Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
  You are not logged in - nap
Bmp2sprite V1.4   [2017]

Bmp2sprite V1.4 Released by :
fieserWolf

Release Date :
7 June 2017

Type :
Other Platform C64 Tool

User rating:awaiting 8 votes (8 left)

Credits :
Code .... fieserWolf of Abyss Connection

Download :

Look for downloads on external sites:
 Pokefinder.org


Summary
Submitted by fieserWolF on 7 June 2017
With this little tool you can simply convert bmp images to hires or multicolour sprites suitable for the c64.

I still find it useful and therefore made some improvements:
* now also reads 8bit BMP images
* possibility to add one NULL byte at the end of the spritedata (for merging some sprites into a spriteset)



usage
-----
bmp2sprite
<inname.bmp>
<outname.prg>
<startaddress in hex of output binary, "none" for no address>
<add_zero_byte 1=on|0=off>
<colour1>
<colour2>
<colour3>
<colour4>



explanation
-----------
<inname.bmp> - this is the 1bit, 4bit or 8bit bmp file, 24x21 dimensions
<outname.prg> - this is the name of the output c64 sprite
<startaddress> - you can give a startaddress for the c64 prg file or "none" for no start address
<add_zero_byte> - whether to add a NULL byte at the end of the spritedata or not: 1=add byte or 0=do nothing

colours: You can redefine the colours of the sprite easily:
<colour1> - colour 1 (0,1,2 or 3)
<colour2> - colour 2 (0,1,2 or 3)
<colour3> - colour 3 (0,1,2 or 3)
<colour4> - colour 4 (0,1,2 or 3)



example
-------
bmp2sprite bob.bmp bob.prg 2000 0 1 1 2 3
This creates a c64 sprite prg with the start address $2000 and a NULL byte at the end of the spritedata.
The colours are in the same order as in the original bmp file.
Search CSDb
Advanced
Navigate
Prev - Random - Next
Detailed Info
· Summaries (1)
· User Comments (1)
· Production Notes
Fun Stuff
· Goofs
· Hidden Parts
· Trivia
Forum
· Discuss this release
Support CSDb
Help keep CSDb running:



Funding status:




About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.113 sec.