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Ghosts'n Goblins Arcade & Commando Arcade SE   [2015]

Ghosts'n Goblins Arcade & Commando Arcade SE Released by :
Nostalgia [web]

Release Date :
27 June 2015

Type :
EasyFlash Release

User rating:**********  9.8/10 (18 votes)   See votestatistics

Credits :
Code .... Erhan of Nostalgia
  Fungus
  Sorex of Nostalgia, Warriors of the Wasteland
  Tom-Cat of Nostalgia
Music .... 6R6 of Nostalgia, SHAPE
  Laxity of Bonzai, Maniacs of Noise, Vibrants
Graphics .... Mase
  STE'86
  Tom-Cat of Nostalgia
Design .... STE'86
  Tom-Cat of Nostalgia
Idea .... Tom-Cat of Nostalgia
Crack .... 6R6 of Nostalgia, SHAPE
  S!R of Nostalgia
Trainer .... S!R of Nostalgia
  Tom-Cat of Nostalgia
Original Supply .... S!R of Nostalgia
NTSC-Fix .... Fungus
  Tom-Cat of Nostalgia
Linking .... Tom-Cat of Nostalgia
Bug-Fix .... Erhan of Nostalgia
  Fungus
  Sorex of Nostalgia, Warriors of the Wasteland
  Tom-Cat of Nostalgia
Loader .... Tom-Cat of Nostalgia
Docs .... Hellboy of Nostalgia
  Tom-Cat of Nostalgia
Test .... Erhan of Nostalgia
  Hurminator of Nostalgia
  Lemming of HiRMU, Nostalgia, Offence, Orange
  Morpheus of C64.COM, Flash Inc., The Increasing Popularity Crew, The Transfer Team
  SLC of Kvasigen, Nostalgia, Those Up Fucked Sceners
  STE'86
Help .... Fungus

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by Tom-Cat on 27 June 2015
This is an EasyFlash compilation of our two improved games. Everything is the same as before only a few typos were corrected.

Ghosts'n Goblins new features:

* Two completely new levels added.Level 6 has an additional final room.
* Existing 4 levels are expanded to be twice the size of the original.
* All levels have completely new graphics and level designs applied.
* All levels have unique new tunes added which were newly composed.
* New Sound Effects added or changed.
* New sprite multiplexer coded, which will minimize glitches.
* Intro sequence added where Satan abducts the Princess.
* Game Map added, which shows your progress when you are killed or you reach incoming level.
* Game Complete animation added.
* Game Over sequence added.
* Two new Bosses added for levels 5 and 6. They are bigger than any existing enemies in the original game.
* Added a new Jumping Skeleton enemy in levels 5 and 6.
* Moving Clouds recoded so they can be used on level 5.
* Arthur now can turn around when he jumps and he can shoot backwards.
* Added an improved Title/Loading screen with new tune.
* Weapons are now improved and all of them now actually make sense.
* Enemies have improved AI * not perfect but much better than original.
* Levels 1-4 are done in 2 parts now, but transition between them is fully seamless.
* Flying Knights at level 2 can only be shot from behind as in Arcade.
* Zombies first dig out some dirt so you can spot them before they kill you.
* Collision detection is drastically improved * you won't get killed when a bullet flies over your head anymore.
* Dragon Boss covers more of the screen area now and you need to shoot his head three times, and he won't shoot so many bullets anymore.
* House Ogres are easier to kill now.
* 'Sparkles' are now visible when you hit an enemy.
* Weapons that are dropped depend on the level you are playing, so you cannot get the shield in the beginning.
* Pause Game and Quit Game added, which can be activated by Run/Stop key.
* Arthur can jump over obstacles now even if he touches them. In the original he only jumped up.
* Time limit is now different for each level.
* 7 Trainers added for your pleasure.
* Easy Flash version of game supports Backup/Restore of High Scores to disk. Those high scores are compatible with File Loader version.

Commando new features:

* Completely new Graphics throughout the whole game.
* 5 new levels added. Game now has a total of 8 levels, just like the arcade original. Therefore the game is now a multiload.
* Level 3 is a completely new level with barracks.
* Levels 2 and 8 have new hangar and new turret graphics.
* Level 4 is what Level 3 was in the original C64 version.
* Level 5 has a new feature * swamps,which replace ponds from the arcade original. Also there are soldiers that shoot at you from behind a log.
* Level 6 is similar to level 2 as in the original game.
* Level 7 has new style barracks with soldiers coming out of them.
* Level 8 has a fully visible watchtower with hangars and a few other features.
* Completely new demo-grade sprite multiplexer allows almost completely flicker-free sprites on screen.
* Completely new scroller code enables more raster time for other parts and enables a full 60 fps game at all times.
* Added the arcade's helicopter that drops Super Joe onto the battlefield and picks him up after the mission is over.
* Level transaction screens now have new animations converted from the arcade version.
* Scores have 2 more digits to prevent them from overflowing and wrap around at 999999 points.
* Long Fire button press will fire a grenade (if option is enabled).
* 8th place on the high score table can be entered now.
* Lives are properly printed now * if you manage to have more than 10.
* Grenade counter stops at 99 now * it used to wrap around to 0 before.
* Turrets on levels 2 and 6 used to crash the c64 before. Now you can grenade them at will.
* Attract mode now shows 4 screens from the last played level. It also shows the highscores and N0S credits.
* Game over sequence added with enemies running around shooting.
* Soldiers now throw bombs at you regardless of your position. Makes the game a bit more challenging.
* Enemies go behind the black status bar now * used to disappear sporadically there.
* Added a left-to-right driving motorcycle to some of the levels.
* Scoring works more like the arcade, so similar scores can be achieved.
* New Sound Modes are added with many new tunes (some levels have different tunes) and even more sound effects.
* Loading screen and loading tune was added to the game.
* You can pause the game by pressing the RUN/STOP key. While in pause you can quit the game by pressing Q.
* High Scores are saved to disk and cartridge now.
* Easy Flash version of game supports Backup/Restore of High Scores to disk. Those high scores are compatible with File Loader version.
* Game is compatible with both PAL and NTSC systems.
* Game supports 2 options which can be selected at the start.
* Game has 5 trainers for practice play.
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