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Ghosts'n Goblins Arcade & Commando Arcade SE [2015] |
Credits :
Code | .... | Erhan of Nostalgia |
| | Fungus |
| | Sorex of Nostalgia, Warriors of the Wasteland |
| | Tom-Cat of Nostalgia |
Music | .... | 6R6 of Nostalgia, SHAPE |
| | Laxity of Bonzai, Maniacs of Noise, Vibrants |
Graphics | .... | Mase |
| | STE'86 |
| | Tom-Cat of Nostalgia |
Design | .... | STE'86 |
| | Tom-Cat of Nostalgia |
Idea | .... | Tom-Cat of Nostalgia |
Crack | .... | 6R6 of Nostalgia, SHAPE |
| | S!R of Nostalgia |
Trainer | .... | S!R of Nostalgia |
| | Tom-Cat of Nostalgia |
Original Supply | .... | S!R of Nostalgia |
NTSC-Fix | .... | Fungus |
| | Tom-Cat of Nostalgia |
Linking | .... | Tom-Cat of Nostalgia |
Bug-Fix | .... | Erhan of Nostalgia |
| | Fungus |
| | Sorex of Nostalgia, Warriors of the Wasteland |
| | Tom-Cat of Nostalgia |
Loader | .... | Tom-Cat of Nostalgia |
Docs | .... | Hellboy of Nostalgia |
| | Tom-Cat of Nostalgia |
Test | .... | Erhan of Nostalgia |
| | Hurminator of Nostalgia |
| | Lemming of HiRMU, Nostalgia, Offence, Orange |
| | Morpheus of C64.COM, Flash Inc., The Increasing Popularity Crew, The Transfer Team |
| | SLC of Kvasigen, Nostalgia, Those Up Fucked Sceners |
| | STE'86 |
Help | .... | Fungus |
Download :
Look for downloads on external sites:
Pokefinder.org
Summary Submitted by Tom-Cat on 27 June 2015
This is an EasyFlash compilation of our two improved games. Everything is the same as before only a few typos were corrected.
Ghosts'n Goblins new features:
* Two completely new levels added.Level 6 has an additional final room.
* Existing 4 levels are expanded to be twice the size of the original.
* All levels have completely new graphics and level designs applied.
* All levels have unique new tunes added which were newly composed.
* New Sound Effects added or changed.
* New sprite multiplexer coded, which will minimize glitches.
* Intro sequence added where Satan abducts the Princess.
* Game Map added, which shows your progress when you are killed or you reach incoming level.
* Game Complete animation added.
* Game Over sequence added.
* Two new Bosses added for levels 5 and 6. They are bigger than any existing enemies in the original game.
* Added a new Jumping Skeleton enemy in levels 5 and 6.
* Moving Clouds recoded so they can be used on level 5.
* Arthur now can turn around when he jumps and he can shoot backwards.
* Added an improved Title/Loading screen with new tune.
* Weapons are now improved and all of them now actually make sense.
* Enemies have improved AI * not perfect but much better than original.
* Levels 1-4 are done in 2 parts now, but transition between them is fully seamless.
* Flying Knights at level 2 can only be shot from behind as in Arcade.
* Zombies first dig out some dirt so you can spot them before they kill you.
* Collision detection is drastically improved * you won't get killed when a bullet flies over your head anymore.
* Dragon Boss covers more of the screen area now and you need to shoot his head three times, and he won't shoot so many bullets anymore.
* House Ogres are easier to kill now.
* 'Sparkles' are now visible when you hit an enemy.
* Weapons that are dropped depend on the level you are playing, so you cannot get the shield in the beginning.
* Pause Game and Quit Game added, which can be activated by Run/Stop key.
* Arthur can jump over obstacles now even if he touches them. In the original he only jumped up.
* Time limit is now different for each level.
* 7 Trainers added for your pleasure.
* Easy Flash version of game supports Backup/Restore of High Scores to disk. Those high scores are compatible with File Loader version.
Commando new features:
* Completely new Graphics throughout the whole game.
* 5 new levels added. Game now has a total of 8 levels, just like the arcade original. Therefore the game is now a multiload.
* Level 3 is a completely new level with barracks.
* Levels 2 and 8 have new hangar and new turret graphics.
* Level 4 is what Level 3 was in the original C64 version.
* Level 5 has a new feature * swamps,which replace ponds from the arcade original. Also there are soldiers that shoot at you from behind a log.
* Level 6 is similar to level 2 as in the original game.
* Level 7 has new style barracks with soldiers coming out of them.
* Level 8 has a fully visible watchtower with hangars and a few other features.
* Completely new demo-grade sprite multiplexer allows almost completely flicker-free sprites on screen.
* Completely new scroller code enables more raster time for other parts and enables a full 60 fps game at all times.
* Added the arcade's helicopter that drops Super Joe onto the battlefield and picks him up after the mission is over.
* Level transaction screens now have new animations converted from the arcade version.
* Scores have 2 more digits to prevent them from overflowing and wrap around at 999999 points.
* Long Fire button press will fire a grenade (if option is enabled).
* 8th place on the high score table can be entered now.
* Lives are properly printed now * if you manage to have more than 10.
* Grenade counter stops at 99 now * it used to wrap around to 0 before.
* Turrets on levels 2 and 6 used to crash the c64 before. Now you can grenade them at will.
* Attract mode now shows 4 screens from the last played level. It also shows the highscores and N0S credits.
* Game over sequence added with enemies running around shooting.
* Soldiers now throw bombs at you regardless of your position. Makes the game a bit more challenging.
* Enemies go behind the black status bar now * used to disappear sporadically there.
* Added a left-to-right driving motorcycle to some of the levels.
* Scoring works more like the arcade, so similar scores can be achieved.
* New Sound Modes are added with many new tunes (some levels have different tunes) and even more sound effects.
* Loading screen and loading tune was added to the game.
* You can pause the game by pressing the RUN/STOP key. While in pause you can quit the game by pressing Q.
* High Scores are saved to disk and cartridge now.
* Easy Flash version of game supports Backup/Restore of High Scores to disk. Those high scores are compatible with File Loader version.
* Game is compatible with both PAL and NTSC systems.
* Game supports 2 options which can be selected at the start.
* Game has 5 trainers for practice play. |
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