Submitted by Jammer on 30 April 2015
What Moloch said ;]
User Comment
Submitted by dink on 29 April 2015
Cute/silly - I like
User Comment
Submitted by Carrion on 28 April 2015
what spam?
looks like proper release to me.
User Comment
Submitted by Mirage on 28 April 2015
the shadow: I wasn't talking about the release, I was talking about the spam
User Comment
Submitted by Dr.j on 28 April 2015
if Richard had received a buck for every use of his TND editor , he was richer than Bill Gates
User Comment
Submitted by The Shadow on 28 April 2015
This is lots of fun. The wizards at odds gives this extra humor on top of the comic book style of art.

Mirage: scene releases are not spam.
User Comment
Submitted by Moloch on 28 April 2015
I like the wizards but the hard edges on the staves are really detracting
User Comment
Submitted by TheRyk on 27 April 2015
shockingly jolly! wonderful!

some more significant goof of Richard's Animator's seems to be refreshing of color RAM, look closely at hat and left shoe of blue wizard. here it really works more like a flash feature than a bug :)
User Comment
Submitted by Mirage on 27 April 2015
Still spamming away I see
User Comment
Submitted by Kitty on 27 April 2015
Comment JSL: 'Lovely Wizard Dance, Hopefully not too shocking, the balloon-statement is towards theirselves and not to the scene.'

Here something funny.. The Magical Dance.. I know of the bug from Richard's code, where the animation shows a crash-effect in the beginning, where I thought it was first the old Dark packer decrunch effect, but the
Anim-Editor while loaded the files and showing it did the same bug, not important but I still used the editor,
because Ron/SOS has too much realife, and it's heaps projects for the scene, so I used the editor from TND. The Animation runs fine, so that is positive, it all goes about the
Animation, just think of the bug as a depack effect.. ;)
I know of the Yellow pixelbug, it is about placing the shoes, notice that I don't have a Monitor but a TV, so I see blurry, and I don't fix the pixeling and
linking just for 1 or 2 pixels, years ago I did. ;D

I know that animations in the past are plain, but simplistic is also word. Normally I pixel everything up to the skies, but this is something simple I did, to cheer you up.
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Detailed Info
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· User Comments (10)
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CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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