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Vibrants FM   [2017]

Vibrants FM Released by :
Xentax [web]

Release Date :
9 July 2017

Type :
C64 Music Collection


User rating:**********  9.6/10 (15 votes)   See votestatistics

Credits :
Code .... Mr. Mouse of Xentax
Graphics .... Accept
Text .... JCH of Vibrants
  Mr. Mouse of Xentax

Download :

Look for downloads on external sites:

User Comment
Submitted by Mr. Mouse on 1 August 2017
Thanks, Blacky. And glad I could be of assistence.
User Comment
Submitted by blacky on 31 July 2017
Cool production, and thank you for exposing missing emulation in vice.

I have added timer emulation to the current trunk of the vice emulator project and the demo now detects the presence of the sfx se.
User Comment
Submitted by Max on 13 July 2017
Truly amazing, just been listing on real HW, amazing!!!!
User Comment
Submitted by Compyx on 11 July 2017
By Wodan! This actually contains a properly commented source, even if the labels clearly indicate a disassembly.

Good work.
User Comment
Submitted by Mr. Mouse on 11 July 2017
Thanks guys! More to come ! :)
User Comment
Submitted by Ray Manta on 11 July 2017
This is great - just got it running on real hardware with SFX clone cart (thanks Scannerboy!)
User Comment
Submitted by freℚvibez on 10 July 2017
User Comment
Submitted by Adam on 10 July 2017
User Comment
Submitted by FATFrost on 10 July 2017
Woohoo!! My fm expander has something good to use!! I would love some mega drive conversions too. ..
User Comment
Submitted by chatGPZ on 10 July 2017
https://sourceforge.net/p/vice-emu/bugs/917/ :)
User Comment
Submitted by Jammer on 9 July 2017
\o/ !
User Comment
Submitted by Yogibear on 9 July 2017
Cool tunes with some Megadrive alike sound!
User Comment
Submitted by chatGPZ on 9 July 2017
User Comment
Submitted by Mr. Mouse on 9 July 2017
Please note that WinVICE 3.1 emulation of the SFX Sound Expander is not 100%. If you run Vibrants FM, and have the SFX Sound Expander enabled, it will still say it could not detect the SFX Sound Expander. This is normal (WinVICE bug), just wait until the program starts. It will work. On real hardware the SFX Sound Expander is detected correctly! See also the Summary here, or read the readme.txt
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· User Comments (14)
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About this site:
CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. Here you can find almost anything which was ever made for the commodore 64, and more is being added every day. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene (the sceners), but you can also find a lot of the old classic games here. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
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